Topic: Dizzy or Karnak  (Read 4928 times)

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SSCF Hooch

  • Guest
Dizzy or Karnak
« on: May 19, 2003, 09:08:54 am »
What are the AI levels set at?

Could you increase the game speed to 9?

Comment

Karnak, Dave your missions are pretty good, I have not seen any bugs yet...well done.

(darn, now I have to use mouthwash)  

CubCarson

  • Guest
Re: Dizzy or Karnak
« Reply #1 on: May 19, 2003, 09:29:05 am »
Quote:


Karnak, Dave your missions are pretty good, I have not seen any bugs yet...well done.

(darn, now I have to use mouthwash)  



might I suggest some penecillion too...
ewww...
 

KOTH-Steel Claw

  • Guest
Re: Dizzy or Karnak
« Reply #2 on: May 19, 2003, 09:42:30 am »
I would not set the game at 9. Stability deteriorates.  

Kroma_BaSyl

  • Guest
Re: Dizzy or Karnak
« Reply #3 on: May 19, 2003, 09:46:20 am »
Yeah 8 is fat enough.

Julin Eurthyr

  • Guest
Re: Dizzy or Karnak
« Reply #4 on: May 19, 2003, 02:30:03 pm »
Quote:

Yeah 8 is fat enough.  




Your right.  Since your tutu is obviously a size 22, you definitely need to go on a diet.

We have plenty of lovely (doctored) low-calorie chocodiles to go with your new all-salad diet.

Don't forget, a good diet is based around limited ( <- read no) alcohol intake.  All that starch is never good for a diet.  Obviously this means you cannot fly Gorn, as a requirement for their race is heavy consumption of alcohol.  You could join your buddies in the Klingon Empire however.  At least you should live through most encounters there... (due to the limited t-bomb supply instead of the not-so-limited disruptor supply...)

Obviously, when the diet is done, we'll have a nice spanking new size-8 tutu for you...

Kroma_BaSyl

  • Guest
Re: Dizzy or Karnak
« Reply #5 on: May 19, 2003, 02:38:33 pm »
Quote:

Quote:

Yeah 8 is fat enough.  




Your right.  Since your tutu is obviously a size 22, you definitely need to go on a diet.

We have plenty of lovely (doctored) low-calorie chocodiles to go with your new all-salad diet.

Don't forget, a good diet is based around limited ( <- read no) alcohol intake.  All that starch is never good for a diet.  Obviously this means you cannot fly Gorn, as a requirement for their race is heavy consumption of alcohol.  You could join your buddies in the Klingon Empire however.  At least you should live through most encounters there... (due to the limited t-bomb supply instead of the not-so-limited disruptor supply...)

Obviously, when the diet is done, we'll have a nice spanking new size-8 tutu for you...  




Doh! Freudian slip, which is in fact what I wear under the tutu.

As for limiting my alcohol intake, I would please ask you to refrain from such language or I will be forced to report you to the moderators.

Karnak

  • Guest
Re: Dizzy or Karnak
« Reply #6 on: May 19, 2003, 02:59:19 pm »
Quote:

What are the AI levels set at?

Could you increase the game speed to 9?

Comment

Karnak, Dave your missions are pretty good, I have not seen any bugs yet...well done.

(darn, now I have to use mouthwash)  




All AI officers are set in my missions are set  at legendary status so watch out for HETs and unwanted SP attacks.  I think NW did the same. In addition,   I believe Frey set the general campaign difficulty setting at "Admiral".

I think speed 8 is good.  Unless, Dizzy says otherwise I'd like to keep it there.
« Last Edit: December 31, 1969, 06:00:00 pm by Karnak »

SSCF Hooch

  • Guest
Suggestion
« Reply #7 on: May 19, 2003, 03:22:23 pm »
I have just one issue. This is an advanced setup for a server and old hands will like it but if we are trying to attract new players we should take that into consideration.

Many of us have been actively been talking EaW up to the SCF III players and some of them are coming. I suggest you all consider that. I want to see if this game has some possible life left to bring in new players, lets try that with this server.

This is a much deeper game than III, and just might spook newer players away. Lets keep it challenging and fun.

Thanks
Hooch  

Dizzy

  • Guest
Re: Suggestion
« Reply #8 on: May 19, 2003, 03:35:36 pm »
gotcha hooch... AI matchups with these missions are being carefully scrutinized and I think that we will be looking at a lower bpv AI modifier in the early era then ratcheting it up from there...

This is early... we will see...

Julin Eurthyr

  • Guest
Re: Dizzy or Karnak
« Reply #9 on: May 19, 2003, 03:58:52 pm »
Quote:

Doh! Freudian slip, which is in fact what I wear under the tutu.





Hmmm.  Subconciously slipping out the fact that you are strongly considering the diet.  Good man, being severely overweight for the body type has been known to abnormally shorten lifespans...

I hear the Klingon regimen of weight loss is... exciting... and should get you into that size 8 tutu in no time.  

