Topic: OP+ corrections thread  (Read 70275 times)

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FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #400 on: May 26, 2003, 08:07:48 am »
Hm..
HM..
Hm..

Quote:


HEAVY_BATTLECRUISER      = 2.5
CARRIER               = 2.0
DREADNOUGHT            = 3.0





Hm.



You guys might be right after all..
.. should I change all BCHs and higher that are marked as CARRIER to their proper hull classes?

.. But that'll screw up a lot of things elsewhere. I can think of the coopace script on GSA, for instance. I still think it's best to leave it alone for the default shiplist.

-- Luc
« Last Edit: December 31, 1969, 06:00:00 pm by FireSoul »

jdmckinney

  • Guest
Re: OP+ corrections thread
« Reply #401 on: May 26, 2003, 03:28:33 pm »
I'm not at all familiar with the requirements and limitations of scripting. Can't you call carriers by grabbing ships with a special role of "V" rather than by CARRIER class? If so, the class could be changed.

The_Infiltrator

  • Guest
Re: OP+ corrections thread
« Reply #402 on: May 26, 2003, 04:27:15 pm »
I don't have the SSD for the IC, but it's not concidental that the IC with the right number of fighters and the ID have the same BPV.

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #403 on: May 27, 2003, 12:08:14 am »
The ID is 205. It has 16 fighters, so the BPV is increased by 32: 237
The IC will be 220. It has 24 fighters, so the BPV will be increased by 48: 268
The IC+ will be 240. It has 24 fighters, so the BPV will be increased by 48: 288


Those BPVs will be in the next shiplist, I would think.

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #404 on: May 27, 2003, 02:38:49 am »
It was reported to me that AI ships with phXs and no other means of point defense will not defend themselves well against drones or plasma. the phXs aren't used for PD by AI.1

.. now I've posted a bug about it to Taldren.. but..
.. if they don't do anythign about it, should I swallow my own pride and change some phXs to phGs like the Taldren X1 ships had?

-- Luc

jdmckinney

  • Guest
Re: OP+ corrections thread
« Reply #405 on: May 27, 2003, 06:07:43 am »
There is another option: Ph3. That's what it's intended for, and simply adding say 4 Ph3 to an X would only bump the BPV by a couple points.

The trouble with PhX and point defense is they can't be set to PD and overloaded at the same time. Apparently the AI chooses power over defense.

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #406 on: May 27, 2003, 07:13:10 am »
that's what gatlings are for: ph3 defense.. but yeah, I know.
We'll see.

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #407 on: May 29, 2003, 11:57:04 am »
Note to self:

.. seems that through testing, G racks don't have enough ammo at all on X ships. B racks it is, I guess... but that's gonna screw up my sanity checkign scripts. I'll have to be careful if there are new xships additions later on.

-- Luc

Kel

  • Guest
Re: OP+ corrections thread
« Reply #408 on: May 29, 2003, 12:40:53 pm »
FireSoul,

Do you know if the OP D2 server kit is being worked on?  If so, by whom?  I have some suggestions for SQL compatability.

GDA-Kel
Gorn Dragon Alliance
 

Mog

  • Guest
Re: OP+ corrections thread
« Reply #409 on: May 29, 2003, 12:56:40 pm »
I believe that Articfire is reputedly working on the OP D2 server kit since late 2002. What progress has been made on it, I know not.

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #410 on: May 29, 2003, 01:07:15 pm »
I dunno if I have the right to answer any questions about that. :-/
 

Kel

  • Guest
Re: OP+ corrections thread
« Reply #411 on: May 29, 2003, 01:12:05 pm »
Quote:

I dunno if I have the right to answer any questions about that. :-/
 




Alright then...don't tell me who is working on it, but can you tell me IF it is being worked on?

If it IS being worked on by some un-named person, would you be in a position to pass along my suggestions for SQL implementation?  

GDA-Kel
Gorn Dragon Alliance    

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #412 on: May 29, 2003, 02:25:58 pm »
I am in such a position yes. I can copy-paste anything you want to add to a thread in the tester's forums.


