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Engineering / Re: Voyager 1
« Last post by Centurus on April 25, 2024, 08:47:33 am »Voyager 1 is back in operation. The Energizer bunny has nothing on Voyager.
They just don't make them like they used to!
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Voyager 1 is back in operation. The Energizer bunny has nothing on Voyager.
MASSIVE NECRO POST!!!
I know these days hardly anyone checks these forums.
Back in the end of 2022, I made the decision to try and get back into modeling. All of 2023 was somewhat of a nightmare. 2024, has not been all that much better, with one exception.
Back in March, the urge to model finally got to me. I tried a couple small things to try and dust off the skills. One thing led to another, and I grabbed this old WIP, and finally finished her mesh up!!
So, changes since the last time I worked on this ship:
I unified the saucer and aft hull into a single mesh.
Redesigned the impulse engines, and unified them into the main hull.
Remade the pylons, made them shorter, which allowed me to lower the rollbar and all components.
Ditched my micro torpedo concept for a standard size launcher.
Added a top panel to the main deflector pod, only to break up the simplicity, and as an homage to how the old torpedo pod was designed.
Not sure if this ship is viable in SFC (didn't really chop the polys), but, all that's needed is to find someone to map and texture for me. I might try mapping myself. I hear new utilities are out these days that make mapping considerably easier.
So, if anyone is still around and lurking, here is the COMPLETED MESH for the U.S.S. Enforcer NCC - 26251
Mesh and concept by Berto Armando Perez (Centurus/Daihak)
Nice to see you back.
MASSIVE NECRO POST!!!
I know these days hardly anyone checks these forums.
Back in the end of 2022, I made the decision to try and get back into modeling. All of 2023 was somewhat of a nightmare. 2024, has not been all that much better, with one exception.
Back in March, the urge to model finally got to me. I tried a couple small things to try and dust off the skills. One thing led to another, and I grabbed this old WIP, and finally finished her mesh up!!
So, changes since the last time I worked on this ship:
I unified the saucer and aft hull into a single mesh.
Redesigned the impulse engines, and unified them into the main hull.
Remade the pylons, made them shorter, which allowed me to lower the rollbar and all components.
Ditched my micro torpedo concept for a standard size launcher.
Added a top panel to the main deflector pod, only to break up the simplicity, and as an homage to how the old torpedo pod was designed.
Not sure if this ship is viable in SFC (didn't really chop the polys), but, all that's needed is to find someone to map and texture for me. I might try mapping myself. I hear new utilities are out these days that make mapping considerably easier.
So, if anyone is still around and lurking, here is the COMPLETED MESH for the U.S.S. Enforcer NCC - 26251
Mesh and concept by Berto Armando Perez (Centurus/Daihak)
looks good!