Topic: Unique Ship Models in SG3 (Fandango Fantastico)  (Read 6260 times)

0 Members and 1 Guest are viewing this topic.

Scipio_66

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #20 on: April 29, 2003, 03:48:10 pm »
Quote:

Quote:

No.

There is no rooting thru code. One click to install it all, once click to uninstall it all. FT, you didnt read my post :P  




Whaa frickin' whaa. I was asking about adding mods so I can look at real ships and not those butt-ugly atrocities Taldren inflicted on the Hydrans and Bruces. I tried to download one last night from a link S'cippy provided, and the directions included manually changing code in the program. That is what I'm trying to avoid, not your snippy comments.  





Dizzy really is giving you better news than you realize, then.  There is no need to manually change any coding.  The model pages tell you to do this because the standard shiplist has all the ships pointing to the standard folders.  If you want a specific ship to point to a different model, then you have to open the shiplist and edit it so that it points to your new model in its new folder.

You won't have to do this.

*Dizzy's shiplist will already have been edited for you, so that your ships will already point to new folders.
*The installer will create these new folders for you.

All you have to do is drag and drop.  Did you find a Hydran Ranger model that you like better than the stock Taldren one?  Then just download it and drop it into the relevant folder. Do you want your Gorn BCH to look different than your Gorn BC?  Just download the model you like and drop it into the GBCH folder.

The only editing you will have to worry about doing is making sure that the new model you download ends up with the same name as the one you are replacing.  So, using the Gorn as an example since I am most familiar with them:

You will have a folder named GCA and GBCH, and both will contain a model file called gca.mod and gca_brk.mod.  Both ships will look identical in the game.  If you are happy with this, relax!  The game will play for you as it always has.

If you would rather the GBCH look different (and more Gornish) then:
1)Empty the GBCH folder
2)download the new model and place it in the GBCH folder
3)change the name of the new mod files in GBCH to gca.mod and gca_brk.mod

Presto!  Your Gorn BC will look like it always did.  But your Gorn BCH will look different.

I hope this makes sense?

-S'Cipio
« Last Edit: December 31, 1969, 06:00:00 pm by Scipio_66 »

Julin Eurthyr

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #21 on: April 29, 2003, 08:42:40 pm »
Quote:

That's one thing I never understood. Why did Taldren change out the Hydran and Bruce models from SFB? The Hydran looks like a mutated Klink and the flying stapler speaks for itself.  




From what I remember (back in the old SFC 1 days), these are the rules Taldren had to follow in ship design:

TMP era
Use as many canon ships as possible
Maintain hull design consistency across the Star Trek game line.
Cannot be near-direct (basically TMP-itized) SFB ports

And (at least for ye bruces), the fact that the "flying stapler" rendition of the Gorn ships were created for Klingon Academy, when combined with the "maintain hull design consistency across the game line" rule meant a fleet of great Swingline vessels...

And I've always thought that the Hydrans and Mirak also kept some design consistency from SFB, I mean the Ranger / Dragoon CA hull does have a top-down profile reminiscent of the SFB design, if one considers the updating necessary to get the TMP look for these races in a manner that does not directly trace back to SFB.  The remainder of the Hydran & Mirak fleets were based off the CA hull designs, not necessarily the SFB hull patterns.

The only race, IMO, that devates significantly from SFB roots are the ISC.  The ISC fleet does not even show hints of the triple sponson design till the CA hull, and our DD definitely does not have a crecent-moon shape...

Dizzy

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #22 on: April 29, 2003, 09:01:00 pm »
Scipio... unless ppl start giving me more ship model requests, lets wrap this up tomorrow evening.

Tell me what to name all these files you are copying for the shiplist.

Kroma_BaSyl

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #23 on: April 29, 2003, 09:56:31 pm »
Quote:

The only race, IMO, that devates significantly from SFB roots are the ISC. The ISC fleet does not even show hints of the triple sponson design till the CA hull, and our DD definitely does not have a crecent-moon shape...




OK, give me some of whatever you are smoking or show me the Gorn SFC ship that looks anything like an SFB original.  

SPQR Renegade001

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #24 on: April 29, 2003, 10:31:57 pm »
OK Dizzy you asked, so about those Rommies...

