Topic: BPV bumps for drone ships??  (Read 8957 times)

0 Members and 3 Guests are viewing this topic.

Kortez

  • Guest
BPV bumps for drone ships??
« on: May 19, 2003, 09:14:47 am »
Dizzy,

What is the deal with the large BPV bumps for drone ships?

 

SSCF Hooch

  • Guest
Re: BPV bumps for drone ships??
« Reply #1 on: May 19, 2003, 09:21:08 am »
What he said...<grumble>

Kortez

  • Guest
Re: BPV bumps for drone ships??
« Reply #2 on: May 19, 2003, 09:26:38 am »
A DF+ goes from 80 to 127.  We still pay for drones.  

 
« Last Edit: December 31, 1969, 06:00:00 pm by KOTH-Kortez »

KOTH-Steel Claw

  • Guest
Re: BPV bumps for drone ships??
« Reply #3 on: May 19, 2003, 09:44:16 am »
 
Quote:

 What is the deal with the large BPV bumps for drone ships?
 




Good question.

Matsukasi

  • Guest
Re: BPV bumps for drone ships??
« Reply #4 on: May 19, 2003, 11:02:14 am »
Just a snippet from the SG3 shiplist, for your amusement --

Klink D5D --- was 116 , now a whopping 162

Mirak DWD --- was 86 , now 111

Mirak MDC+ --- was 119 , now an unbelievable 165

No sign of drones being free, or upgraded drones being cheap either.

What gives?

EDIT :

Mirak BCH actually went DOWN 7 BPV... uhh.... I'm confused now...
« Last Edit: May 19, 2003, 11:09:24 am by Matsukasi »

Toten

  • Guest
Re: BPV bumps for drone ships??
« Reply #5 on: May 19, 2003, 11:13:51 am »
didnt see any commando ships for hte klingons either  

warsears

  • Guest
Re: BPV bumps for drone ships??
« Reply #6 on: May 19, 2003, 12:52:18 pm »
Quote:

Just a snippet from the SG3 shiplist, for your amusement --

Klink D5D --- was 116 , now a whopping 162

Mirak DWD --- was 86 , now 111

Mirak MDC+ --- was 119 , now an unbelievable 165

No sign of drones being free, or upgraded drones being cheap either.

What gives?

EDIT :

Mirak BCH actually went DOWN 7 BPV... uhh.... I'm confused now... [/quote

The AD5 also got a BPV bump.  I seen the D5VK at 170 pretty nice ship BPV a tade high but close enough then I see the  Tholian NVL at 158 BPV what the hell is that about its as good if not better than the D5VK. Anyway the BPV bump on the drone boats suck. Maybe you can post the changes in BPV and ships I havnet got time to try to find them all.  

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #7 on: May 19, 2003, 03:08:56 pm »

Quote:

Dizzy,

What is the deal with the large BPV bumps for drone ships?

 




Scipio and I touched off on this topic. The BPV bump is testing AI matchups.

Now, things arnt as they once were... These missions are harder and the pp rewards lower. So the same ole sam ole doesnt apply anymore.

Changes:

Admiral difficulty level will drop from 1.2 to 0.9 or 1.0.

The Drone and supply costs will be brought down along with fighter and PF costs to mitigate lower pp awards in missions.

The AI matchups is the only thing the BPV deals with on this server. Thats it. So you are testing them so to speak.

Realistically, a Mirak DF is a support ship. It isnt designed to patrol the front tlines or penetrate deep into enemy trerritory. As such, it shouldnt be used as a front line ship in engagements with 3+ enemy ships w/o backup or escort.

I mean... you want to have fun, but at the same time, there are control factors that need balancing.

So I ask you, what would you do if you were me?

And WS... the T-NVL has a 30 bpv boost. The combat effectiveness of this ship is extremely low... The Fighters it carries arnt as effective as Klink fighters... plz bear this in mind, and again, BPV isnt a measure so much as to the combat equality of other ships, but acts ONLY as a control factor for AI ship draws...

Keep in mind, this is a test... All of this will change somewhat...

KBF-Dogmatix

  • Guest
Re: BPV bumps for drone ships??
« Reply #8 on: May 19, 2003, 03:15:39 pm »
Quote:

Just a snippet from the SG3 shiplist, for your amusement --

Klink D5D --- was 116 , now a whopping 162

Mirak DWD --- was 86 , now 111

Mirak MDC+ --- was 119 , now an unbelievable 165

No sign of drones being free, or upgraded drones being cheap either.

What gives?

EDIT :

Mirak BCH actually went DOWN 7 BPV... uhh.... I'm confused now...






This doesn't look too cool.  In the case of the CL classes, it might not be all that bad...but when you start looking at the FF and DD hulls and take into account the types of missions we're confronted with, there's definitely some reason for concern.


 
« Last Edit: December 31, 1969, 06:00:00 pm by KBF-Dogmatix »

Kortez

  • Guest
Re: BPV bumps for drone ships??
« Reply #9 on: May 19, 2003, 03:16:20 pm »
First, isn't the price of the ship affected by its BPV?  Won't all these drone ships become more expensive?

Second,  the matchups are very disturbing.  We are getting rocked in ships which have been drawing much greater classes of ships.  Having to reduce the mission difficulty so low is something we have not done recently.  Instead, we've raised it to make it more challenging.  Because of the very matchups we have to ease up on the mission difficulty.  That alone should say something about this test.

