Topic: Moddelors Attention Please  (Read 7146 times)

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Cleeve

  • Guest
Re: Moddelors Attention Please
« Reply #60 on: April 02, 2003, 01:49:45 pm »
Damnit Anduril!
Put a smiley on the end of one of those next time!

Throw me a frickin bone!...

Bubba91873

  • Guest
Re: Moddelors Attention Please
« Reply #61 on: April 02, 2003, 02:07:08 pm »
This debate is now heading in the right direction as far as getting opinions of the use of this new tool by everyone.That was the purpose of me posting here and getting everyones insight, especially the model authors themselves.They carry more weight as they are the driving force for everyone else.

This tool isnt anything new that can't be done now as several of you have pointed out.Conversion of 99% of models is possible with 3ds Max and other programs.This tool should be more accurate of the original authors model as far as his or her original vision is concerned of what the model should look like. And alot easier.


Permssion for doing any conversions for release to the public should always be asked first.

This convertor will only make conversion faster and easier and less expensive. What is unbelievable to me is that a convertor such as this hasn't been done before now.Though I'm sure there have been attempts.

I have already worked with several really good model authors in this community in converting many models to Armada 2 by hand and through my great friends in the Armada community and I hope this continues to be the case.
« Last Edit: April 02, 2003, 02:09:14 pm by Bubba91873 »

James Formo

  • Guest
Re: Moddelors R US
« Reply #62 on: April 02, 2003, 05:26:55 pm »
I am not sure why this debate even started. I fully believe that the converter will be released regardless of anyones opinion of it.

chrisofborg

  • Guest
Re: Moddelors R US
« Reply #63 on: April 02, 2003, 05:52:44 pm »
Quote:

I am not sure why this debate even started. I fully believe that the converter will be released regardless of anyones opinion of it.  




About a year ago I had a convertor for Bridge Commander that I was ready to release. People complained, I didn't release it.

James Formo

  • Guest
Re: Moddelors R US
« Reply #64 on: April 02, 2003, 06:16:29 pm »
Quote:

Quote:

I am not sure why this debate even started. I fully believe that the converter will be released regardless of anyones opinion of it.  




About a year ago I had a convertor for Bridge Commander that I was ready to release. People complained, I didn't release it.  




Hey I commend you for that.  I say I am for the converter.  As long as people just include all the original readme and credits.  I don't think it will be a problem with any current members.  Perhaps the converter itself would contain a readme for those new to the games as to being sure evreyone involved in any part of the process be included in credits.  

Lord Schtupp

  • Guest
Re: Moddelors R US
« Reply #65 on: April 02, 2003, 07:48:15 pm »
Quote:

Quote:

I am not sure why this debate even started. I fully believe that the converter will be released regardless of anyones opinion of it.  




About a year ago I had a convertor for Bridge Commander that I was ready to release. People complained, I didn't release it.  




Well fortunately The SFC bunch is a much more forward-thinking and reasonable crowd that welcomes new ideas and software brought about by innovative and thoughtful programmers lol.  


   

chrisofborg

  • Guest
Re: Moddelors R US
« Reply #66 on: April 03, 2003, 03:33:47 am »
lol, hugs and kisses to you all then