Does anyone know of a link to a tutorial for adding hardpoints to a SFC2 model using milkshape? Also sometimes milkshape will only display parts of the mesh , or transparent textures in the "textured" mode. Does anyone know the reason for this or the maximum display capabilities of Milkshape.?
In the case of the partially displayed mesh : the model un-edited works fine in game. Imported to milkshape only a partial mesh is displayed. Re-scaling or adding a dummy object for hardpoint has been attempted. When the model is exported, only the parts of the mesh that were displayed in milkshape are visible. I have re-scaled before and never seen this problem.
Any input would be appreciated, Thanks to all.