Taldrenites > Starfleet Command CD Key Issues
To Taldren and Dyna Admins : A Serious Notice
Pestalence:
Quote:
Might this person on Deutsche Telekom AG simply be looking for
information on the CD-Key error? I wouldn't be so quick to jump.
If this person is indeed looking for a crack, a dynamic IP address will not save them
because Deutsche Telekom AG will have the DHCP records to allow identification of the NIC used to
perform this search. The physical location of the NIC (Network Interface Card) can then be
determined and potential terminals and users then identified. Once a likely suspect
is identified at the location of the NIC then charges can be laid.
(If the hacker is aware of pursuit - he can simply destroy the old NIC, install a new one
and force a DCHP lease renewal, but the ISP will still have the records.)
The problems that you may face with this approach is that the NIC used may have
been in a public location such as an internet cafe or library, or the search may
have been performed by a guest at another person's home.
This approach would also require the cooperation of German law enforcement.
I'm not even sure that somebody can be charged for searching for a crack,
but most likely can be for using one.
"Warez" or "crack" do not appear in the search string - neither does "error" mind you...
Shouldn't the protection scheme that is in place (when it works) prevent multiple logins
on the same CD Key anyway? (i.e. keep your's safe if you want to use it...)
--- End quote ---
the game does have the feature to prevent multiple CD key from logging in at the same time if the keys are identical... but the game should also include coding that reports Duplicate CD keys to the Publisher along with users IP addy, date time and if possible a Trace Route info to pinpoint location to a general area.. then the publisher should cross reference IP address with local services in that region and see who the user is, then report them to the local authorities and press full charges...
the game currently only verifies CD duplicate keys and prevents log in.. but no other security measures are taken...
at least that is what i figure during testing of game using a trace route software product that i have...
**DONOTDELETE**:
I like the first scheme better - not a bad idea at all.
It would not be too hard to build such a service.
That db would need to locked down tight though!
Funny, I was thinking recently that if I could come
up with a foolproof way to protect software I would be
RICH RICH RICH!!! $$$ !!! $$$...
(I don't buy lottery tickets...)
Tulmahk:
I find it more than a little freightening that someone would be criminalized based on what internet searches they do.
The person in question did a search for "sfc3" and "cd-key". A search that could be done for any number of legitimate reasons, only one of which is nefarious.
Giving up, or even limiting, our personal liberties to protect, of all the irrelevant things, game software is a very ugly path I hope we have the good sense to avoid.
Protect game software, but not at the expense of our protected freedoms.
Alexander1701:
Here here, Tulmahk!
**DONOTDELETE**:
Quote:
I find it more than a little freightening that someone would be criminalized based on what internet searches they do.
The person in question did a search for "sfc3" and "cd-key". A search that could be done for any number of legitimate reasons, only one of which is nefarious.
--- End quote ---
That is part of what I was pointing out.
Quote:
Giving up, or even limiting, our personal liberties to protect, of all the irrelevant things, game software is a very ugly path I hope we have the good sense to avoid.
Protect game software, but not at the expense of our protected freedoms.
--- End quote ---
This freedom is an illusion, but that's neither here nor there.
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