Topic: Badlands might need a kickstart.  (Read 1196 times)

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KBF-Dogmatix

  • Guest
Badlands might need a kickstart.
« on: May 16, 2003, 02:48:28 pm »
Many attempts t get a mission during two different sessions resulted in zero ability to pull a mission in any sort of hex, be it friiendly, enemy or neutral territory.  I had no such problems yesterday.  


Maybe a reboot?



 

FatherTed

  • Guest
Re: Badlands might need a kickstart.
« Reply #1 on: May 16, 2003, 03:00:49 pm »
Been having the same problem. Also, bought a ship, and it didn't show up until 3 turns later than it was supposed to, and only after logging off the server.
 

jdmckinney

  • Guest
Re: Badlands might need a kickstart.
« Reply #2 on: May 16, 2003, 04:03:40 pm »
Ted, that may just have been a chance of when the economy runs. Did you take that into account?

Either way, I'll check in on it when I get Tech Wars ready for launch. It would be a good idea not to go on for about half an hour to give me time to burp it.

CptCastrin

  • Guest
Re: Badlands might need a kickstart.
« Reply #3 on: May 16, 2003, 06:34:31 pm »
Noticed that people were having problems logging in too so it's been burped.

Tech Wars is now up however so I'll probably be hsuttering Badlands. Been wanting to change it up a bit anyway. For now though we'll run both but look for Badlands to be down soon.