Third,  there is not that much of a choice for a Mirak.  Our other frigates are very bad, and they will not work in a real fight, AI or human.  We use DFs because they are one of our few tolerable ships, even with the expanded shiplist.  The translation from SFB to SFC is not entirely smooth.  For example, I call witness to your explanation about Tholian vessels as not being SFB but Dizzian.  SFB would only really work in SFB.  Also we won't be able to fly fleets of three DFs.  As it stands now, people flying Mirak barely can make any pp at all, and, yes, I note your promise to lower prices and to reduce mission difficulty.  Still, we won't get automatic replensiment of drones.

The Mirak have so little in terms of energy weapons that messing with the drones makes it quite the hardship on this race.  Please consider these factors in your final shiplist.
 

Matsukasi

  • Guest
Re: BPV bumps for drone ships??
« Reply #10 on: May 19, 2003, 03:30:24 pm »
Quote:

Admiral difficulty level will drop from 1.2 to 0.9 or 1.0.

The Drone and supply costs will be brought down along with fighter and PF costs to mitigate lower pp awards in missions.

The AI matchups is the only thing the BPV deals with on this server. Thats it. So you are testing them so to speak.

Realistically, a Mirak DF is a support ship. It isnt designed to patrol the front tlines or penetrate deep into enemy trerritory. As such, it shouldnt be used as a front line ship in engagements with 3+ enemy ships w/o backup or escort.

I mean... you want to have fun, but at the same time, there are control factors that need balancing.




Was the Mirak CC+ so unbalancing that it deserved a 23 point bump?

The DWL went up 17 points.

The MCC got a nice 21 point boost.

MCV .... 33 points... ouch.

We're not just talking about support ships here, Diz.

« Last Edit: December 31, 1969, 06:00:00 pm by Matsukasi »

Kroma_BaSyl

  • Guest
Re: BPV bumps for drone ships??
« Reply #11 on: May 19, 2003, 03:52:57 pm »
Also, the Tender BPV is really high, which if talking about late era PFs might be cool, but in mid AI will be a bitch.

warsears

  • Guest
Re: BPV bumps for drone ships??
« Reply #12 on: May 19, 2003, 09:44:27 pm »
you gutted the AD5 and bumped the BPV damn Dizzy im starting to think you dont care much for drone races. I just cant wait to see what else you have done.  

The_Infiltrator

  • Guest
Re: BPV bumps for drone ships??
« Reply #13 on: May 19, 2003, 11:11:20 pm »
I'd not be so quick to condemn drone specality ship bumps. However, line vessels (MCC, CM, DWL) need to stay normal. A quick look by myself notes that the standard Kzinti frigate, the FFK, has more shields and 1 more point of power for the loss of 2 drone racks and the addtion of an additional disruptor. It also exchanges a ph-3 for a ph-1.

You can't beat the AI with that? I think I can and I can't even fire a drone in the right direction. The DD also seems to be available, as well as the DDV. Both don't suck too badly IIRC. The DD seems to compare favorably to the DD I usually use, or at least it's close.

I don't get it.  

KATChuutRitt

  • Guest
Re: BPV bumps for drone ships??
« Reply #14 on: May 19, 2003, 11:22:08 pm »
Well it would be similar to putting a big BPV bump on other non-standard line ships like Romulan Kestrels and Federation Plasma variants.  If you want to restrict them they should be made more rare or expensive not something to affect their mission matching.  Now a 10-15% bpv bump might be ok if drones were automatically maxed out after every mission, but paying for loadouts when 1/2 the time you have a min load just doesn't seem reasonable.  Drone defenses don't have to be resupplied after all.  And with the emergence of more multiple ship missions, the overlapping drone defenses reduces the effectiveness of the Mirak ships even more.  With stock missions an experiment might be interesting, but with the new missions it just doesn't sit right with me.  

Rob Cole

  • Guest
Re: BPV bumps for drone ships??
« Reply #15 on: May 19, 2003, 11:36:17 pm »
Wow Dizzy,are you that afraid of the Klinks? I just looked at some of the ship changes ya have made and things are kinda fishy.

It is bad enough our side will be out numbered but you have to cripple us as well?????

KBF-Dogmatix

  • Guest
Re: BPV bumps for drone ships??
« Reply #16 on: May 19, 2003, 11:44:55 pm »
Cazn someone sent me just the shiplist.  I don't wanna fiutz with a buggy download, but I do wanna see what all the hubbub is about....heheh.



 

Fluf

  • Guest
Re: BPV bumps for drone ships??
« Reply #17 on: May 19, 2003, 11:48:17 pm »
Quote:

I'd not be so quick to condemn drone specality ship bumps. However, line vessels (MCC, CM, DWL) need to stay normal. A quick look by myself notes that the standard Kzinti frigate, the FFK, has more shields and 1 more point of power for the loss of 2 drone racks and the addtion of an additional disruptor. It also exchanges a ph-3 for a ph-1.

You can't beat the AI with that? I think I can and I can't even fire a drone in the right direction. The DD also seems to be available, as well as the DDV. Both don't suck too badly IIRC. The DD seems to compare favorably to the DD I usually use, or at least it's close.

I don't get it.  




The DD is the ship of choice for most Mirak in the D2 until mid era or the MDC comes out.  Mirak ships did not convert from SFB to SFC well.  The standard Mirak Tactic in fighting in SFB was to launch a wave of drones, run in a full speed towards the target with Dizzies off, (no reserver power in SFC to turn them back on) get close and either tractor the target or cut them up at close range with all the phs 3's and your Dizzies.  The bottom line to all this is most Kzin ships to not stack up well in PvP fights with vessels of equal BPV.  Drones are the easiet thing to defend against in the game, and the prepondance of AMD, especially in late era makes the drone nothing but a phaser soaker.

