Topic: OP+ shiplist 2.0 (20030413 release) is now live.  (Read 11644 times)

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FireSoul

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #60 on: April 13, 2003, 08:36:25 pm »
Quote:

I love the NCDR!
BTW, what is the difference between the CAD+ and the CAD+R? I can't see anything in the shipyard and the shiplist format is hard to read.





Simple. In 2275, all drone carrying ships get an upgrade. Sometimes the upgrade is subtle and ..well.. adds 0 BPV to the cost of the ship.
In this case, the CAD+ has racks with 1 reload of drones for free. The CAD+R gets 2 free reloads. For a player, there's no difference. But for a generated AI, it might make things more interesting.

-- Luc

jdmckinney

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #61 on: April 13, 2003, 08:45:01 pm »
Feedback:

Z-HDWG is labeled as, and is loaded as, an escort heavy war destroyer, but the "G" suffix leads one to believe it is a commando war destroyer. I didn't see an HDWE or a commando version.

FireSoul

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #62 on: April 13, 2003, 08:47:03 pm »
*looks*
.. yes, that's indeed an error.
Using that ship as the escort should be ok tho. It's just the name-tag that's wrong.. and a commando ship that's missing.
« Last Edit: April 13, 2003, 08:54:53 pm by FireSoul »

Corbomite

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #63 on: April 13, 2003, 09:58:17 pm »
Sigh! Again?! J/K FS, thanks for the hard work.  

FireSoul

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #64 on: April 13, 2003, 10:08:10 pm »
shaddup corbo. Go play with your lil BBVZ.

Corbomite

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #65 on: April 13, 2003, 10:10:21 pm »
 

jdmckinney

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #66 on: April 14, 2003, 07:42:54 am »
Considering I went through the entire inventory of empire ships checking and changing ship classes to suit my needs, one little error is pretty darn good! One other thing I saw that puzzled me was the "I" tag in special role on some ISC ships.

Also, the bulk of Romulan hawk-class cruisers are labeled as HEAVY_BATTLECRUISER, but they should mostly be HEAVY_CRUISER. Their bloated BPV that puts them up in the BCH range of 180-200 is often due to the cloak, which probably doesn't deserve the BPV boost it gives. This is up for debate, though, and changeable by D2 admins, so I don't see a big issue with it.

I noticed you've been classing the cargo pod variants of the tugs and transports as FREIGHTER. Is this by design to try to get them to show up as convoy members in raids/escorts? Since they are tagged as "R" for restricted, they may not show up anyway, but I was just curious. A group of them in a convoy mission sure would be a change of pace.

FireSoul

  • Guest
Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #67 on: April 14, 2003, 01:59:36 pm »
Quote:

Considering I went through the entire inventory of empire ships checking and changing ship classes to suit my needs, one little error is pretty darn good! One other thing I saw that puzzled me was the "I" tag in special role on some ISC ships.

Also, the bulk of Romulan hawk-class cruisers are labeled as HEAVY_BATTLECRUISER, but they should mostly be HEAVY_CRUISER. Their bloated BPV that puts them up in the BCH range of 180-200 is often due to the cloak, which probably doesn't deserve the BPV boost it gives. This is up for debate, though, and changeable by D2 admins, so I don't see a big issue with it.

I noticed you've been classing the cargo pod variants of the tugs and transports as FREIGHTER. Is this by design to try to get them to show up as convoy members in raids/escorts? Since they are tagged as "R" for restricted, they may not show up anyway, but I was just curious. A group of them in a convoy mission sure would be a change of pace.  




I don't know what the "I" tag does. I left it alone.
.. as for the romulan BCHs/CAs..  we'll need to discuss it so that the issue is clear for any future release.


.. and finally, Yes. It was intentional. .. but NW only made modifications to his convoy raid/escort recently, and I haven't seen them in battle yet. I'm still hoping. Would the 'R' field prevent that?

-- Luc

jdmckinney

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #68 on: April 14, 2003, 04:24:55 pm »
I think the "R" would prevent them from showing up, but I couldn't prove it.

I suppose you could try a version that has the "R" tag removed for those ships, but it would be hit or miss to see if it pulled them in, unless you restricted ALL other normal freighters for the target race, giving it no choice but to grab the tugs.

FireSoul

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #69 on: April 14, 2003, 06:25:11 pm »
I believed the 'R' tag would prevent them from showing up in shipyard, but still allows them to be created in missions.

Corbomite

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #70 on: April 14, 2003, 07:34:17 pm »
Quote:

I believed the 'R' tag would prevent them from showing up in shipyard, but still allows them to be created in missions.  




I have never seen an R ship show up at all in a campaign, for players or AI.

FireSoul

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #71 on: April 14, 2003, 09:15:56 pm »
Well.. the cargo-carrying tugs shouldn't be seen on a normal battlefield anyways..
.. They've been set to "R" with purpose, and as freighters in the hope they'd be used in convoy missions..
 

Corbomite

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #72 on: April 14, 2003, 09:25:03 pm »
Then you probably want to set them as SPECIAL so the AI will get them. If they are set like that and as Freighters that should do it.

FireSoul

  • Guest
Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #73 on: April 14, 2003, 09:43:01 pm »
Quote:

Then you probably want to set them as SPECIAL so the AI will get them. If they are set like that and as Freighters that should do it.  




But these ARE freighters.. Tugs with cargo pods.
.. if we set them as SPECIAL, they can't be picked by random for various scripts.

-- Luc

Corbomite

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #74 on: April 14, 2003, 10:11:40 pm »
Ok, but if you class them as "R" they won't be picked at all.

FireSoul

  • Guest
Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #75 on: April 14, 2003, 10:19:32 pm »
But if I left them in as available Freighters,there'd be dangerous cheap ships available in shipyards. (FREIGHTER is what. ... 0.5 to 1? Amongst the cheapest ships to buy with prestige.)

If I put them in as SPECIAL, they'd be even more crippled as far as selections go. I need to experiment with scripting to see if I can make the 'R' ships appear.

-- Luc

Corbomite

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #76 on: April 14, 2003, 10:26:24 pm »
I thought the SPECIAL tag was for scripting purposes so that ships that couldn't be bought could be put into specific scripts. Besides, Q-Ships are cheap and dangerous and they can be bought. On most servers if I am started in the stock frigate, I trade it in for an FQL anyway.

FireSoul

  • Guest
Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #77 on: April 14, 2003, 10:29:05 pm »
Well..I have plans for the freighters.
There are MANY of them, and  I want to be able to pick from them (from the scripts) for a special convoy mission or 2.. once in a while.

Rod O'neal

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Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #78 on: April 14, 2003, 11:32:06 pm »
I think Corbo is right as far as if you make them R (restricted) they won't show up randomly for either
the player or the AI. Now to confuse things worse than they allready are, I *believe* if you make them L
(limited) then the AI gets them, but the player can't. Who knows, hopefully one of us is right LOL.  

FireSoul

  • Guest
Re: OP+ shiplist 2.0 (20030413 release) is now live.
« Reply #79 on: April 14, 2003, 11:41:03 pm »
But I don't want them to show up in random missions either. :P~   (They would suck..)
.. hm..