Topic: EF/SFC USS Dauntless :)  (Read 1294 times)

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CaptainTombs

  • Guest
EF/SFC USS Dauntless :)
« on: May 06, 2003, 04:29:29 pm »
im working on a map for Elite force 1 and hopefully two, i bet your wonering what the heck this has to do with SFC, well one of the shuttles used on the dauntless will hopefully be used in SFC3 here are some screenies off all including bridge and shuttlebay for Elite Force

 

 

   

 

 

 

 

 

 

 
 
   

CaptainTombs

  • Guest
Re: EF/SFC USS Dauntless :)
« Reply #1 on: May 06, 2003, 07:28:49 pm »
the shuttle is actually the type nine i messed about with its struts and i got that shape lol, im going to have to do a low poly version because that one is too high poly , but hopefully it will look cool in EF and SFC

CaptainTombs

  • Guest
Re: EF/SFC USS Dauntless :)
« Reply #2 on: May 06, 2003, 08:53:44 pm »
well ive got even more bad news the map of the bridge is way too big for EF to handle too many brushes, but ill see if its okay to go to Bridge Commander

Viper/VR

  • Guest
Re: EF/SFC USS Dauntless :)
« Reply #3 on: May 06, 2003, 11:46:48 pm »
lol gg EF, EF2 should be able to support lot more polys due to the enhanced q3 engine  

Praxis

  • Guest
Re: EF/SFC USS Dauntless :)
« Reply #4 on: May 07, 2003, 07:55:23 am »
um, one question, how did you render that map, if you made the map in EF Radiant you won't be able to render it, if you made it in Max or something and converted it to a model its gonna be ultra-high poly.  I'd recommend you try out EF radiant...

CaptainTombs

  • Guest
Re: EF/SFC USS Dauntless :)
« Reply #5 on: May 07, 2003, 01:06:35 pm »
well thanks to ERP im going to use GTK Radient they say it would be better to import it that way , but the bridge hopefully will be avaible for BC to go with Pneumonics81 Dauntless(Unless someone wants to do a better detailed one, it would be cool)