The FFK has never been flown by any Mirak pilot that i have know in this game for the 2 years I have been playing it.  Since we cannot compete in PvP on an equal basis, we must either run in packs, as the Kzin were designed and known for in SFB or use our racial flavor (the drone) to hex munch with fast missions against the AI.  Hence the reason most Kzin stay in drone bombardment ships.  Thats not saying we cant fly our other ships.  Its just not tactically sound in the D2 enviorment.

Standard progression of ships for most average Mirak players is:

DD
MDC
DWD

Thats it.  Some will move into a MCC now that it has split arcs but it is still no match for its equal BPV counterparts.

Players that are allowed to fly DN or above will do the following, (this is my ship progression through the D2)

DD
CC- good until 2267
CVA - switching to a DWD or MDC for hex munching when needed, then rebuying the CVA for PvP

These are the only ships that I have seen flown on a dyna in 2 years:
DF DF+
DD DD+
DWD
DWL
MCC
MCV- by me only
CVS CVS+
CCH - rarely
NCC- new ship introduced in AOTK
BCH-rarely
BCV
CVA

All other ships in the Mirak yard are considered useless and will never be flown.

Dizzy shiplist did this to us.
51 ships available
30 ships had BPV bumped on and average of +14
9 ships reduced in BPV
3 new ships of which the NCC and MCC+ might be flown.

Most of our light cruisers and medium command cruisers are now in the heavy cruiser range.  All of our drone bombardment ships got a +30 or +40 boost in BPV putting most in the heavy cruiser or above range.  Our CC and CCH both got BPV bumps , but no changes to them.  These BPV bumps across the board on the Mirak shiplist, just about killed the mission matching in every ship we fly.  Dizzy knows our concerns and is working on the shiplist now.  So everybody just be patient.

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #18 on: May 19, 2003, 11:56:29 pm »
Quote:

Kortez says:

First, isn't the price of the ship affected by its BPV?  Won't all these drone ships become more expensive?

 




No it wont. BPV will ONLY affect AI matchups in Tracey or ED missions. The cost of the ship will be unchanged...

 
Quote:

Blade says:

It is bad enough our side will be out numbered but you have to cripple us as well?????
 




I'll make sure that the numbers get evened out somewhat... As far as crippling you... hehe, Blade I see your point.

Look folks, this shiplist is much deeper than you all think. So are the changes made behind the scenes. A superficial glance certainly wont do it justice.

So instead of thinking armagedon and doom, trust me a little bit here... I have a good grasp of what I am doing and am confident that the naysayers will come around when they have all the info. So lets not be hasty here, ok?

So Blade, to answer your question...the klink ad5 and d5e were part of the G-Rack fix. This is old news and no it will not 'cripple' the Klinks or the Feds who also have G-Racks.

Rob Cole

  • Guest
Re: BPV bumps for drone ships??
« Reply #19 on: May 19, 2003, 11:58:53 pm »
BAH!
I stand by my post till proven wrong!

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #20 on: May 20, 2003, 12:09:30 am »
Fluff here is the breakdown of the shiplist for the ship type and the increase or decrease in BPV:

bc -14
bc+ -7
bch -18
bcv 11
bf 0
cc 0
cc+ 0
cch 0
cd 0
cd+ 0
clv 29
clv+ 12
cm 0
cm+ 0
cs 0
cv 9
cva 22
cve 10
cve+ 0
cvs 10
cvs+ -9
dd -5
dd+ -15
ddv 29
df 39
df+ 40
dn 0
dn 0
dne 0
dnh 0
dw 0
dwd 0
dwe 0
dwl 0
dwv 0
ff 2
ff+ 0
ffk 6
ffk+ 0
fh 4
fh+ 12
flg -6
mcc 0
mcc+ 10
mcv 35
mdc 35
mdc+ 29
mec 0
mecd 0
nca 0
ncc -5

265 total bump to reflect loadouts and fighter equips.
Overall a 5 point increase per mirak ship.
individual average for only those increased/decreased is: 10

These are straight bpv values. Some of the ships you listed as being bumped, Fluf, actually may have been decreased on AOTK. But on this shiplist, their true BPV is listed. The list above shows only wether or not an increase or decrease happened.

I hope this helps to show that the 90% majority of "bumps" is due to loadout issues concerning AI imbalance issues.

There are several related matters to be taken into effect. Drone/Fighter and PF costs will be reduced due to lower mission payouts. Mission dificulty will be reduced through the AI multiplier. Curently I think its set at 1.15 or 1.10. Personally, I remember flying a Luran BC and NEVER ran into a Hydran ship that wasnt a DN. That just sucked, but now it should be fixed.

 

KATChuutRitt

  • Guest
Re: BPV bumps for drone ships??
« Reply #21 on: May 20, 2003, 12:16:29 am »
Dizzy could you list the BPVs with your list for comparisons?

and  + 40 bpv for a frigate is obsurd in my opinion no matter what the reasoning.

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #22 on: May 20, 2003, 12:22:11 am »
Consider 12 missiles in the air with 6 more 3 seconds away from being launched... Thats 18 heavy type 4's targeting one ship.

I will not go soft on Bombardment ships... Question is how much of an increase in BPV will they get. Remember, BPV ONLY is used for AI matchups. Nothing more...

Oh, and lets not forget the horrendous AI drone defense....

