Topic: Question about "Heavy Phasers" in OP...  (Read 4967 times)

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Magnum357

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Re: Question about "Heavy Phasers" in OP...
« Reply #20 on: May 21, 2003, 01:21:26 am »
One last question guys.  What the Power usage for the G2, PHA, PHB anyways?  Man, with all these weapons, its easy to make TNG type ships if you wanted too in OP.  Or just use these systems in later generation X ships.

FPF_TraceyG

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Re: Question about "Heavy Phasers" in OP...
« Reply #21 on: May 21, 2003, 09:33:39 am »
The Heavy Phaser A also has an EMP-like effect on the target's weapons systems. For a short time, the target vessel will be unable to fire some of it's weapons due to this effect. (taken from the Orion Pirates manual).

3dot14

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Re: Question about "Heavy Phasers" in OP...
« Reply #22 on: May 21, 2003, 02:31:44 pm »
HphA is the obvious predecessor to the Myotronic Beam in SFC3...

Also phB's "shield hit" damage is a third of its "hull hit" damage. (listed in above chart) That's what I remember anyhow...

Magnum357

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Re: Question about "Heavy Phasers" in OP...
« Reply #23 on: May 21, 2003, 03:56:58 pm »
Thanks Tracey and 3Dot.  I'll say one thing, those are very different Phasers than I'm use too.  I had no idea that the PHA effected a targets weapon fire.  I wonder why the PHB only does 1/3 the damage to sheilds.  I take it then that the PHB is not a good weapon to use against sheilds, only to fire through unsheilded targets.  

Corbomite

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Re: Question about "Heavy Phasers" in OP...
« Reply #24 on: May 21, 2003, 05:24:59 pm »
Quote:

  I wonder why the PHB only does 1/3 the damage to sheilds.  I take it then that the PHB is not a good weapon to use against sheilds, only to fire through unsheilded targets.    




You nailed it on the head. It is designed to really pulverize bare hull, but diffuses easier against shields.

The power draw for both the Heavy A and B Phasers is 2, even while holding so they work like disruptors in that respect. There is no capacitor for them. They take 2 turns to arm.

PH-G2's take one point of power same as a PH-G. They do go into the capacitor.  

Magnum357

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Re: Question about "Heavy Phasers" in OP...
« Reply #25 on: May 22, 2003, 02:37:45 am »
Are the PH-G2's in SFB too?  I don't think I ever heard of them etheir.  And from the looks of their damage effect they seem to have a lot longer range then the old PH-G.  Although I don't have the Manual for X ships (aside from the one in Advanced missions) I thought the PH-G2 was suppose to be the damage values of a PH-2 only fired 4 times.  I might be wrong on that, just heard it somewhere is all.

FireSoul

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Re: Question about "Heavy Phasers" in OP...
« Reply #26 on: May 22, 2003, 03:48:29 am »
Quote:

Are the PH-G2's in SFB too?  I don't think I ever heard of them etheir.  And from the looks of their damage effect they seem to have a lot longer range then the old PH-G.  Although I don't have the Manual for X ships (aside from the one in Advanced missions) I thought the PH-G2 was suppose to be the damage values of a PH-2 only fired 4 times.  I might be wrong on that, just heard it somewhere is all.  




.. no. The ph-G2s aren't in SFB.. and they're WAY too powerful to be in SFB.
.. I dunno who designed it.. but.. it shoulda been a phaser with 4 ph2s, with a cost of 2 to charge..

.. not this long range monstrosity.

-- Luc

Magnum357

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Re: Question about "Heavy Phasers" in OP...
« Reply #27 on: May 22, 2003, 02:12:35 pm »
lol... ya, maybe this was Taldrens answer to 24th century pulse phasers!

WillWeasel

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Re: Question about "Heavy Phasers" in OP...
« Reply #28 on: May 24, 2003, 09:00:23 pm »
Quote:

 I wonder why the PHB only does 1/3 the damage to sheilds.  I take it then that the PHB is not a good weapon to use against sheilds, only to fire through unsheilded targets.    




If I recall the Phaser B is flawed in its code, or I should say that ships shields are flawed. Ships shields, even when down have 1 point of energy, therefore the phaser B impacts that and not direct to the hull like it should. I may be wrong but I seem to recall this discussion on the old forums some months ago. It is one of the thing the next patch for OP may fix, I hope.  

Corbomite

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Re: Question about "Heavy Phasers" in OP...
« Reply #29 on: May 24, 2003, 09:09:56 pm »
Quote:

 From the 2538 Patch Read Me File

7)Shield reinforcement is no longer applied to downed shields when taking damage.





If this is what he he talking about it's been fixed. If he means that one point on a shield will nerf the entire Phaser B extra damage effect I don't know if it works that way.  
« Last Edit: December 31, 1969, 06:00:00 pm by Corbomite »

3dot14

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Re: Question about "Heavy Phasers" in OP...
« Reply #30 on: May 24, 2003, 10:21:14 pm »
Quote:

Quote:

 I wonder why the PHB only does 1/3 the damage to sheilds.  I take it then that the PHB is not a good weapon to use against sheilds, only to fire through unsheilded targets.    




If I recall the Phaser B is flawed in its code, or I should say that ships shields are flawed. Ships shields, even when down have 1 point of energy, therefore the phaser B impacts that and not direct to the hull like it should. I may be wrong but I seem to recall this discussion on the old forums some months ago. It is one of the thing the next patch for OP may fix, I hope.  



Unfortunately I think that bug is still in 2538. You can fire at an apparent "downed shield" (in fact, you can make sure its down by firing at it first) and still get 1/3 of the max damage. (i.e. phB will never do >5 against a shield CAPABLE target, it doesn't matter that their shield is downed by force. I am not sure what happens against a "green alert" target, which are nor raising shields...)

However, the phB is very effective against Fighters. (which are unshielded.) But I think that is small consolation...


Funny, i remember reading about it being fixed a while back.. guess not. Hope the last OP patch can get this fixed at last.

 

jimmi7769

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Re: Question about "Heavy Phasers" in OP...
« Reply #31 on: May 24, 2003, 10:36:15 pm »
Yet another plot against the Klingons.........