Well all I know is that if you are local to the D2 server it will see your local IP address
which is useless. Yes, you can be drafted but the mission will count down to zero
as your local IP address cannot be seen from the internet.
So, if I edit my IP address in the DB, drafting will work.
As I understand it, the router has nothing to do with why the D2 server sees the local IP address
an not the WAN address. One public IP address is all I have. If you are local to the D2 server it
will always see the local IP address.
Have you ever run a D2 server (on both the flatfile and SQL) behind the same router as a client?
If so then maybe you can explain this further to me, as the experience would add credibility to your claims.
"This is based on you having a home router that is not fully NAT capable for more than one internal address"
um, why does port forwarding work to multiple internal addresses then?
This is most confusing.
EDIT: I must emphasise that the D2 server sees YOUR LOCAL IP ADDRESS - it does not matter
what port the client responds on if the IP address in the db is a local one, it just will not work.
Edit Again (
): The real question here, as FireSoul has hinted, is, will the cartel map be fixed
in the next patch? Will SQL be added? Is there really another patch for OP coming?