Fluf

  • Guest
Re: BPV bumps for drone ships??
« Reply #23 on: May 20, 2003, 12:34:59 am »
Dizzy I think you must be thinking about the old missions.  AI drone defense has been improved.  And we are not flying 1v1 anymore in these missions.  Yes the DF+ can put out 12 drones in a wave vs one ship.  I tried that last night in a Dave Sector Assault.  I launched a wave and followed it in, tractored the L-BC and not one drone out of 12 hit.  But the 12 PF+'s I drew in the mission with the 3 L-BC's sure didnt miss.  I was dead in less than 2 minutes.  Basically, what you are doing is removing these drone bombardment ships from play, as the players will not be able to use them with the mission packs we have now.  This will not make the Kzin happy at all, but I will let them speak on that, as its not my place.

I have just got done talking to Karnak too, and lowering the difficulty on the server side will not affect his missions.  They trigger off the mct of the campaign and off the BPV of the ship you are flying.  So no matter what you do with the difficulty setting in the MetaMap.GF, his missions will trigger off the BPV of your ship, or 1.5 times your BPV.  Many of Daves missions do the same thing as with Traceys.

Also the Excel comparison I sent you were compared from the stock Taldren shiplist and yours, not AOTK or CaptJeffs EAW list.  Is that above list your new listing of changes that you propose?  Im with Chuut there, +40 BPV on a frigate just isnt right lol.
« Last Edit: May 20, 2003, 12:38:28 am by Fluf »

Rob Cole

  • Guest
Re: BPV bumps for drone ships??
« Reply #24 on: May 20, 2003, 12:36:31 am »
Quote:

Consider 12 missiles in the air with 6 more 3 seconds away from being launched... Thats 18 heavy type 4's targeting one ship.

I will not go soft on Bombardment ships... Question is how much of an increase in BPV will they get. Remember, BPV ONLY is used for AI matchups. Nothing more...

Oh, and lets not forget the horrendous AI drone defense....  




But thats the whole point dork,They will not be able to handle all them CA's they will draw at that BPV.

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #25 on: May 20, 2003, 01:17:25 am »
Quote:

Quote:

Consider 12 missiles in the air with 6 more 3 seconds away from being launched... Thats 18 heavy type 4's targeting one ship.

I will not go soft on Bombardment ships... Question is how much of an increase in BPV will they get. Remember, BPV ONLY is used for AI matchups. Nothing more...

Oh, and lets not forget the horrendous AI drone defense....  




But thats the whole point dork,They will not be able to handle all them CA's they will draw at that BPV.  




The Z-DF BPV is 112

The Z-DF+ BPV is 127 (Perhaps it is a bit high, but consider it chucks 12 missiles with another 6 seconds away...)

Just why are you drawing 3x CA's that are around 140-16 BPV?

I want the Admiral AI multiplier set to 1.0. These missions are hard enough as it is and drawing ships with 10-20% higher than your bpc level is suicide.

Thers's no way a 127 point FF is gonna draw 3x CA's.  Karnaks missions dont work on BPV, only class. So pay attention to that too.

I want these ships playable. I dont want to make them easy, or hard, but just right. So AFTER we fix the AI multiplier, maybe we can judge what the right boost should be. Lets not be hasty please.

And Blade, stfu. If the DF is drawing CA's, thats to be fixed for sure, cuz it shouldnt. Doh!
 

Rob Cole

  • Guest
Re: BPV bumps for drone ships??
« Reply #26 on: May 20, 2003, 01:37:39 am »
Fkuf said he was drawing 3 Lyran BC's!!!!
Have you not been reading this thread???
In closing I would like to say.........................PFFFFFFFFFFFFFFFFFFFFFFFT!

Get yar butt back on the porch boy!

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #27 on: May 20, 2003, 01:40:42 am »
Ok Blade... Dropping the DF+ back to its standard BPV wouldnt be the answeer if a 127 point bpv ship is drawing 3x L-BC's....

There is a larger issue here...

Fluf

  • Guest
Re: BPV bumps for drone ships??
« Reply #28 on: May 20, 2003, 01:56:47 am »
Dizzy,

   Karnaks missions do work off of class, but they also pull in off of BPV too.  So flying like his Skirmish mission in a DF+, I will pull in the standard classes he puts in, but they will be based on how high my BPV is.

I actually pulled in the L-BC's in a Dave Sector Assault.  He also has a NW10Patrol now that is a 3v3 and is totally based on the BPV of you ship.  Dave, Tracey, and Karnak all use the same multiplier of 1.5 of your BPV on most of their missions.

During the mission I stated above, I was flying a DF+ and in a normal Dave Sector Assault I probably would have drawn 2 or 3 CLs and CA. with my 2 FF allies.  Instead I pulled 3 L-BC's and a L-NCE vs my DF+, F=DER and F-NCA.  I saw a total of 2 L-INT's and 6 L-PF+'s along with this nice fleet.  Needless to say, the Fed AI died within two minutes, and as I was trying to get my fearsome DF+ drone chucking machine moving, all the PF+'s whacked my impervious 12 point shields to nothing in one shot and I was gone.

I ran several of these types of missions, both the 10Patrol, Karnak Skrimish and a few others and after losing both my MCC and the DF+ decided to move over to Klink space to get away from all the nasty PF's.  I was still pulling in L-BC's at this time.
Klink space was still know fun, and I lost my DWD within 2 missions, pulling in C7's with F6's in simple Karnak missions or Dave missions with D7W, F5K, AD5.  And thats with a war destroy.  Hmm but my BPV puts me at a light crusier so at 1.5, yeah Im pulling in CA's and CLs.

