Topic: Scorpion retexture project  (Read 5156 times)

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red_green

  • Guest
Re: Scorpion retexture project
« Reply #20 on: May 05, 2003, 01:29:58 pm »
In my humble opinion. Try greying out the lighter red that looks pinkish. The solid dark red looks good. Otherwise the ship looks awesome. With that much detail it could use an lod.

 

Suiric

  • Guest
Re: Scorpion retexture project
« Reply #21 on: May 05, 2003, 01:47:00 pm »
 I like the added phaser strips and arrays all over the ships. That and the darker red areaas give definition to the light red. If there was no areas of the darker red I would see it as peach/pink. It just looks like a less armored area now... If you switch to green or blue don't scrap this one.
Cirius
 

J-O-K-E-R

  • Guest
Re: Scorpion retexture project
« Reply #22 on: May 05, 2003, 02:14:25 pm »
WOW!!!  

That looks like it has gotten time consuming   , But well worth it      

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #23 on: May 05, 2003, 06:24:35 pm »
I have gotten away from the original Defiant mask quite a bit, and though I was worried about making the hull too busy, I think the effect is good. I have reduced and greyed most of the lighter panels even more, so they only have a very slight shade.

I am now working on the bottom of the hull, next comes the engines.

Thanks for all of your comments.

hellsgate

  • Guest
Re: Scorpion retexture project
« Reply #24 on: May 06, 2003, 11:07:15 am »
I thought the Scorpion design was well beyond "adequate" just as it was! Don't change a thing!  

Captain KoraH

  • Guest
Re: Scorpion retexture project
« Reply #25 on: May 06, 2003, 03:40:45 pm »
Raven, why don't you do a green version for us and see what people think?

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #26 on: May 06, 2003, 04:00:57 pm »
Ok, first, the original issue.

You are right, the orginal is fantastic........we will still offer it to all who wish to have it. This is just another version if you wish, and it will be the players ship in the BC2 mod.

Next, size.

She is 407 Meters bow to stern, 57 meters high, 19 decks. This puts her in the Intrepid size class on the higher end, a heavy cruiser designation, just short of the 420 meters needed for starship class, like the Akira. She is 81 meters longer than the Intrepid, 33 meters shorter than the Akira.  She is the largest ship of her type ever made, an Escort cruiser battle configuration taken to it's highest power. The design internals and lineage are based on the Defiant design.

This vessel heads up what is called a Strike Group, which comprises this ship and 4 Defiant class Destroyers. There are 12 Strike Groups in a Battle Group.

Finally, other hues.

I am planning a blue hue set, and I can add a green hue set to the list.......will be interesting to see the ship in olive drab.

Ok, next, an update..............



This is a work in progress.....stretching and windows cannot be helped, as this is a replacement texture set for the original model, and the current texture applications are used.  A corrected mesh will be offered as well.
 
« Last Edit: December 31, 1969, 06:00:00 pm by Raven Night »

James Formo

  • Guest
Re: Scorpion retexture project
« Reply #27 on: May 06, 2003, 08:38:17 pm »
WoW  Just about got her I would say.  Looks great.

Anthony_Scott

  • Guest
Re: Scorpion retexture project
« Reply #28 on: May 06, 2003, 11:58:23 pm »
Quote:

Thanks........I can see that this redo is more popular than the last

Ok, I have added the Starfleet Marine Corps text as well as the UFOP title on the spine. The Corps letters are done in unsaturated red, close to standard USMC colors.

This vessel was originally intended as a Starfleet Marine Corps vessel, and I think this flavor is fitting for that purpose.

I will post a new pic when I make more progress.  




I can only say htat you have an office full of USMC recruiters waiting ot see this model! I work with military recruiters who are even now looking over my shoulder at the ship..they say good work!

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #29 on: May 07, 2003, 05:47:32 am »
ooRAH!

Alright, you guys could actually help me out. I would like to redo the Fed spear to look more like the Marine insignia, but I want to make sure I honor the current symbol. If you guys could throw something together, I would appreciate it.........

Who better to make the new Federation Marine Corps insignia then actual Marine recruiters.

Also, FYI, the uniforms for the crew will be a Marine dress uniform/Fed hybrid for BC. I will be posting shots of those at BCU.

Captain KoraH

  • Guest
Re: Scorpion retexture project
« Reply #30 on: May 07, 2003, 12:28:59 pm »
I think the toned down reddish colors on the hull are spot on Raven. While contrary to Trek Canon, subdued colors are very military looking. The colored pannels remind me of a sort of cammo pattern, which further enhances the military feel of the ship.  

CaptainTombs

  • Guest
Re: Scorpion retexture project
« Reply #31 on: May 07, 2003, 12:58:10 pm »
Captain Korah is right very Military feel to it, cant wait to see the uniforms post a link to the link at BCu i want to see the uniforms aswell

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #32 on: May 09, 2003, 02:53:44 pm »
Ok, here is an update........




CaptainTombs

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Re: Scorpion retexture project
« Reply #33 on: May 09, 2003, 05:37:15 pm »
simplly awesome Dude, the detailing you've added is sweet , and the colour looks crimson imo which gives it a more evil look  

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #34 on: May 09, 2003, 09:32:09 pm »
Thanks........Im tweaking it a bit, taking out some of the dirty details so it is not as busy......it will be easier to switch to other colors that way.

Lord Bile

  • Guest
Re: Scorpion retexture project
« Reply #35 on: May 10, 2003, 08:55:52 pm »
Hello everyone, Raven, the new textures are looking pretty good, but i was wondering if I could offer a suggestion...I was thinking that it would add alot more "realism" to the ship if you were to make some plain hull paneling some curved, some normal, and add a new layer under these new textures making the new textures about 80% opacity, then also add some weathering to them afterwards. just a thought, but it makes them look better when the colorings appear to be painted over exsisting hull plates, alot more realistic.

give a try, or i would be willing to help also.

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #36 on: May 11, 2003, 03:45:30 pm »
Thanks greg, I will send you a set if you want to play with them a bit.

Here is the current progress sofar..............






 

J-O-K-E-R

  • Guest
Re: Scorpion retexture project
« Reply #37 on: May 11, 2003, 05:12:48 pm »
Quote:






 




I LOVE these windows      

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #38 on: May 12, 2003, 06:33:40 am »
Thanks Joker. They are a modification of a window from a model of a starship. I had to change the coloring, add a floor and change the window shape and such.

Right now I am working on texture reapplication. The texture redo is pretty much completed.

CaptainTombs

  • Guest
Re: Scorpion retexture project
« Reply #39 on: May 12, 2003, 12:17:27 pm »
cant wait till there released Raven they look sweet and make it Evil lookin lol