The WE, WER, KE is already a model unto itself, but breaking the KVL into it's own folder (with a DN sized entry in model.siz) would be a nice thing. It really sucks when your DN is smaller than some CLs. Kind of make you feel that you got jipped at the used ship lot. (OK, so it's a KVL, I did get jipped :P )

Could we get our own paint for the K5Rs? Right now it's using the KDD model.

In addition to breaking the C7s from the D7s. Should the Klink & Rom D6s get their own hull?

How about the SeaHawk FFs vs. the SkyHawk DDs? They both use the same model.

If there will be StarHawks, could we get Cent's vs STHs in place of Ls vs base?
« Last Edit: December 31, 1969, 06:00:00 pm by SPQR Renegade001 »

jimmi7769

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #25 on: April 29, 2003, 10:50:25 pm »
Quote:

Quote:

The only race, IMO, that devates significantly from SFB roots are the ISC. The ISC fleet does not even show hints of the triple sponson design till the CA hull, and our DD definitely does not have a crecent-moon shape...




OK, give me some of whatever you are smoking or show me the Gorn SFC ship that looks anything like an SFB original.    




Admin shuttle.

Kroma_BaSyl

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #26 on: April 29, 2003, 10:53:28 pm »
Quote:

Quote:

Quote:

The only race, IMO, that devates significantly from SFB roots are the ISC. The ISC fleet does not even show hints of the triple sponson design till the CA hull, and our DD definitely does not have a crecent-moon shape...




OK, give me some of whatever you are smoking or show me the Gorn SFC ship that looks anything like an SFB original.    




Admin shuttle.  




lol....I stand corrected. Damn I new I had a whole in my mini collection.

Dizzy

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #27 on: April 29, 2003, 11:21:02 pm »
 Romulan

 
    KCR

    KHK

    WE, WER, KE

    KDR, KDP, SKE

    SKA, SKC, SKL

    K5R, K5RB, K5D, K5L, K5LB, KFR  



How's that Renegade? I miss anything?

 

Julin Eurthyr

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #28 on: April 30, 2003, 12:05:10 am »
Quote:

Quote:

The only race, IMO, that devates significantly from SFB roots are the ISC. The ISC fleet does not even show hints of the triple sponson design till the CA hull, and our DD definitely does not have a crecent-moon shape...




OK, give me some of whatever you are smoking or show me the Gorn SFC ship that looks anything like an SFB original.    




Okay.  I will.  Take the Flying Stapler of the G-CA, and compare it to the Gorn Rent-A-Wreck in Klingon Academy.  While I've never played KA, I can assure you that the models match.  (Or at least some SFC Gorn ship has a match in Klingon Academy...)

Due to the rule that says "All Star Trek Games will recycle models so that once someone (Klingon Academy) associates flying staplers with the Gorn, all Star Trek computer games must have on-sight recognizable flying staplers for Gorn." Taldren was unable to create a beautiful saucer-varianted Gorn fleet because they were mandated to have the Flying Stapler.

Aiming back to the post that generated this spiel of mine, the one about the Hydrans / Bruces getting the "but ugly models of the game" award, I mentioned that:
I agree that Lyrans have strong SFB roots to them.
The Hydrans do have a resemblance to their SFB roots, at least from a top-down angle (in SFB they look almost like arrows with the tips snapped off.  In SFC, the seem to have gotten their points back, at least in top-down only...)  Of course, while the H-FFs are basically arrowheads in SFB, and the H-DDs are funky blocks in SFB, in SFC they look like smaller variants of the H-CA, where the fleet looks like one designer built all the ships...
The Mirak are much the same way, they resemble an SFB ship from the top-down, though the Mirak have a rounder approach.  But they still have the big, fat nose, skinny body, wings, and multiple tiny warp drives instead of 2 large drives...
The ISC have FFs and CLs with only 1 sponson-y thing sticking out of the front (not 3), and the I-DD looks like a flying croissant.  Right there, 1/2 the ISC fleet bears no resemblance to any ship design the ISC ever put out in SFB.

And please remember to thank Klingon Academy for the Gorn Stapler, not any drugs I may be on...

(we now return you to our regularly scheduled rants...)

Kroma_BaSyl

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #29 on: April 30, 2003, 01:08:12 am »
Quote:

Quote:

Quote:

The only race, IMO, that devates significantly from SFB roots are the ISC. The ISC fleet does not even show hints of the triple sponson design till the CA hull, and our DD definitely does not have a crecent-moon shape...