Whole point is Diz, Im a vet of this game.  I can imagine what a new player would think of this.

Recommedation:

Dont screw with the shiplist.  Put it back to stock. Throw the Tholians in and lets play!

KATChuutRitt

  • Guest
Re: BPV bumps for drone ships??
« Reply #29 on: May 20, 2003, 02:09:42 am »
Also Dizzy with the multiple ship missions if you catch a player in a mission his ai help is also based on BPV.  So the droners which are normally lousy for p vs p will really be a liability here.   I agree with Fluf, go back to stock and lets play.
« Last Edit: December 31, 1969, 06:00:00 pm by KATChuutRitt »

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #30 on: May 20, 2003, 02:14:24 am »
Quote:

Dizzy,

   Dave, Tracey, and Karnak all use the same multiplier of 1.5 of your BPV on most of their missions.


Recommedation:

Dont screw with the shiplist.  Put it back to stock. Throw the Tholians in and lets play!

Whole point is Diz, Im a vet of this game. I can imagine what a new player would think of this.




Lemee think... Ummm No.

I'll not have a 127 BPV DF+ dropped down to 87 BPV. Sorry. That would let DF players get away with murder.

Now as far as that comment on drawing 1.5x your BPV... I dont buy it for a second. Thats absolute BS, Fluff.

If I am flying a 125 point Fed CA in the early era, then what you are telling me is that I will be faced with an enemy  DN at 187.5 BPV. Sorry... that doesnt compute... Perhaps this should be handled in PM's for the moment Fluf, as I asked earlier. Its obvious that someone is confused here and noone else need be. ( I can imagine what a new player would think of this )

And and furthermore, if the server AI difficulty is set at 1.2 for default admiral and then the mission is set for 1.5, then I mise well run everytime I get into an engagement, cuz I'll surely be faced with BB's using your math.

Whole point is, Fluf, I'm a vet of the game too... and I am trying to do some playtesting to see where Drone Bombardment BPV will fall in line... Tell your lobbyists to take a chill... I'll not cave the slightest on this issue. Not one bit. I already said finding a BPV boost that will make them work is the goal, not taking the fun out of playing these ships. Kid gloves, iron gloves, its all the same to me... I just roll with the punches

 

KATChuutRitt

  • Guest
Re: BPV bumps for drone ships??
« Reply #31 on: May 20, 2003, 02:29:30 am »
Well playtest the DF+ a bit on the test server and see what you think Dizzy.  Sound reasonable?

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #32 on: May 20, 2003, 02:49:19 am »
I cant even get on the server cuz it says my accounts... it cant find the email addy... None of my accounts work to get me past the gs screen where you then see the servers...

Dan

  • Guest
Re: BPV bumps for drone ships??
« Reply #33 on: May 20, 2003, 04:09:17 am »
Quote:

Quote:

Dizzy,

   Dave, Tracey, and Karnak all use the same multiplier of 1.5 of your BPV on most of their missions.


Recommedation:

Dont screw with the shiplist.  Put it back to stock. Throw the Tholians in and lets play!

Whole point is Diz, Im a vet of this game. I can imagine what a new player would think of this.




Lemee think... Ummm No.

I'll not have a 127 BPV DF+ dropped down to 87 BPV. Sorry. That would let DF players get away with murder.

Now as far as that comment on drawing 1.5x your BPV... I dont buy it for a second. Thats absolute BS, Fluff.

If I am flying a 125 point Fed CA in the early era, then what you are telling me is that I will be faced with an enemy  DN at 187.5 BPV. Sorry... that doesnt compute... Perhaps this should be handled in PM's for the moment Fluf, as I asked earlier. Its obvious that someone is confused here and noone else need be. ( I can imagine what a new player would think of this )

And and furthermore, if the server AI difficulty is set at 1.2 for default admiral and then the mission is set for 1.5, then I mise well run everytime I get into an engagement, cuz I'll surely be faced with BB's using your math.

Whole point is, Fluf, I'm a vet of the game too... and I am trying to do some playtesting to see where Drone Bombardment BPV will fall in line... Tell your lobbyists to take a chill... I'll not cave the slightest on this issue. Not one bit. I already said finding a BPV boost that will make them work is the goal, not taking the fun out of playing these ships. Kid gloves, iron gloves, its all the same to me... I just roll with the punches

 




My average mission:

Neo Tholian NCL. 135 BPV

vs.

Klingon C7, D7K, F6. All with fast drones.

all surrounding hexes were clear.

Care to explain to me how 135 to 444+drones is supposed to be a fair match up?

Your messing around with the BPV of ships is really not acceptable since you are basing it on your own personal preferances rather than any solid logical reasons.

FPF_TraceyG

  • Guest
Re: BPV bumps for drone ships??
« Reply #34 on: May 20, 2003, 04:26:39 am »
A note about ship prices. The game engine uses the following the formula.

Ship price = BPV * hull class modifier * price difficulty modifier

This formula is hard coded into the game engine and CANNOT be changed. You can adjust the modifiers in the server gf files and you can change the BPV in the shiplist. Clearly, however, the price of a ship is always dependant upon BPV, unless you make the BPV of every ship equal to one.
« Last Edit: December 31, 1969, 06:00:00 pm by Tracey Greenough »

deadman

  • Guest
Re: BPV bumps for drone ships??
« Reply #35 on: May 20, 2003, 04:50:34 am »
  Dizzy they are not lieing to ya, I was flying a drone frigget flew into 3 BCHs and 2 PF caring WDs, in another mission I pulled 2 BCHs,C7 2pfwds ,in another I pulled a DNP 2 CAs and a pf tender, and the reason I am flying a drone boat is to handel all the PFs, and my AI help is gone in about 2min and that leave just me agenst everything else, Dizzy I love the concept and apriceate all the work you put in but your BPVs on your ships are wrong and they are drasticly efecting game play. I realy want this to work as this is the first campain that anyone has asked me what I thought should go into it or what I thought about anything, we ould not lie about this we all want it to be a great campaine Dizzy we realy do.

  deadmansix  

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #36 on: May 20, 2003, 04:57:45 am »
 
Quote:

 

My average mission:

Neo Tholian NCL. 135 BPV

vs.

