Well, hehe FS...
The dynaverse is screwy. The AI matchups are kinda random depending on things. So no matter what BPV you choose, its likely one Monitor or Tug out of 3x ships wont screw things up if they are mis represented by BPV.
For instance... You have a Monitor or tug at 145 bpv. Thats their combat value. If you up them to 180 to keep their battlecruiser classification with the majority of the other monitors that are alreaady above 180, then when drafting this 145bpv monitor, it will be outclassed.
Its pretty complicated. There are so many ways to alter it. Reclassify it as a Heavy Cruiser to get the server ship cost right/balanced with the other ships at 145bpv or increase it to 180, leave it a BC and deal with the mis matched AI, which is so random anyway and would seldom be chosen as a support ship, it wouldnt really affect anything.
I just fudged the numbers how I saw fit. I dont think anyone can come up with a solution unless we came up with a universal system that takes into effect the server ship multipliers, ship loss, and BPV combat ratings... which unfortunately are tied into both.
Are all monitors about the same in design, roughly big round pods blazing with weapons? I'd like to do a mod for them to identify them easier in battle. I'd appreciate some ideas...