OK, give me some of whatever you are smoking or show me the Gorn SFC ship that looks anything like an SFB original.    




Okay.  I will.  Take the Flying Stapler of the G-CA, and compare it to the Gorn Rent-A-Wreck in Klingon Academy.  While I've never played KA, I can assure you that the models match.  (Or at least some SFC Gorn ship has a match in Klingon Academy...)

Due to the rule that says "All Star Trek Games will recycle models so that once someone (Klingon Academy) associates flying staplers with the Gorn, all Star Trek computer games must have on-sight recognizable flying staplers for Gorn." Taldren was unable to create a beautiful saucer-varianted Gorn fleet because they were mandated to have the Flying Stapler.

Aiming back to the post that generated this spiel of mine, the one about the Hydrans / Bruces getting the "but ugly models of the game" award, I mentioned that:
I agree that Lyrans have strong SFB roots to them.
The Hydrans do have a resemblance to their SFB roots, at least from a top-down angle (in SFB they look almost like arrows with the tips snapped off.  In SFC, the seem to have gotten their points back, at least in top-down only...)  Of course, while the H-FFs are basically arrowheads in SFB, and the H-DDs are funky blocks in SFB, in SFC they look like smaller variants of the H-CA, where the fleet looks like one designer built all the ships...
The Mirak are much the same way, they resemble an SFB ship from the top-down, though the Mirak have a rounder approach.  But they still have the big, fat nose, skinny body, wings, and multiple tiny warp drives instead of 2 large drives...
The ISC have FFs and CLs with only 1 sponson-y thing sticking out of the front (not 3), and the I-DD looks like a flying croissant.  Right there, 1/2 the ISC fleet bears no resemblance to any ship design the ISC ever put out in SFB.

And please remember to thank Klingon Academy for the Gorn Stapler, not any drugs I may be on...

(we now return you to our regularly scheduled rants...)  





Well that was a lot of words, it must be really good stuff. I will talk really slooooowlllllly so as nooootttt toooooo freeeeak yooooouuuuu oooouuuuttttt.  

You said "The only race, IMO, that deviates significantly from SFB roots are the ISC." Klingon Academy has nothing to do with SFB. Thus, I fail to follow your drug induced leap of logic that the ISC ships are the only ones that deviate significantly from the SFB roots, since the Gorn models in SFC have absolutely nothing in common with SFB, they do have a resemblance to KA, but what does that have to do with the price of tutu's on Gdhar, or more precisely what does that have to do with your assertion that the ISC are the only race that deviates significantly from SFB roots? Now take three deep breaths and I'll start to talk you down man.......what if all the planets in our solar system are just atoms in some giants body, dude.

Kroma,

PS, just yanking your chain, now quit bogarting that thing and pass it down here.
 

Julin Eurthyr

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #30 on: April 30, 2003, 08:21:01 am »
Ouch... (<- from chain being appropriately yanked )  "Varkin, cull some more of that cookware and beam it to the GCS Prima Ballerina..."

Okay.  In the multiple revisions of my posts that I did at work, I had included one key fact in the earlier version, but neglected to make sure was in the later revisions.

That  fact is that Taldren had no real say in the design of much of the Fed, Klingon, Romulan and Gorn fleets from those multiple rules.

The Gorn influence was mandated on them by Klingon Academy, not a concisous Taldren design choice.  Much like the use of the BoP for the Klingon FFs, the Excelsior for the F-BCH, the Miranda for F-CLs, was mandated upon Taldren.  Those 4 races have significant variance from their SFB roots because of that.

So, of the races Taldren got to design (which are the other 4), the ISC suffered the most.  And there's the core of my rant.  If you haven't noticed (or I didn't wipe it out in my multiple revisions), I have an intense dislike of the I-DD's "Flying Croissant" design.  Sometimes having one fact cloud my focus while composing a post in 1 minute snippets over an hour at work (with about 5 revisions...) means I forget to actually post something that's stuck in my head as posted.  (That may be why I tend not to post a lot, as I know things get forgotten by me often.  However, the rant just drove me last night... )

Oh, and the meaning of the first line of my post (as you may not have seen it from so long ago...)
My original Signature on the old Taldren board went something like this:
Quote:

ISC intel officer: "Sir, if we gather some of this ancient earthen substance called "pot", we could spread it amongst the races of the galaxy, giving rise to "hippies" who would call for the end of all wars."
ISC intel commander: "How some ancient earthen cookware could end all wars is beyond me.  You are hereby relieved of duty."



