Topic: Ablative armour, Transphasic Torpedoes, and other uber nasties!  (Read 2911 times)

0 Members and 1 Guest are viewing this topic.

DarkWolf556

  • Guest
It's been a while since I last posted something on here. I'd like to start by saying (ahem) "TALDREN, BRING OUT A PATCH THAT FIXES BUGS, NOT MAKES MORE OF THEM! MAKE AN OFFICIAL - NON BETA - PATCH SOON!!!!!! I'M TIRED OF BEING A LOWLY LIEUTENANT WITH 78,000 PRESTIGE [OVERALL] COMMANDING A SOVEREIGN! I SHOULD BE A CAPTAIN!" and then I'd like to run some ideas past all you fellow SFC3 fans.

FIrst up, I reckon that Tom Paris and B'Elanna Torres' daughter Miral is VERY hot in the alternate future. With or without ridges. (WIth ridges preferably though...don't ask) and then I'd like to say that I actually finally watched the last episode of the Voyager series. And I was sitting in my lounge mouth gaping when I saw a) Ablative armour and b) Transphasic torpedoes. Now, I know you Roms will cry out that the Feds would have too much of an advantage (torpedo excluded) becuase of the highly durable armour but Taldren, would it be possible to make an ablative armour add-on with the SFC3 engine? It could use the second Bridge item hardpoint, it's not like the Federation can use it for anything else...unless you're me...And it would have to weigh in at atleast 700-800 mass points but think...

Massed fleets of Federation vessels attacking Borg space with more protection than usual, of course to make it fair, they would have to be penetrable. Say, about 1.5 to 2 times stronger than a type 10 shield? Be reasonable, the Voyager suffered only 50 percent damage to its aft armour modules after being attack by 3 Borg cubes. Or, it could be used INSTEAD of shields. It could be a seperate item in the shield section of the refit screen. FORWARD, AFT, PORT and STARBOARD Ablative armour generators. Or something similiar, I dunno, I'm just getting ideas out of my head.

RIghto, Transphasic torpedoes. Eek. If I were a Borg, I'd be leeking coolant from my imperfect bladder when I saw an Intrpid lurking up behind you with ablative armour up and Transphasic torps armed. But, I am fair and would settle for a T-Torp doing say 30 damage with a 20% chance of a direct hit (one shot kill) and they can't be fired in volleys. What do you Feds think? Kick a little bit o' Borg hiney?

And don't despair Romulans, I hold a spot in my heart for you poor sods. I recently began a Romulan Conquest campaign and I downgraded to an FF with Type-I disruptors and was ambushed by 2 Pirate light cruisers. Here's what has to happen a) recharge time decrease. I was playing solataire while I waited for my Type-Is to recharge and b) damage increase. They are crap compared to the Typ-IX phaser, and the K-Disruptor Type-I is better than the Romulans version. How do you Roms survive?

ALso, TALDREN! Bone to pick with you! WHat ever happened to the ROMULANS HAVING PHOTON TORPEDOES??? They do have them, and their green like Gravimetric torpedoes. I changed the load out of ALL my Romulan ships to carry G-Torps so at least now they pose a threat to the Federation, and made the Type-L and M Plasma torps unavailable for refit and made the Heavy plasma torp the only type availabe. Taldren, what did we pay AUS$80 odd for? I'm an Aussie, I payed $80 odd for a game that doesn't promote me, and isn't accurate in it's simulation of the Star Trek universe. Even the opening movie contradicts the game. The Romulans are using GREEN photon torpedoes, yet you're stuck with mostly innaccurate plasmas in-game.

Now that I've had my spit and hope someone involved in making a patch or add-on is taking notes. WE NEED:

1) Promotions. I've never seen a Lieutenant command a Sovereign. Actually I haven't seen them command a ship at al, but I know where you're coming from.

2) Ablative Armour. So what if the Federation have better shields, now they can have armour that's better that's better than shields. It'd be lighter than Shield generators which makes for more manouverable ships.

3) Transphasic Torpedoes. Federation anti-Borg uber-weapon. Capable of a one shot kill against a Borg Cube chances are slim.

