In 3ds Max- what version are you running, i have 4.2- do you have the .mod plugin? If so, go File -> Import, choose the .3ds file, then open it, then go File -> Export, and save it as a .MOD.
Also make a copy of the mod, add a _brk. For example, if it is called Enterprise.mod rename it to Enterprise_brk.mod. Do the recacher and Attribute Editor and add a GF and stuff for it, and thats what appears when it blows up.