 

Kroma_BaSyl

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #31 on: April 30, 2003, 10:55:35 am »
Quote:

Ouch... (<- from chain being appropriately yanked )  "Varkin, cull some more of that cookware and beam it to the GCS Prima Ballerina..."

Okay.  In the multiple revisions of my posts that I did at work, I had included one key fact in the earlier version, but neglected to make sure was in the later revisions.

That  fact is that Taldren had no real say in the design of much of the Fed, Klingon, Romulan and Gorn fleets from those multiple rules.

The Gorn influence was mandated on them by Klingon Academy, not a concisous Taldren design choice.  Much like the use of the BoP for the Klingon FFs, the Excelsior for the F-BCH, the Miranda for F-CLs, was mandated upon Taldren.  Those 4 races have significant variance from their SFB roots because of that.

So, of the races Taldren got to design (which are the other 4), the ISC suffered the most.  And there's the core of my rant.  If you haven't noticed (or I didn't wipe it out in my multiple revisions), I have an intense dislike of the I-DD's "Flying Croissant" design.  Sometimes having one fact cloud my focus while composing a post in 1 minute snippets over an hour at work (with about 5 revisions...) means I forget to actually post something that's stuck in my head as posted.  (That may be why I tend not to post a lot, as I know things get forgotten by me often.  However, the rant just drove me last night... )

Oh, and the meaning of the first line of my post (as you may not have seen it from so long ago...)
My original Signature on the old Taldren board went something like this:
Quote:

ISC intel officer: "Sir, if we gather some of this ancient earthen substance called "pot", we could spread it amongst the races of the galaxy, giving rise to "hippies" who would call for the end of all wars."
ISC intel commander: "How some ancient earthen cookware could end all wars is beyond me.  You are hereby relieved of duty."



 




Yes I understand the logic of why the Gorn aren't SFB like, and now I understand the point you were trying to make about Taldren deviating from SFB where they actually had a choice in the matter. I too often post assuming others know what is in my head, since I just figured everyone can relate and understand the interworkings of a 700 pound lizard in a tutu.

I do disagree with your assertion though as I have always thought that the ISC were closer to the spirit of the SFB originals than the way the Hydrans came out. Their SFC ships look like boat anchors instead the sleek daggers that they resemble in SFB. Funny too is that the ISC DD hull is actually one of the Taldren creations I did like, even though it deviated from the original.

Checkout this site by Mike Raper. He is a great mini kitbasher and painter. He is the guy that painted and kitbashed the G-BCH mini in my sig. Mike's Miniatures Page

He did the following two ISC ships ( Dreadnought and Star Cruiser) in what he called a SFC inspired color scheme:






Besides the BCH I also bought this G-DN off Mike, as I really liked the Brown tone color scheme.



And this Romulan KD5



If you are ever interested in having your favorite ship done by a pro to sit on top of your monitor while playing SFC, I highly recommend Mike. He was great to work with, he took a lot of time to understand exactly what I was looking for as far as the right color on the G-BCH I was going for (even painted a test G-CL as a color prototype) and all the details right down to the custom decals on the forward hull and engines. In Gorn script they say BCH-256. The kitbash included taking an old style G-CA mini cutting both of the hulls in half, lengthening them by filling them with putty and tying them together with pins. He even added three underside plasma launchers (one on forward hull and one on each wing) with styrene discs and the extra wing mounted ph3's with small dots of epoxy. All for $60. Now all I need to do is reglue the engines back on as the cleaning lady knocked it off my monitor while dusting, . Needless to say I had her deported  

Kroma,
PS, I like that old sig dialog BTW  

Scipio_66

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #32 on: May 01, 2003, 12:38:03 am »

Right, I think I see where we are headed now.  I'll get started.

And look at all the races that will be reduced to a single picture of a brick to be used for all their ships........

-S'Cipio

jimmi7769

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #33 on: May 01, 2003, 09:26:12 am »
how about splitting the freighters up into small and large varieties

Maxillius

  • Guest
Re: Unique Ship Models in SG3 (Fandango Fantastico)
« Reply #34 on: May 01, 2003, 09:47:44 am »
Quote:

how about splitting the freighters up into small and large varieties  




possibly even separating the medium fed merchant ship