4) Romulan weapon recharge times decreased and damage dealt increased.

5) Romulan Photon Torpedoes (GREEN) and Plasma Torpedo as stand alone unique weapon.

6)Bring in the Dominion, Cardassians and Bio Species 8472 or is it 8742 I can ever remember but bring them in!

DOMINION
-Jem'Hadar Attackship - CL
-Jem'Hadar Battlecruiser - BCH
-Breen Warship - DN
-Jem'Hadar Battleship - BB
-Karemman - F

CARDASSIAN
-Hideki - FF
-Keldon - BCH
-Galor - DN
-Cardassian Military Frieghter - F

BIO-SPECIES 8472
-Bio-Ship - BB - It beats a Borg Cube, c'mon, be reasonable.


Above are the proposals for the ships of those races. They are all actual official ships, not fictional and their types (FF, DD, CL, CA etc.) are determined by their firepower not their size. And the Keldon is more a troop carrying Galor than a Battleship. I've seen those things in action, two got raped by the Defiant.


So, whadda ya think? DO I have too much time on my hands or do I actually have something here? Though I do relaise these things take time.


Well, that's all for now.

Captain (Should be) DarkWolf556, Commanding USS Yamato, Aegis/Aegean class DD.  

Alidar Jarok

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #1 on: April 24, 2003, 02:25:48 pm »
Since I don't feel like reading all of your post

What do you mean by "make more bugs"?

I don't recall any new bugs, though I could be wrong

If I were you, I'd get the patch.  It fixes alot of stuff.  Most people have switched to the patch, so you can't play them without it.

Don't download it if you have a dial-up, though

FMMonty

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #2 on: April 24, 2003, 02:53:32 pm »
A problem with this is that this is a game.  If you beef up the old blue plague so they auto slaughter everyone else, who will you play against?

ps Taldren are damn good about fixing bugs.  Try working with them (report bugs with how you found them/what you were doing), rather than moaning for goodness sakes.  

Baker

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #3 on: April 24, 2003, 06:09:35 pm »
Have you actually tried the beta patch? Boy did you get ripped off for the game, because I only paing 70 dollars and I to am in Australia (Brisbane).

 

sjvessey

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #4 on: April 25, 2003, 06:03:45 am »
Not sure whether or not this is a hard-coded bug but last night I got promoted directly from Lieutenant to Admiral once I hit about 100,000 cumulative prestige points...

 

Baker

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #5 on: April 25, 2003, 09:18:20 am »
congrats that must have been one hell of a reward.

ActiveX

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #6 on: April 27, 2003, 03:23:56 am »
I think the Fed should stay while all the others get beefed up...but thats me...  

Baker

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #7 on: April 27, 2003, 07:28:34 am »
no way. The feds are almost at a total disadvantage as is. Our armour may be better but against rom plasma and disruptors, it really doesn't make much of a difference. If they can't be left the way they are, then the feds also deserve to be given something to compensate for a further reduction in their capabilities, especially considering that fed ships are pretty much equal (or weaker) then the other races.

sjvessey

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #8 on: April 28, 2003, 05:11:19 am »
Perhaps all Federation ships should be outfitted with a 'Genesis Device' weapon which when activated immediately turns all non-Federation ships and starbases (regardless of hull, armour or shield strength) in the sector to sub-atomic particles, while simultaneously terraforming (and thus flipping to blue) any nearby planets.  To give other races a fighting chance, it would only be permitted to use the Genesis Device once your hull got down to 25 percent.  Or if you only had a few minutes before the start of the next episode of 'Enterprise' and didn't want to miss a chance to ogle the Vulcan woman in the tight bodysuit.

Any other great suggestions???!  

Baker

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #9 on: April 28, 2003, 04:07:08 pm »
There is also the Corbomite reflector that allows for the fed shields to deflect all weapons fire back onto the vessel firing its weapons. There is also the chain weapon used by the akira class in armada.

seriously though, the feds don't have any real distinctive advantage that other races do,so beefing up other races ships would be deadly for the feds (as is they are the most popular target in a campaign).