Klingon C7, D7K, F6. All with fast drones.

all surrounding hexes were clear.

Care to explain to me how 135 to 444+drones is supposed to be a fair match up?

Your messing around with the BPV of ships is really not acceptable since you are basing it on your own personal preferances rather than any solid logical reasons.  




Dan... what makes you think I altered EVERYTHING?

The ships you mentioned in the mission you described above have NO BPV adjustments WHATSOEVER!

Folks, chill out here. I raised the Carriers. Their BPV doesnt include the fighters or PF BPV, they now do to a certain extent, although are left on the low side of an increase.

The largest increase were to drone bombardment ships.

THATS IT!

So far, I have tested some carriers and they seem balanced... But the fighter and PF costs need to come down and they will...

Apparently the Drone increase was/is too much. Ill have to take a closer look at this.

Dan, to make a general statement of me 'messing with the BPV's of ships' wont do. All the ships in your mission were all standard BPV... no modifications there.

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #37 on: May 20, 2003, 05:01:46 am »
Quote:

  Dizzy, I love the concept and apriceate all the work you put in but your BPVs on your ships are wrong and they are drasticly efecting game play.
  deadmansix  




Again, the BPV's in this game are fairly standard. I increased carriers and Drone bombardment ships. Thats it.

Whatever aside from that you are seeing has nothing to do with my shiplist.

Again, the Drone bombardment ships are drawing too high AI, agreed, Ill look into this further...

Please stop 'generalizing' that the entire BPV part of the shiplist has been altered, it hasnt. The BPV's are accurate according to the ship with the exception of the 2x types listed above.

deadman

  • Guest
Re: BPV bumps for drone ships??
« Reply #38 on: May 20, 2003, 06:37:40 am »
  Dizzy I was going buy the title of this thread I did not mean to say that all of the ships were wrong,I am sorry if you got that from my post.  

Kortez

  • Guest
Re: BPV bumps for drone ships??
« Reply #39 on: May 20, 2003, 09:22:56 am »
Dizzy, that is the way the Mirak work.  All you have done is handicap us and make it harder to fly our race.   You have decided that the Mirak should not be able to fire drones like we do, even though that decision grossly affects game balance.  I think your bumps are unreasonable, and we will not be able to withstand the AI matchups.  These matchups need to be doctored BECAUSE of the bpv bumps.  That alone should tell you they do not work!

Drones are the easiest heavy weapon to defend against, too.  There are many players I will not fire a single drone against.  This dyna has its obvious motif now and it is definitely slanted against the Mirak.  I have to say I am disappointed.

Quote:

Quote:

Quote:

Consider 12 missiles in the air with 6 more 3 seconds away from being launched... Thats 18 heavy type 4's targeting one ship.

I will not go soft on Bombardment ships... Question is how much of an increase in BPV will they get. Remember, BPV ONLY is used for AI matchups. Nothing more...

Oh, and lets not forget the horrendous AI drone defense....  




But thats the whole point dork,They will not be able to handle all them CA's they will draw at that BPV.  




The Z-DF BPV is 112

The Z-DF+ BPV is 127 (Perhaps it is a bit high, but consider it chucks 12 missiles with another 6 seconds away...)

Just why are you drawing 3x CA's that are around 140-16 BPV?

I want the Admiral AI multiplier set to 1.0. These missions are hard enough as it is and drawing ships with 10-20% higher than your bpc level is suicide.

Thers's no way a 127 point FF is gonna draw 3x CA's.  Karnaks missions dont work on BPV, only class. So pay attention to that too.

I want these ships playable. I dont want to make them easy, or hard, but just right. So AFTER we fix the AI multiplier, maybe we can judge what the right boost should be. Lets not be hasty please.

And Blade, stfu. If the DF is drawing CA's, thats to be fixed for sure, cuz it shouldnt. Doh!
 


« Last Edit: December 31, 1969, 06:00:00 pm by KOTH-Kortez »

Matsukasi

  • Guest
Re: BPV bumps for drone ships??
« Reply #40 on: May 20, 2003, 09:54:20 am »
Quote:

Quote:

  Dizzy, I love the concept and apriceate all the work you put in but your BPVs on your ships are wrong and they are drasticly efecting game play.
  deadmansix  




Again, the BPV's in this game are fairly standard. I increased carriers and Drone bombardment ships. Thats it.

Whatever aside from that you are seeing has nothing to do with my shiplist.

Again, the Drone bombardment ships are drawing too high AI, agreed, Ill look into this further...

Please stop 'generalizing' that the entire BPV part of the shiplist has been altered, it hasnt. The BPV's are accurate according to the ship with the exception of the 2x types listed above.  




For the record, you altered BPVs on quite a few ships other than " carriers and drone bombardment " variants.

The Mirak DW went up 20 points, and that's HARDLY a drone bombardment ship.

The CC+ ( which btw is the same exact ship as the CC ... which went up 18 points and isn't a drone bombardment ship either ) went up 23 points.

