Topic: To the makers of SFC3  (Read 2742 times)

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Teeth_03

  • Guest
To the makers of SFC3
« on: April 09, 2003, 07:19:09 pm »
This is just my opinion.I don't care if you don't agree with me.But I'm going to say this anyway and I mean this in the nicest way possible.It is my OPINION that there should not have been any non-playable races in SFC3.I mean the Species 8472,Cardassians,Pirates etc. should have already been playable.Many people are tring to make these races playable by replacing them with a playable race and making that race non-playable.ex.(chris Jones DW mod).So if you make a new patch, at least make the cardassians playable.Think about it. The whole DS9 series had somthing to do with them.They were a big race.Besides, wouldn't it be cool if it was Federation fleet vs.Cardassian Fleet vs. Borg Cube.Wolf 360(something like that).So I hope you deeply consider makeing those races playable.  

ChamadaIV

  • Guest
Re: To the makers of SFC3
« Reply #1 on: April 09, 2003, 09:59:41 pm »
Quote:

This is just my opinion.I don't care if you don't agree with me.But I'm going to say this anyway and I mean this in the nicest way possible.It is my OPINION that there should not have been any non-playable races in SFC3.I mean the Species 8472,Cardassians,Pirates etc. should have already been playable.Many people are tring to make these races playable by replacing them with a playable race and making that race non-playable.ex.(chris Jones DW mod).So if you make a new patch, at least make the cardassians playable.Think about it. The whole DS9 series had somthing to do with them.They were a big race.Besides, wouldn't it be cool if it was Federation fleet vs.Cardassian Fleet vs. Borg Cube.Wolf 360(something like that).So I hope you deeply consider makeing those races playable.    




You can't really blame Taldren for releasing SFC3 the way it was or is. That solely falls on the shoulders of Activision. Had they waited just a couple more months, SFC3 probably would've been much more complete than it is today, even more than what the beta patch did. They could've probably have thrown in bonus skirmish missions from TNG like the battle at Wolf 359, the DS9 final showdown at Cardassia Prime, or even the Enterprise-E's dual with Shizon's Scimitar.

Methinks the foolish marketing department at Paramount ulitmately put the pressure on Activision to have the game released prior to the opening of Star Trek: Nemesis as sort of a marketing blitz strategy. The end result? The movie tanked and SFC3 nearly went down with it as well. The reason? Everyone knows its because of Lord of the Rings: TTT. A no brainer if ever there was one. Still, the game itself hold some ground...barely, imho.    

Tremok

  • Guest
Re: To the makers of SFC3
« Reply #2 on: April 09, 2003, 10:09:55 pm »
...Enterprise-E's dual with Shizon's Scimitar.

 That wasn't much of a "dual" if you asked me...

I think EE getting brutally slaughtered would be more appropriate.  
 

Pestalence

  • Guest
Re: To the makers of SFC3
« Reply #3 on: April 09, 2003, 11:29:35 pm »
Quote:


You can't really blame Taldren for releasing SFC3 the way it was or is. That solely falls on the shoulders of Activision. Had they waited just a couple more months, SFC3 probably would've been much more complete than it is today, even more than what the beta patch did. They could've probably have thrown in bonus skirmish missions from TNG like the battle at Wolf 359, the DS9 final showdown at Cardassia Prime, or even the Enterprise-E's dual with Shizon's Scimitar.    




WOLF 359 was included as a skirmish mission in the Beta Patch.... Nerdlat (read this name backwards) released 3 more scripts for Dynaverse play after Beta patch release.... Intruder Alert (Mul_Monster.scr), Surprise Reversed (Mul_SurpriseR.scr), and Casino (Mul_Casino.scr)...

for those who do not know how to patch the game properly...

make sure you have Direct X 9.0a for playing multiplayer games with SFC 3.. otherwise for single player Direct X 8.1 will do nicely...

Completely remove SFC 3 off your system by using add/remove programs in control panel, then deleting the SFC 3 folder....

reinstall SFC 3

add nemesis add on pack

patch with beta patch only (direct X 9 patch fix is included in beta patch, re applying the SFC 3 Direct X 9 fix will cause game to error)

install Nerdlat's missions released after Beta Patch installation before launching game for first time....

set screen resolutions and make sure your drivers work correctly for SFC 3 for video and sound...

now launch and play game and or mod game from this point then play....