DarkWolf556

  • Guest
Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #10 on: April 24, 2003, 01:05:46 pm »
It's been a while since I last posted something on here. I'd like to start by saying (ahem) "TALDREN, BRING OUT A PATCH THAT FIXES BUGS, NOT MAKES MORE OF THEM! MAKE AN OFFICIAL - NON BETA - PATCH SOON!!!!!! I'M TIRED OF BEING A LOWLY LIEUTENANT WITH 78,000 PRESTIGE [OVERALL] COMMANDING A SOVEREIGN! I SHOULD BE A CAPTAIN!" and then I'd like to run some ideas past all you fellow SFC3 fans.

FIrst up, I reckon that Tom Paris and B'Elanna Torres' daughter Miral is VERY hot in the alternate future. With or without ridges. (WIth ridges preferably though...don't ask) and then I'd like to say that I actually finally watched the last episode of the Voyager series. And I was sitting in my lounge mouth gaping when I saw a) Ablative armour and b) Transphasic torpedoes. Now, I know you Roms will cry out that the Feds would have too much of an advantage (torpedo excluded) becuase of the highly durable armour but Taldren, would it be possible to make an ablative armour add-on with the SFC3 engine? It could use the second Bridge item hardpoint, it's not like the Federation can use it for anything else...unless you're me...And it would have to weigh in at atleast 700-800 mass points but think...

Massed fleets of Federation vessels attacking Borg space with more protection than usual, of course to make it fair, they would have to be penetrable. Say, about 1.5 to 2 times stronger than a type 10 shield? Be reasonable, the Voyager suffered only 50 percent damage to its aft armour modules after being attack by 3 Borg cubes. Or, it could be used INSTEAD of shields. It could be a seperate item in the shield section of the refit screen. FORWARD, AFT, PORT and STARBOARD Ablative armour generators. Or something similiar, I dunno, I'm just getting ideas out of my head.

RIghto, Transphasic torpedoes. Eek. If I were a Borg, I'd be leeking coolant from my imperfect bladder when I saw an Intrpid lurking up behind you with ablative armour up and Transphasic torps armed. But, I am fair and would settle for a T-Torp doing say 30 damage with a 20% chance of a direct hit (one shot kill) and they can't be fired in volleys. What do you Feds think? Kick a little bit o' Borg hiney?

And don't despair Romulans, I hold a spot in my heart for you poor sods. I recently began a Romulan Conquest campaign and I downgraded to an FF with Type-I disruptors and was ambushed by 2 Pirate light cruisers. Here's what has to happen a) recharge time decrease. I was playing solataire while I waited for my Type-Is to recharge and b) damage increase. They are crap compared to the Typ-IX phaser, and the K-Disruptor Type-I is better than the Romulans version. How do you Roms survive?

ALso, TALDREN! Bone to pick with you! WHat ever happened to the ROMULANS HAVING PHOTON TORPEDOES??? They do have them, and their green like Gravimetric torpedoes. I changed the load out of ALL my Romulan ships to carry G-Torps so at least now they pose a threat to the Federation, and made the Type-L and M Plasma torps unavailable for refit and made the Heavy plasma torp the only type availabe. Taldren, what did we pay AUS$80 odd for? I'm an Aussie, I payed $80 odd for a game that doesn't promote me, and isn't accurate in it's simulation of the Star Trek universe. Even the opening movie contradicts the game. The Romulans are using GREEN photon torpedoes, yet you're stuck with mostly innaccurate plasmas in-game.

Now that I've had my spit and hope someone involved in making a patch or add-on is taking notes. WE NEED:

1) Promotions. I've never seen a Lieutenant command a Sovereign. Actually I haven't seen them command a ship at al, but I know where you're coming from.

2) Ablative Armour. So what if the Federation have better shields, now they can have armour that's better that's better than shields. It'd be lighter than Shield generators which makes for more manouverable ships.

3) Transphasic Torpedoes. Federation anti-Borg uber-weapon. Capable of a one shot kill against a Borg Cube chances are slim.

4) Romulan weapon recharge times decreased and damage dealt increased.