CCH , 17 points.

NCA , 22 points.

< picks up dead horse and pulls it off of the info superhighway >

 
« Last Edit: May 20, 2003, 10:06:40 am by Matsukasi »

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #41 on: May 20, 2003, 11:38:58 am »
The DW has no increase. It is 108 BPV. That is the correct BPV for that ship. Any other BPV on any other shiplist is wrong.

I think I posted which mirak ships were boosted and by how much.

Ill take under advisement your objections and lower the bump for the Drone Bombbardment ships. The other ships reflect their true BPV, however.

And I dont have a negative slant towards the Mirak.

I want to make sure you have a shiplist that is fun for you. Obviously you are not happy. So something needs to be done. But I'll not drop the bump entirely. The bump on thos type ships has been discussed since custom shiplists first started being talked about...

Matsukasi

  • Guest
Re: BPV bumps for drone ships??
« Reply #42 on: May 20, 2003, 12:13:51 pm »
I'm using the stock shiplist to compare, Diz. What shiplist are you using for comparison?

warsears

  • Guest
Re: BPV bumps for drone ships??
« Reply #43 on: May 20, 2003, 12:27:09 pm »
Quote:

Dizzy:



 
So Blade, to answer your question...the klink ad5 and d5e were part of the G-Rack fix. This is old news and no it will not 'cripple' the Klinks or the Feds who also have G-Racks.  




Ummm the F-DNH was 259 now its 257 whats the deal?  

Fluf

  • Guest
Re: BPV bumps for drone ships??
« Reply #44 on: May 20, 2003, 01:20:00 pm »
Just a short comparison,

DF+
Stock Taldren = 80
OP Taldren     =80
EAW 1.03      =85
OP+2.1c       =75
SG3              =127

DW
Stock Taldren = 87
OP Taldren      =87
EAW 1.03       =91
OP+2.1c         =87
SG3               =108

DWD
Stock Taldren = 86
OP Taldren      =86
EAW 1.03       =90
OP+2.1c         =86
SG3                =111

MCC
Stock Taldren = 124
OP Taldren      =129
EAW 1.03        =128
OP+2.1c          =130
SG3                 =145

CC
Stock Taldren = 140
OP Taldren      =140
EAW 1.03        =149
OP+ 2.1c         =135
SG3                 =158

CCH
Stock Taldren = 153
OP Taldren      =153
EAW 1.03       = 157
OP+ 2.1c         =153
SG3                = 170

Dizzy, as you can see its not only the drone bombardment ships the Kzin are worried about.  This happened to 30 out of 51 ships in your list.  Apparantly anything that had a B or C rack got bumped really good.
 
« Last Edit: December 31, 1969, 06:00:00 pm by Fluf »

KOTH-Steel Claw

  • Guest
Re: BPV bumps for drone ships??
« Reply #45 on: May 20, 2003, 01:34:32 pm »
The Z-MCC and the F-CLC were match ups I see a lot of on D2 play in PvP. The F-CLC actually dropped 2 points from the stock EAW BPV, while getting a bump in min marines by 4.  

mbday

  • Guest
Re: BPV bumps for drone ships??
« Reply #46 on: May 20, 2003, 03:27:05 pm »
While I must say that now I'm getting worried that we will never get this server going at all. At lest not with this ship list.
I mean look at every this is not fair this is not right. Why not every one post what they think there favort ship should be like and we use them. But rememerb every one elsa has to think they are ok as well.

   I mean look so far some one has had something to say about every races ships. So eather we redo every thing and wait 2 or 3 weeks more before the server can start becuase every one whats to play test all the ships. I have no problem with this but I have stayed off other servers for this one and I need a campaign now not 3 weeks from now.

  Just me rambling sorry about that.

Karnak

  • Guest
Re: BPV bumps for drone ships??
« Reply #47 on: May 20, 2003, 03:40:30 pm »
Quote:

While I must say that now I'm getting worried that we will never get this server going at all. At lest not with this ship list.
I mean look at every this is not fair this is not right. Why not every one post what they think there favort ship should be like and we use them. But rememerb every one elsa has to think they are ok as well.

   I mean look so far some one has had something to say about every races ships. So eather we redo every thing and wait 2 or 3 weeks more before the server can start becuase every one whats to play test all the ships. I have no problem with this but I have stayed off other servers for this one and I need a campaign now not 3 weeks from now.

  Just me rambling sorry about that.  




Well, if no one can agree for SG3 to start this Friday as planned then ISC Inv. will go forward at the conclusion of the 2 week old private GFL D3 dyna (Klingons rule!! ) .  Probably another week or two away.

 We can do ISC Inv. Test server stuff next week if it comes to that, sigh...

Cocomoe

  • Guest
Re: BPV bumps for drone ships??
« Reply #48 on: May 20, 2003, 06:16:56 pm »
  DIzzy, who cares doe what you think is best and leave it at that.

  You will not make everyone happy so don't try to.

   Cocomoe

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #49 on: May 20, 2003, 07:10:12 pm »
Matsukasi.. I know what happened...!!!

The stock shiplist has -BPV modifiers... SG3 does not. SG3 lists just about every ship in terms of true BPV.

The BPV's matchup (vary maybe 1-3 BPV points) when comparing the SG3 and EAW stock shiplists when you take away the EAW and SG3 BPV - or + modifiers. This phenomenon happens most exclusively with drone ships...

Ok, here's what I'll do. I'll entirely drop my Drone BPV bumps, but I think we need to leave the Carrier bumps in place. Carrier BPV has never taken into account their fighter/PF loadouts.