 

ChamadaIV

  • Guest
Re: To the makers of SFC3
« Reply #4 on: April 10, 2003, 12:11:23 am »
Quote:

Quote:


You can't really blame Taldren for releasing SFC3 the way it was or is. That solely falls on the shoulders of Activision. Had they waited just a couple more months, SFC3 probably would've been much more complete than it is today, even more than what the beta patch did. They could've probably have thrown in bonus skirmish missions from TNG like the battle at Wolf 359, the DS9 final showdown at Cardassia Prime, or even the Enterprise-E's dual with Shizon's Scimitar.    




WOLF 359 was included as a skirmish mission in the Beta Patch....




I'm busted! Ye got me mac, ye got me real good. Ok, how about the Klingon seige on DS9? Only this time, the idea would be for the player as a Klingon captain to try and capture the station before the Fed reinforcements arrive.    

MarianoDT

  • Guest
Re: To the makers of SFC3
« Reply #5 on: April 10, 2003, 03:11:31 pm »
Quote:

This is just my opinion.I don't care if you don't agree with me.But I'm going to say this anyway and I mean this in the nicest way possible.It is my OPINION that there should not have been any non-playable races in SFC3.I mean the Species 8472,Cardassians,Pirates etc. should have already been playable.Many people are tring to make these races playable by replacing them with a playable race and making that race non-playable.ex.(chris Jones DW mod).So if you make a new patch, at least make the cardassians playable.Think about it. The whole DS9 series had somthing to do with them.They were a big race.Besides, wouldn't it be cool if it was Federation fleet vs.Cardassian Fleet vs. Borg Cube.Wolf 360(something like that).So I hope you deeply consider makeing those races playable.    




I hope Activision/Taldren are waiting a few months to release a new add-on. So they keep the game alive....

 

Teeth_03

  • Guest
Re: To the makers of SFC3
« Reply #6 on: April 10, 2003, 05:14:24 pm »
are you forgetting about the romulan reinforements(valdores I think)  

EE

  • Guest
Re: To the makers of SFC3
« Reply #7 on: April 13, 2003, 05:31:00 am »
Quote:

...Enterprise-E's dual with Shizon's Scimitar.

 That wasn't much of a "dual" if you asked me...

I think EE getting brutally slaughtered would be more appropriate.  
 




I am going to hunt you down and eat your mother.

Teeth_03

  • Guest
To the makers of SFC3
« Reply #8 on: April 09, 2003, 07:19:09 pm »
This is just my opinion.I don't care if you don't agree with me.But I'm going to say this anyway and I mean this in the nicest way possible.It is my OPINION that there should not have been any non-playable races in SFC3.I mean the Species 8472,Cardassians,Pirates etc. should have already been playable.Many people are tring to make these races playable by replacing them with a playable race and making that race non-playable.ex.(chris Jones DW mod).So if you make a new patch, at least make the cardassians playable.Think about it. The whole DS9 series had somthing to do with them.They were a big race.Besides, wouldn't it be cool if it was Federation fleet vs.Cardassian Fleet vs. Borg Cube.Wolf 360(something like that).So I hope you deeply consider makeing those races playable.  

ChamadaIV

  • Guest
Re: To the makers of SFC3
« Reply #9 on: April 09, 2003, 09:59:41 pm »
Quote:

This is just my opinion.I don't care if you don't agree with me.But I'm going to say this anyway and I mean this in the nicest way possible.It is my OPINION that there should not have been any non-playable races in SFC3.I mean the Species 8472,Cardassians,Pirates etc. should have already been playable.Many people are tring to make these races playable by replacing them with a playable race and making that race non-playable.ex.(chris Jones DW mod).So if you make a new patch, at least make the cardassians playable.Think about it. The whole DS9 series had somthing to do with them.They were a big race.Besides, wouldn't it be cool if it was Federation fleet vs.Cardassian Fleet vs. Borg Cube.Wolf 360(something like that).So I hope you deeply consider makeing those races playable.    




You can't really blame Taldren for releasing SFC3 the way it was or is. That solely falls on the shoulders of Activision. Had they waited just a couple more months, SFC3 probably would've been much more complete than it is today, even more than what the beta patch did. They could've probably have thrown in bonus skirmish missions from TNG like the battle at Wolf 359, the DS9 final showdown at Cardassia Prime, or even the Enterprise-E's dual with Shizon's Scimitar.

