Topic: New Models possible in SG3 (start finding your favorites now!)  (Read 5717 times)

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NuclearWessels

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #20 on: May 09, 2003, 11:30:22 am »
Cool - thanks!

I'm taking a sickie today <coughs in case boss reads the forums>, so might have to spend it experimenting

dave
 

Maxillius

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #21 on: May 09, 2003, 11:53:58 am »
So, if I were so inclined to replace the F-CAD series, NCD, and CLD with the Fed Abbe-class model, would I need to change the pointer in the shiplist, and how would I do that, since I tried that once and killed the game.

Kroma_BaSyl

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #22 on: May 09, 2003, 11:58:02 am »
Quote:

So, if I were so inclined to replace the F-CAD series, NCD, and CLD with the Fed Abbe-class model, would I need to change the pointer in the shiplist, and how would I do that, since I tried that once and killed the game.  




Do not change anything in the shiplist file. Otherwise you won't be able to play on the D2. This is why Scipio's script creates the new directories and shiplist pointers, so that you have the options for more choice in models without having to touch the shiplist, since each players shiplist needs to be the same as the servers. Instead just copy the models you want into the appropriate model directory and rename the .mod files to the ones the shiplist is already pointing too.

Capt Jeff

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #23 on: May 09, 2003, 01:36:51 pm »
yep,

pretty much all you do is find a ship modle you'd like to download and do it.  Then extract the zip file to your desktop with the correct model name (ie  FCA).   Open that folder and make sure the .mod and BRK.mod files  have the right name in front of them (ie FCA.MOD   FCA_BRK.MOD).   Then go into your models folder and rename the original folder, and drag the new one in....simple as that !!

wanderer

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #24 on: May 09, 2003, 03:13:09 pm »
<wanderer looks over the list, looks over his collection of models..."Oh, yeah...">

Been waitn' for this one.  

Dizzy

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #25 on: May 10, 2003, 01:39:02 am »
I changed the T-DN's to the t4 hull. Although not canon, I wanted them to be distinguisable from the freighters which use the t3 hull...

KBF-Dogmatix

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #26 on: May 10, 2003, 01:41:31 am »
NOT CANON!!!!???


OH NOES!!!!11!!  


not canon = teh wrong!!!11!!!!1!!  

Sfaret

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #27 on: May 10, 2003, 03:38:26 am »
Quote:


Are there any that have hulls painted plum crazy purple???!!!



I am sure you could find some if you look.

Quote:

Is there wall to wall carpet??



Even carpetting ON the walls if you like. Lyrans like this makes the whole ship a scratching post.

Quote:

Does the captain's chair look down on the rest of the crew??



Would it be a cpatins chiar if it didn't?

Quote:

Will J'inn continue to worry about my sex life??



Since J'inn has none he must worry about some one elses.

Quote:

If I can't beat anyone, will I look good running away???



That depends on how tight the jeans are and how good the butt filling them is :-)

S'faret
« Last Edit: December 31, 1969, 06:00:00 pm by Sfaret »

J'inn

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #28 on: May 10, 2003, 09:03:02 am »
Quote:


Will J'inn continue to worry about my sex life??



 




<gasp>

Kim!!

Ixnay onay ivatepray essagesmay

 

KRolling

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #29 on: May 10, 2003, 09:08:28 am »
Quote:

Quote:


Will J'inn continue to worry about my sex life??



 




<gasp>

Kim!!

Ixnay onay ivatepray essagesmay

 




atwhay reaay ouyay ayingsay boutaay onay ivatepray essagesmay?

mbday

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #30 on: May 10, 2003, 09:11:33 am »
Kim back to the Fleet forums you can post there till 12:30 CST today. Please leave these poor guys along.  

KRolling

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #31 on: May 10, 2003, 09:13:49 am »
Hey, Mike!!! I got this great coloring book!!!

Kroma_BaSyl

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #32 on: May 10, 2003, 10:44:01 am »
Quote:

Quote:

Quote:


Will J'inn continue to worry about my sex life??



 




<gasp>

Kim!!

Ixnay onay ivatepray essagesmay

 




atwhay reaay ouyay ayingsay boutaay onay ivatepray essagesmay?  




You folks must be looking for Tellurite models.

Korgal

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #33 on: May 11, 2003, 02:29:19 am »
Quote:

NOT CANON!!!!???


OH NOES!!!!11!!  


not canon = teh wrong!!!11!!!!1!!    




Dogmatix, you are frighteningly fluent in l33t...

-korgal out-

Kroma_BaSyl

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #34 on: May 20, 2003, 03:14:51 pm »
bump

Scipio_66

  • Guest
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #35 on: May 20, 2003, 09:26:08 pm »
Hi, all:

My installer on SG3 will finally let people play with lot of different models.  No longer must we fly with a BCH that looks exactly like our CL!  Pleae forfive the blue background, but I took these shots in the modelviewer instead of in the game.

These are some models I've tweaked into existence for my own use.  Mostly I used Fleetcock13 model files with War Refit textures.  Then I used photoshop to add the GDA logo.  I like the War Refit textures, but Fleetdock gave me more options on the number of plasma mounts.  I wanted to get the number of plasma mounts correct on as many ships as I could.  My objective was to get as close to SFB as possible.  Now my ships in the game will look just like my miniature colleciton.  


Here is the Gorn PFT.  Not only does it strike fear into the hearts of our enemies with its massive cheese, but it also lets me fly with a lot of GDA logos!



SG3 will let us fly with tugs.  They are ugly, but deadly.



Here is the big gun of the Gorn fleet, the DNH.  I was quite happy that fleetdock 13 was able to get me a model with five plasma mounts.  I applied the War Refit textures and added my own GDA logo.




Here is the ship I spend most of my time in during a campaign, the G-BCH.  Again 5 torps, though this time three are supposed to be S-torps.  I'm waiting for my registration code for Milkshape, and when it arrives I may stretch the rear bubble of this one.  Then my ship will look just like Kroma's sig.  




You know it, you love it, the Gorn Fast Battlecruiser.  It only has two torps, but it is wicked fast.  This was the best cruiser model I could find with only two torp mounts.  When I get Milkshape, I may actuall *shorten* the front bubble on this one.


The Medium cruiser is another ship I spend a great deal of time in.  Here is the model I'll be using, which is actually the Strike Cruiser.  I may try to add a second ceter-torp.



The War cruiser is the true workhorse of every fleet.  Our HDD may have a small name to get it past a budget-concious senate, but it is a full war cruser in every respect.



The Gorn BDP.  I didn't find any thing with PF's on the hull for this one, but I did find a war destroyer scout which has the sensor mounts for a PF tender.


See you out there!


-S'Cipio  

Offline Dizzy

  • Captain
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  • Posts: 6179
Re: New Models possible in SG3 (start finding your favorites now!)
« Reply #36 on: June 25, 2004, 04:18:50 am »
evil bump!