I think will solve the problems...

Scipio_66

  • Guest
Re: BPV bumps for drone ships??
« Reply #50 on: May 20, 2003, 07:47:40 pm »
There is a flip side to this arguement, of course.  Let's look at the DF with slow drones:
Lists at..........74
Draws AI of....74
Firepower of...74

To counter this the Gorn would use a DD+
Lists at..........74
Draws AI of....74
Firepower of...74


As eras progress, now let's take that matchup to fast drones.  The DF+ :
Lists at...........80
Draws AI of.....80
Firepower of..117

To get the firepower of  this DF, the Gorn would move up to an HDD+
Lists as........117 (and gets a higher hull class price modifier)
Draws AI of...117
Firepower of..117

This has always been true, and is a big reason behind the call for more late-era drone defense in the eastern powers.

But I'll second Cocomoe.  Dizzy, check your BPV settings for inadvertant errors, and then do what you feel best.

-S'Cipio      

warsears

  • Guest
Re: BPV bumps for drone ships??
« Reply #51 on: May 20, 2003, 07:53:03 pm »
Quote:

Matsukasi.. I know what happened...!!!

The stock shiplist has -BPV modifiers... SG3 does not. SG3 lists just about every ship in terms of true BPV.

The BPV's matchup (vary maybe 1-3 BPV points) when comparing the SG3 and EAW stock shiplists when you take away the EAW and SG3 BPV - or + modifiers. This phenomenon happens most exclusively with drone ships...

Ok, here's what I'll do. I'll entirely drop my Drone BPV bumps, but I think we need to leave the Carrier bumps in place. Carrier BPV has never taken into account their fighter/PF loadouts.

I think will solve the problems...  




Why dont you put all the BPV back were they were. I cant think of a reason  why the K-F6 went from 109 up to 122 and now listed as a light cruiser, and what kind of crack head move was it to drope the F-DNH 2 BPV?  

Green

  • Guest
Re: BPV bumps for drone ships??
« Reply #52 on: May 20, 2003, 08:42:49 pm »
Ack.  Spent two (okay, one and a half) successful days not responding to this thread.  Well, thats not true, I have actually made three previous posts, but backed out before hitting continue ... but its the thought that counts.  Right?  But I've broken down, forgive me.  Oh, and I'm positive my fellow Kzin will get a hunting party up shortly for me.

There has been a lot of focus on the DF.   Unfortunately that drone boat has (IMO) caused the bigger discussion of the BPV bumps for drones/fighters to be misunderstood.

I do not like the DF, but that is one cat's opinion.  It is liked by others.  Same holds true for the MDC.  But it isn't the BPV of the DF that has raised concerns but rather all of the ships that use drones or fighters (I don't like fighters either, but that is a different thread.  And yes, the Patriarch does require me to go to weekly psycho sessions to try to fix my brain).

I want to point out that Dizzy is willing to drop all bumps to drone equipped ships and I assume subtractions also (unless you were sarcastic Dizzy, in which case 6th letter / 21st letter ) except for the carriers.  I admit, I don't think the carriers should go through the same hell hole, but whatever, maybe a different thread.  One thing I do know is I like playing different shiplists (man, FireSoul's was sooo cool, got me hooked further into the D2).  If this results in a new shiplist that might be used in the future.  Good.

A server admin has the right ... yes, I said friggin right ... to select their shiplist.  But the server admin also knows that the more extreme the change the greater chance of fewer players showing, which, I imagine (since I ain't got the brains to do one of my own) that has got to suck after putting so much effort into it.  

Dizzy, I have no bloody idea what shiplist you'll end up with.  I don't believe the current one is right and that adjustments down in BPV are needed ... more towards AOTK or even satock (except for the DF ).  Nor do I think drones or fighters should be penalized as much as they are.  But whatever it ends up being, yes I'll play on it.  As a Mirak.  And if I end up in a freighter thinking "that friggin SOB" then so be it.  There will be another D2 with another shiplist and other missions and ya know what ... I'll be playing on those also.

Right.  And another thing is ... nah, I better shut-up.  I'm in enough trouble as is now.  Hmmm ... now to hit the continue button ... lets see  


Edit:  Allen, I fart in your general direction.
« Last Edit: May 20, 2003, 08:52:57 pm by Green »

Dizzy

  • Guest
Re: BPV bumps for drone ships??
« Reply #53 on: May 20, 2003, 09:09:25 pm »
Quote:

JMM Writes"

...It all depends on ur allies too, on the Lyran front, I was drafting Hydran allies and I was Mirak, talk about a bloodbath! Even with 9-4 or 9-5 odds in their favor, it was so cool watching the Lyrans get cut up by all the fighters and Hydrans, while I slowly picked off the heavies one by one.. No captures needed as well. 1200 pp for an avg 5 minute mission, not too bad...  




If I may just say, that there is a bigger picture to this all...

warsears

  • Guest
Re: BPV bumps for drone ships??
« Reply #54 on: May 20, 2003, 09:32:25 pm »
Quote:

Quote:

JMM Writes"

...It all depends on ur allies too, on the Lyran front, I was drafting Hydran allies and I was Mirak, talk about a bloodbath! Even with 9-4 or 9-5 odds in their favor, it was so cool watching the Lyrans get cut up by all the fighters and Hydrans, while I slowly picked off the heavies one by one.. No captures needed as well. 1200 pp for an avg 5 minute mission, not too bad...  




If I may just say, that there is a bigger picture to this all...  




There is I would like to see that picture.