5) Romulan Photon Torpedoes (GREEN) and Plasma Torpedo as stand alone unique weapon.

6)Bring in the Dominion, Cardassians and Bio Species 8472 or is it 8742 I can ever remember but bring them in!

DOMINION
-Jem'Hadar Attackship - CL
-Jem'Hadar Battlecruiser - BCH
-Breen Warship - DN
-Jem'Hadar Battleship - BB
-Karemman - F

CARDASSIAN
-Hideki - FF
-Keldon - BCH
-Galor - DN
-Cardassian Military Frieghter - F

BIO-SPECIES 8472
-Bio-Ship - BB - It beats a Borg Cube, c'mon, be reasonable.


Above are the proposals for the ships of those races. They are all actual official ships, not fictional and their types (FF, DD, CL, CA etc.) are determined by their firepower not their size. And the Keldon is more a troop carrying Galor than a Battleship. I've seen those things in action, two got raped by the Defiant.


So, whadda ya think? DO I have too much time on my hands or do I actually have something here? Though I do relaise these things take time.


Well, that's all for now.

Captain (Should be) DarkWolf556, Commanding USS Yamato, Aegis/Aegean class DD.  

Alidar Jarok

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #11 on: April 24, 2003, 02:25:48 pm »
Since I don't feel like reading all of your post

What do you mean by "make more bugs"?

I don't recall any new bugs, though I could be wrong

If I were you, I'd get the patch.  It fixes alot of stuff.  Most people have switched to the patch, so you can't play them without it.

Don't download it if you have a dial-up, though

FMMonty

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #12 on: April 24, 2003, 02:53:32 pm »
A problem with this is that this is a game.  If you beef up the old blue plague so they auto slaughter everyone else, who will you play against?

ps Taldren are damn good about fixing bugs.  Try working with them (report bugs with how you found them/what you were doing), rather than moaning for goodness sakes.  

Baker

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #13 on: April 24, 2003, 06:09:35 pm »
Have you actually tried the beta patch? Boy did you get ripped off for the game, because I only paing 70 dollars and I to am in Australia (Brisbane).

 

sjvessey

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #14 on: April 25, 2003, 06:03:45 am »
Not sure whether or not this is a hard-coded bug but last night I got promoted directly from Lieutenant to Admiral once I hit about 100,000 cumulative prestige points...

 

Baker

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #15 on: April 25, 2003, 09:18:20 am »
congrats that must have been one hell of a reward.

ActiveX

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #16 on: April 27, 2003, 03:23:56 am »
I think the Fed should stay while all the others get beefed up...but thats me...  

Baker

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #17 on: April 27, 2003, 07:28:34 am »
no way. The feds are almost at a total disadvantage as is. Our armour may be better but against rom plasma and disruptors, it really doesn't make much of a difference. If they can't be left the way they are, then the feds also deserve to be given something to compensate for a further reduction in their capabilities, especially considering that fed ships are pretty much equal (or weaker) then the other races.

sjvessey

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #18 on: April 28, 2003, 05:11:19 am »
Perhaps all Federation ships should be outfitted with a 'Genesis Device' weapon which when activated immediately turns all non-Federation ships and starbases (regardless of hull, armour or shield strength) in the sector to sub-atomic particles, while simultaneously terraforming (and thus flipping to blue) any nearby planets.  To give other races a fighting chance, it would only be permitted to use the Genesis Device once your hull got down to 25 percent.  Or if you only had a few minutes before the start of the next episode of 'Enterprise' and didn't want to miss a chance to ogle the Vulcan woman in the tight bodysuit.

Any other great suggestions???!  

Baker

  • Guest
Re: Ablative armour, Transphasic Torpedoes, and other uber nasties!
« Reply #19 on: April 28, 2003, 04:07:08 pm »
There is also the Corbomite reflector that allows for the fed shields to deflect all weapons fire back onto the vessel firing its weapons. There is also the chain weapon used by the akira class in armada.

seriously though, the feds don't have any real distinctive advantage that other races do,so beefing up other races ships would be deadly for the feds (as is they are the most popular target in a campaign).