Topic: Field Marshals on SG3 (Dread Flyers), Starting bonuses, DN VC's, Bounties, etc..  (Read 1954 times)

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Dizzy

  • Guest
All  RM's and ARM's get 10k starting bomus   . Everyone else gets 1k. This is to help offset all the duties that take away from playing the game for thesze guys.

Secondly, there will be  ONE Field Marhsal position    that will be assigned by an RM/ARM before the start of the server. The starting  bonus prestige for this will be 55k   . IF this position is taken, then   this player MUST buy a DN at their earliest opportunity . This starting bonus for this position cannot be used to buy bases, only a DN.

Once the Mid Era is over... There will be 2x more Field Marshal spots available the RM/ARM's will be able to assign. No pp bonus tho.  When the late era starts, you get one more Field Marshal for a total 4x per race. (Past servers have shown that you simply cannot have too many DN's or it destabilizes the game...)

The Field Marshals report directly to the RM/ARM's and may be awarded or stripped from an appointed player at any time.

Furthermore, should a  DN be destroyed in combat   , then this event must be   reported immediately    on the forums or under the VC thread. A   DN is worth 20 if destroyed, 30 if captured.   (Capture a player DN must have an accompanying screenshot showing you having marines on board his ship while he has none... If the player self destructs b4 this happens... no capture, hehe.)

  Bounties.   The Alliance may pick   8x players of any race (with a limit of 4 per race)  same for the coalition. Once selected, if these players are killed, then   10 VC's are awarded to the team that got the bounty. Double it for a capture.   Again you need a screenshot showing you with marines on board his ship while he has none. This process starts and ends upon change of an era.    These VC's are counted ONCE.  Once a bounty has been declared, the dead/captured are stricken from the list.

Till further notice, please post results on this thread and keep colored pen comments to yourself

DH123

  • Guest
2 questions:

Are the RMs/ARMs allowed to fly Dreads in addition to the FM?   If yes, can they transfer their "dreadness" to another player if they choose not to fly a DN?

What year is the end of Mid-era?  

JMM

  • Guest
I agree with the question dizzy, if they forfeit their right to a DN, can they transfer or abdicate their flag? This caused a stinker in AOTK, many higher ups just were not there when needed, and wasted DN or BB resources when needed. This is not to start a flame, just a question for dizzy...  

Rob Cole

  • Guest
Quote:

2 questions:

Are the RMs/ARMs allowed to fly Dreads in addition to the FM?   If yes, can they transfer their "dreadness" to another player if they choose not to fly a DN?

What year is the end of Mid-era?  




I belive Dizzy already said this could be done.

Dizzy that starting pp bonus is kinda low for a RM,Thats more like a ARM starting bonus.

RM's should at least start with 20k-25k.

SSCF Hooch

  • Guest
Dizzy, Is the FM arrangement a race based position or is there just one per faction?

Hooch

Dizzy

  • Guest
cpl good questions here...

Ok 1st off,   the FM is the only player that can play a Dread until the Mid era is begins . The RM may appoint anyone including himself the FM. That player gets 55k to start in addition to any other bonus they get as a RM/ARM.

  The only players per race allowed to fly a DN are the FM's . And until the mid era starts, there is only one FM per race. With the introduction of the Mid era, 2x more FM's may be appointed by the RM/ARM's for a total of three. When the late era starts, all races may add one last FM for a total of 4 per race.

 Any race may forfeit their FM honors and starting pp bonus in the early era   and forgo the honor to fly a Dreadnought altogether, but   in so doing, that race will not be able to lay VC claim to any enemy DN they destroy/capture in combat nor be able to fly a DN until the mid era begins . No guts no Glory.

In addition, the player chosen as a FM that recieves this 55k bonus must only use this pp to purchase a DN and nothing more. If the FM spot is to stripped from this player and appointed to someone else, the original FM must self-destruct his DN to forfeit any cash value pp they recieved. This is a one time bonus only for the original early era FM spot.

Furthermore,    should a FM have his DN destroyed or captured in an engagement with an enemy player, they will lose their FM status for 5 game years . Their FM spot will immediately revert back to the RM/ARM for appointment to a more worthy player .

Hope this helps... Hope this sounds reasonable...  

KOTH-Steel Claw

  • Guest
Diz,

Will htere be any retrictions to other large hulls like BC's and CC's?

Dizzy

  • Guest
Ya, there will be a few restrictions.... Not many. I'll post on that later...

cataclysm

  • Guest
i would like to be the rm for my fleet sfc i am in charge of dyna play. how do i go about getting this possition.  
SFC-CATACLYSM

DH123

  • Guest
Register at the forums on http://www.bozobits.com/forums/index.php.   I believe all the RM spot have been taken (race based, not fleet based) but you still should be able to enjoy the upcoming debauchery.  

Just beware of gorns who wear tutus.  

KOTH-Steel Claw

  • Guest
Cataclysm,

In an effort to get to know people, maybe you could tell me a little more about your fleet. Do you have a website?

Dizzy

  • Guest
Quote:

i would like to be the rm for my fleet sfc i am in charge of dyna play. how do i go about getting this possition.  
SFC-CATACLYSM  




Ya what fleet and what race are u representing and such... You made 2 posts, lets hear a bit about you.

I dont mind you being an RM, but you kinda need to consult with others in your race b4 doing so. There are only 3x RM slots per race...

Offline Dizzy

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Evil bump!