.. as for whether or not there's going to be another patch .. or if there's someone working on OP.. (I don't want to get any false hopes up) .. I know some issues, non-D2, have been looked at. It still doesn't mean that those fixes will be used to create a new patch. Instead, the work could always be shelved. :-/


I think I'm one of the most active testers for SFC:OP at the moment. I will pass along anything you might have to add that might help.
-- Luc

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #413 on: May 29, 2003, 03:29:32 pm »
It has been discovered that X1 ships are indeed unbalanced through test-playing on the TechWars server..
.. makes me think that TarMinyatur might be right in giving all X1 ships a pair of phGs.


Explanation:
AI does not use phX for defense. Yet for the Rom and Gorn X1 ships, there are no defensive weapons on the ships at all (with my X1 ships). They've got a bunch of phXs and offensive plasmas.. and that's it.


.. would replacing 2 phX into 2 gatlings on all X1 ships (including hydran to be fair) be too drastic? It is known the AI doesn't hold the phGs back when attakcing. A player can tease an AI to fire its gatling from range 12-14, then fire drones at it.
The feds, miraks and klingons are just about immune from drones with the numerous G racks (and ADDs).


.. but what do we do about the Gorn, Rom, (and ISC?) X1 ships?

 
Edit:
How about
<FireSoul> then what do you suggest? A sacrifice in plasma power to get plDs?
<FireSoul> ie: 2xGs -> 2xFs + 2xDs?

Edit2:
Doing this would increase the BPV by 3 per G->F+D conversion.
« Last Edit: May 29, 2003, 03:40:40 pm by FireSoul »

Mog

  • Guest
Re: OP+ corrections thread
« Reply #414 on: May 29, 2003, 03:59:52 pm »
That looks reasonable. What about the other 2 races though, Lyran and Hydran? Whilst they have ESGs and phGs for drone defence, the ai is inept at using those. With them having clos(ish) relations with the Klingons and Kzin respectively, what about AMD fitted to their ships?

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #415 on: May 29, 2003, 04:13:26 pm »
I've discovered that while it's true they don't have as much defense, coming close to those ships is much like suicide, so the defense works anyways. :P~

.. besides, I *have* seen the lyrans use their ESGs defensively with OP.. I was impressed.
I think these would be fine for now. Besides, the Lyrans have LDRs (and thus gatlings) and the Hydrans have their fighters in their X1 ships.

Edit: the stock fighters in Hydran X1 ships are type IIIs.
Edit: The lyrans MAY have PFs. (Ints... but it helps)
« Last Edit: May 29, 2003, 04:27:51 pm by FireSoul »

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #416 on: May 29, 2003, 05:10:38 pm »
Note to self..
.. the triple batteries on the X1 ships are not present on the X2..
.. also, they give triple hull hits on the batteries right now.

I should really change that to single battery per box on SSD. You know.. to make it consistant.  I wonder if there's a way to properly calculate a BPV adjustment. Any ideas, people?
-- Luc
« Last Edit: May 29, 2003, 05:19:52 pm by FireSoul »

TarMinyatur

  • Guest
Re: OP+ corrections thread
« Reply #417 on: May 29, 2003, 05:54:54 pm »
Quote:

It has been discovered that X1 ships are indeed unbalanced through test-playing on the TechWars server..
.. makes me think that TarMinyatur might be right in giving all X1 ships a pair of phGs.




Huh? I've never suggested anything to do with X-ships. I've never flown an X-ship nor do I ever really want to  

FireSoul

  • Guest
Re: OP+ corrections thread
« Reply #418 on: May 29, 2003, 05:57:36 pm »
Then who?
.. my memory fails me..
..

Rod O'neal

  • Guest
Re: OP+ corrections thread
« Reply #419 on: May 29, 2003, 06:40:48 pm »
FireSoul, You might try adding 2x phG (ls/rs) to x-ships without replacing any PhX's by putting them in non UI positions. Then they would only be good for point defense. As far as the batteries go, Taldren gave x-ships extra warp and APR instead of 3x batts. I'm assuming because the reserve power system in SFC isn't really very good (To put it mildly ). In effect increasing the # of internals anyway. If you cut back on the generating power systems to SFB spec then the additional batts. internals don't really matter. I find it makes using x-ships a little more challenging that way too. IMHO