Methinks the foolish marketing department at Paramount ulitmately put the pressure on Activision to have the game released prior to the opening of Star Trek: Nemesis as sort of a marketing blitz strategy. The end result? The movie tanked and SFC3 nearly went down with it as well. The reason? Everyone knows its because of Lord of the Rings: TTT. A no brainer if ever there was one. Still, the game itself hold some ground...barely, imho.    

Tremok

  • Guest
Re: To the makers of SFC3
« Reply #10 on: April 09, 2003, 10:09:55 pm »
...Enterprise-E's dual with Shizon's Scimitar.

 That wasn't much of a "dual" if you asked me...

I think EE getting brutally slaughtered would be more appropriate.  
 

Pestalence

  • Guest
Re: To the makers of SFC3
« Reply #11 on: April 09, 2003, 11:29:35 pm »
Quote:


You can't really blame Taldren for releasing SFC3 the way it was or is. That solely falls on the shoulders of Activision. Had they waited just a couple more months, SFC3 probably would've been much more complete than it is today, even more than what the beta patch did. They could've probably have thrown in bonus skirmish missions from TNG like the battle at Wolf 359, the DS9 final showdown at Cardassia Prime, or even the Enterprise-E's dual with Shizon's Scimitar.    




WOLF 359 was included as a skirmish mission in the Beta Patch.... Nerdlat (read this name backwards) released 3 more scripts for Dynaverse play after Beta patch release.... Intruder Alert (Mul_Monster.scr), Surprise Reversed (Mul_SurpriseR.scr), and Casino (Mul_Casino.scr)...

for those who do not know how to patch the game properly...

make sure you have Direct X 9.0a for playing multiplayer games with SFC 3.. otherwise for single player Direct X 8.1 will do nicely...

Completely remove SFC 3 off your system by using add/remove programs in control panel, then deleting the SFC 3 folder....

reinstall SFC 3

add nemesis add on pack

patch with beta patch only (direct X 9 patch fix is included in beta patch, re applying the SFC 3 Direct X 9 fix will cause game to error)

install Nerdlat's missions released after Beta Patch installation before launching game for first time....

set screen resolutions and make sure your drivers work correctly for SFC 3 for video and sound...

now launch and play game and or mod game from this point then play....

 

ChamadaIV

  • Guest
Re: To the makers of SFC3
« Reply #12 on: April 10, 2003, 12:11:23 am »
Quote:

Quote:


You can't really blame Taldren for releasing SFC3 the way it was or is. That solely falls on the shoulders of Activision. Had they waited just a couple more months, SFC3 probably would've been much more complete than it is today, even more than what the beta patch did. They could've probably have thrown in bonus skirmish missions from TNG like the battle at Wolf 359, the DS9 final showdown at Cardassia Prime, or even the Enterprise-E's dual with Shizon's Scimitar.    




WOLF 359 was included as a skirmish mission in the Beta Patch....




I'm busted! Ye got me mac, ye got me real good. Ok, how about the Klingon seige on DS9? Only this time, the idea would be for the player as a Klingon captain to try and capture the station before the Fed reinforcements arrive.    

MarianoDT

  • Guest
Re: To the makers of SFC3
« Reply #13 on: April 10, 2003, 03:11:31 pm »
Quote:

This is just my opinion.I don't care if you don't agree with me.But I'm going to say this anyway and I mean this in the nicest way possible.It is my OPINION that there should not have been any non-playable races in SFC3.I mean the Species 8472,Cardassians,Pirates etc. should have already been playable.Many people are tring to make these races playable by replacing them with a playable race and making that race non-playable.ex.(chris Jones DW mod).So if you make a new patch, at least make the cardassians playable.Think about it. The whole DS9 series had somthing to do with them.They were a big race.Besides, wouldn't it be cool if it was Federation fleet vs.Cardassian Fleet vs. Borg Cube.Wolf 360(something like that).So I hope you deeply consider makeing those races playable.    




I hope Activision/Taldren are waiting a few months to release a new add-on. So they keep the game alive....

 

Teeth_03

  • Guest
Re: To the makers of SFC3
« Reply #14 on: April 10, 2003, 05:14:24 pm »
are you forgetting about the romulan reinforements(valdores I think)  

EE

  • Guest
Re: To the makers of SFC3
« Reply #15 on: April 13, 2003, 05:31:00 am »
Quote:

...Enterprise-E's dual with Shizon's Scimitar.

 That wasn't much of a "dual" if you asked me...

I think EE getting brutally slaughtered would be more appropriate.  
 




I am going to hunt you down and eat your mother.