hail,
I have spend the last two nigts down in the lower left around 1,37 working on a black hole hex (long live the liberators of lost donut holes!!!!0 and a planet (looks alot like a timbit, which is what we do with donut holes in canada, unlike the unwashed masses throughout the rest of the donut eating mulitverse).
what i have found is...
AI mission matching must be set to like 200% of the drafting ships BPV.
I was in an F5C and got CL's alot (read here about 2-3 as the op force).
Then in a delta 6 delta drone boat got CL's and CA's alot (read here about 2 CL and 1-2 CA).
Then in a delta 7 charlie got CA's all the time.
Summary, fly in pairs, one in a heavy hitter, D6/7 hull and the other draft in a G/E/F hull to keep the op force BPV down. I dont know if this will work as the only coop I did all last nite was to be drafted by KeeeTAAAAHHHH that freak !!!!!!.
Any hooo at work now here on sat morn, hopefully back home in an hour or four. At which point I ask anyone want to use RW. I checked last nite and the older base stations are back up again. I was on coalition1 last nite listening to my own heavy breathing. (I do fight one handed you know, and NO its not what u think, the other hand is being used to give the op forces the romulan imperial gestrure, THE BIRD!)
Best advice,
We need wing pairs, especially for new members of the empire, everyone needs to get onto RW for coordination. (BTW thanks to the XC guys for getting chat running, also in another threat it would appear that there is now a way to NOT USE GSA gate servers anymore using the UNREAL gate protocols, WHOOO HOOOOO NO MORE SERVER IS DOWN "STUFF" on the weekends if used).
VC hexes are basically all the terrain holding NEUTRAL hexes at the game start, including black holes (where every good donut hole goes when it dies, watch out for KOTH Kortez (hes the real donut hole)), asteroids (the bane of J'inn's and riverboat casino's everywhere), nebulas (with those nasty gorn isc and romulans behind every juicy cloud), and my personal bane planets (especially the ones with the rings that tend to jump out and kill you when u least expect it, or the ones that are armed and dont shoot until ur in point blank range) I can almost hear the AI snickering when my ships hull vapourizes.
Last nite the numbers seemed over all very even execept for the chornic issues of player numbers for the various races.
from what i saw
Federation is 3-7 players
Klingon is 4-10 players (a veritable swarm of klingons (according to the base commander of K7, 12 klingons constitute a swarm but who am I to quibble with a hairless ape))
Mirak 3-6 players (mostly the classic Koth n Kat fleets, so expect a good turn out of the flufbot, sigh)
Gorn 1 or there abouts (where the heck are the GDA guys, common guys ur egg nests are about to be sodomized)
Hydran 2-4 players (TOC and a few independents, should be interesting when the fighters start to shread my hull again)
Lyran 1-2 (good to see the race isnt being ignored this time around)
ISC 2-5 players (good turn out of the regular kemit types, good to see kermmeee is back for more disco lessons and pulsating pleasure dispensing)
Finally leaving our deniable allies the romulans
very few only one that i remember but I know several are playing on SFC3 TNZ server (I was also there playing, drummmm rooollll pleaseeeee, yup a ridge head, but got a bit bored in the BOD i was flying)
I believe the server hit about 22 players at one time last nite for a while, but tended to stabilize at about 15 or so.