Topic: Scorpion retexture project  (Read 5169 times)

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Raven Night

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Scorpion retexture project
« on: May 01, 2003, 08:26:25 pm »
Here is my progress sofar.

I have almost all of the meridian panels done for the most part, minus the detail lines, which are added last. The engines, canards, sensor module and tail have not been touched........neither has the underside yet. I have added an open hull greeble area in front of the sensor pod......I think i might see how it looks greyed out......it looks funny in a red hue.



Let me know what you think sofar.  

Suiric

  • Guest
Re: Scorpion retexture project
« Reply #1 on: May 02, 2003, 08:29:52 am »
 I like it !!!!!   Either retextured or not the ship has always felt menacing to me  when I encounter it ... Keep the red hue in front of the sensor pod,   I wouldnt mind it if it was even brighter IMHO.
Cirius
   

Reverend

  • Guest
Re: Scorpion retexture project
« Reply #2 on: May 02, 2003, 08:44:33 am »
certainly, I like to play it seomtimes as well- its a good one... I throw it in as an alternate to the Intrepid
 

Captain KoraH

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Re: Scorpion retexture project
« Reply #3 on: May 02, 2003, 04:38:48 pm »
Personally I love the ship, both before and now. Actually I like this version more I think. But, I've had several players on TNZ comment on how much different it looks from most fed ships insofar as color goes. You might considder giving it a lighter base hull color so less savvy people know it's Fed right away.

 

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #4 on: May 02, 2003, 04:45:49 pm »
I could do an even more unsaturated set. I have played with the saturation levels, and when I am done, I will try a few saturation variants to see how it looks.

The red hue is important to set it apart from other fed ships, but not vital. The original had a slight red hue, ever so slight........if you take the maps and increase saturation on them, you will see the red come out. It only comes apparant when it is next to another fed ship.

Progress sofar...........

I am using the Defiant grid as a template......remember that the line details have not been added, so at this point the map is going to look cartoony. The finished product will have hull deflector lines added to the red areas to break them up. I just need to get the pattern down first.

I have finished the base pattern for the tail and the wings, next comes the grey boxes and dark red greebles. Then it's on to the engines. The engines have template textures on them now so you can see how I do it.

I take shots of the Defiant, paste them where they should go, then use them to overdraw a template similar to the pattern I pasted, using grey and unsaturated red. I then add speckles to the red areas to break up the washout.

I am finding that, because of application of the original textures, there will be some stretching. This cannot be avoided if the set is to be used as a replacement set.........I will offer a new model with corrected application points to eliminate the stretching if anyone wants the mesh, and see if I can get it converted to SFC3.

My biggest challenge is avoiding a color that is too red, while avoiding turning this thing into a pink cruiser, which would not exactly be intimidating  When you lower saturation on red, you get, well, pink. I have had to play with the hues to get a more orange red, to avoid outright pink. Avoiding the violet side of the hue has pretty much accomplished this I believe.

This is the result sofar.

 
« Last Edit: December 31, 1969, 06:00:00 pm by Raven Night »

Anthony_Scott

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Re: Scorpion retexture project
« Reply #5 on: May 02, 2003, 08:49:51 pm »
Not bad! I am looking forward to adding her to my collection!

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #6 on: May 02, 2003, 08:54:34 pm »
Thanks........I can see that this redo is more popular than the last

Ok, I have added the Starfleet Marine Corps text as well as the UFOP title on the spine. The Corps letters are done in unsaturated red, close to standard USMC colors.

This vessel was originally intended as a Starfleet Marine Corps vessel, and I think this flavor is fitting for that purpose.

I will post a new pic when I make more progress.

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #7 on: May 03, 2003, 01:40:01 pm »
Here is the current progress.............

« Last Edit: December 31, 1969, 06:00:00 pm by Raven Night »

Keeper

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Re: Scorpion retexture project
« Reply #8 on: May 03, 2003, 03:44:39 pm »
nice ship i like the red  

CaptainTombs

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Re: Scorpion retexture project
« Reply #9 on: May 03, 2003, 05:01:32 pm »
your retexture makes it look a whole different ship cant wait till its released it will look great in the mod im working on

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #10 on: May 03, 2003, 05:16:32 pm »
I am actually pleasently suprised that people are open to the concept of a Fed ship with red armor instead of blue. There was some talk that the Scorpion would never be accepted in its orginal designed form, so the version you see that Lord Bile authored was released. It was very popular, but it still did not match my original design as I desired (in defense of Lord Bile, he designed the textures himself, without any help from me. We did not provide him with the full mockups, but instead gave him a tiny side shot of the vessel, the original draw for the ship.).

At any rate, there will be three new versions released. This one, a simple texture replacement set, A new adjusted mesh with corrected texture application, and a kitbashed mesh with some flattening of certain areas and a shorter nose to more closely match the original concept. The textures will be altered for the latter so that there are three versions of this vessel, the latter two with an A and B designation.

CaptainTombs

  • Guest
Re: Scorpion retexture project
« Reply #11 on: May 03, 2003, 05:56:03 pm »
im getting sick and tired of the plain look of Fed ships, your retexture makes it more aggresive looking and for the area it was made for is well a awesome choice

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #12 on: May 03, 2003, 09:31:13 pm »
I could release a blue hue set as well........perhaps the mainstream fleet vessel. This is a specialty vessel, and when you see it coming you should know what it is about.

......about time to run the other way

Steelviper33

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Re: Scorpion retexture project
« Reply #13 on: May 03, 2003, 10:14:48 pm »
Im not sure if anyone else sees this or not, but to me the light red still looks too pink. Otherwise it looks awsome as all hell, im willing to download this in a heartbeat

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #14 on: May 04, 2003, 03:37:16 am »
Ok, that was and remains a big problem. Take a look at the unsaturated areas on the main body and tail.......tell me if they still look pink. I may have to lean it toward orange or purple more if I cannot get the pink look out.



I also added phaser strips along the lateral edge of the ship, as well as two strips on the tail and nose, and one each on the engines. I am trying to keep them off the hull, and I think a lateral array gives good coverage, while the top strips are placed to fill in blind spots.

I think the unsaturated parts work.........you tell me if I am wrong. I darkened them slightly as well.........I would like to keep the dark red accents on the wings.......it will make them stand out from the rest of the ship.

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #15 on: May 04, 2003, 11:11:16 am »
bump

Qob'nuH

  • Guest
Re: Scorpion retexture project
« Reply #16 on: May 04, 2003, 05:50:30 pm »
Might be my monitor settings but the hull has a pinkish tint to it. I like the style but not the colors. But,what the heck do I know?
I was wrong about the Nethak, looks great in-game...I guess that's the real test.  

lapis

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Re: Scorpion retexture project
« Reply #17 on: May 05, 2003, 08:35:24 am »
I didnt like it at first, but the slightly darker one looks better.  I wouldnt mind seeing it in a muted green.  

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #18 on: May 05, 2003, 12:03:26 pm »
I have to say that green, or even the muted blue used by the Defiant is becoming more possible...........I cant seem to get away from the pinkish look. If I go more right, the model takes on a peach hue, more left, fucia. I think that returning to blue or trying green, or just plain old dark red may be the only alternative.

Raven Night

  • Guest
Re: Scorpion retexture project
« Reply #19 on: May 05, 2003, 01:20:33 pm »
Ok, here is an update..............