The KBF is waiting to assist you in your endeavour...

ps: Drinking may have led to that size-22 tutu.  A well versed ballerina knows that overabundance of Alcoholic beverages does that to the figure, and that moderation of all things drunk / eaten is always the way to stay in prime shape.  While on the low-fat Chocodile and full salad diet in order to get that size-8 tutu on quickly, abstinence is the way to go.  Once in the size-8, an occasional glass of bloodwine won't hurt... (especially when followed by a strenuous workout... )

TheMaverick

  • Guest
Re: Dizzy or Karnak
« Reply #10 on: May 19, 2003, 04:14:16 pm »
Bah... No speed 9... Keep it at 8

FatherTed

  • Guest
Re: Suggestion
« Reply #11 on: May 19, 2003, 04:53:25 pm »
 
Quote:

This is a much deeper game than III, and just might spook newer players away. Lets keep it challenging and fun.
 




Agreed. A lot of newer Feds bailed early on AOTK because of the mission difficulty and being reduced from a terrible destroyer to freighter hell.    

Karnak

  • Guest
Re: Suggestion
« Reply #12 on: May 19, 2003, 05:29:27 pm »
Quote:

Agreed. A lot of newer Feds bailed early on AOTK because of the mission difficulty and being reduced from a terrible destroyer to freighter hell.    




Tell 'em to stay in home space and take the Karnak the Santa Claus missions of:

** begin jingle bells ringing **
Convoy Escort (Kar_Convoy)
Defensive Action Patrol (Kar_hPatrol)
** end  jingle bells ringing **

and capture lotsa enemy AI.  Once they have a Heavy Cruiser (won't cost more than 5k - 6k)  they can co-op with a veteran in Neutral/Enemy Space.

Ho, ho, ho. Merry Xmas.

CW-Frankk

  • Guest
Re: Suggestion
« Reply #13 on: May 19, 2003, 05:46:58 pm »
Quote:

 
Quote:

This is a much deeper game than III, and just might spook newer players away. Lets keep it challenging and fun.
 




Agreed. A lot of newer Feds bailed early on AOTK because of the mission difficulty and being reduced from a terrible destroyer to freighter hell.    




they must have flown like klingons in a chessy F5  

good luck  

SSCF Hooch

  • Guest
Re: Suggestion
« Reply #14 on: May 19, 2003, 08:15:12 pm »
Look, I want to grow this game that is waining fast. I am not asking for an easy server. I think we have a chance to attract new players (for all races) lets take it.

Karnak, what is the chance of flagging missions as Level one, (beginner) Level Two...you get the idea?

Hooch

PS
Mind you, I am not whinning,  just thiniing about a possible future. If the game keeps selling we have one, if it croaks (no pun) it just withers and dies. Think about it...

Dan

  • Guest
Re: Dizzy or Karnak
« Reply #15 on: May 19, 2003, 08:55:09 pm »
Quote:



All AI officers are set in my missions are set  at legendary status so watch out for HETs and unwanted SP attacks.  I think NW did the same. In addition,   I believe Frey set the general campaign difficulty setting at "Admiral".

I think speed 8 is good.  Unless, Dizzy says otherwise I'd like to keep it there.




you did WHAT????

Do you have any concept what setting all of the officers to Legendary does to the ships? That needs to be changed ASAP so they are normal officers.  

Lepton1

  • Guest
Re: Dizzy or Karnak
« Reply #16 on: May 19, 2003, 09:38:54 pm »
Were officers set to legendary on DOE or any other servers for that matter?

Fluf

  • Guest
Re: Dizzy or Karnak
« Reply #17 on: May 19, 2003, 09:48:53 pm »
Yes all missions on Litterbox 3 had Karnaks original missions in them with Legendary officers.  I heard not complaints except for the bugs that caused the AI to take over your ship. which those have been fixed now.  He has new missions in SG3 and his new Skirmish mission is tough, but doable.

Both Dave and Tracey have done these kind of enhancements to make the AI a little tougher and not as dumb as Taldren made them.   Basically, its Dizzy's shiplist which is causing some of the problems now, with the increased BPV's  and fighter and PF loadouts on some of his ships.  He is taking a good look at his list now.
« Last Edit: December 31, 1969, 06:00:00 pm by Fluf »

NuclearWessels

  • Guest
Re: Dizzy or Karnak
« Reply #18 on: May 19, 2003, 09:48:54 pm »
Dan,

in response to the "do we have any concept" insult - yes all three of us understand the implications.  Both in terms of the SFB legendary officer rules and (more importantly) Taldren's implementation of them.  Taldren did NOT implement all the SFB legendary officer traits for EAW/OP, and they even dropped some of the ones that were supported in SFC1.

Secondly, it's not all officers, it is SOME of the AI officers in SOME of the ships in SOME of the missions.
 
Each of us gave the AI some enhancements to try and offset it's appalling level of play.  Interestingly this was done independently, but the three of us wound up doing some very similar things at similar times.  More important than the statistical bonuses, the legendary officer status actually gets the AI to attempt some maneuvers either more frequently or more logically, resulting in slightly less predictable AI behaviour and slightly more challenging behaviour.  <shrugs> If it makes combat vs the AI less predictable/boring I'm inclined to leave it in in spite of the statistical bonuses the AI gets.

Edit: and yes Lepton, these changes went into effect quite some time ago - certainly prior to DOE and have been in place in the campaigns running customized missions on both the EAW and the OP servers since then.

dave
   
« Last Edit: May 19, 2003, 10:06:28 pm by NuclearWessels »

Lepton1

  • Guest
Re: Dizzy or Karnak
« Reply #19 on: May 19, 2003, 10:06:18 pm »
Cool, I played DOE and thought the scripts were great.  Just was trying to ascertain the recent state of affairs.  Thanks!