Greetings my name is Marin Blazevic and I am from Osijek in Croatia.The reason I am writing to you is that I found some bugs in Starfleet Command 3 V1.01 Beta 2 BUILD(500) U.S.,and I have a few suggestions too.
First I will describe my computer if that will help.I have Intel Celeron Tualatin 1400Mhz(FC-PGA2),
ASUS motherboard TUSL2-C,Manli Geforce 3 Ti500 64MB RAM,DIMM-133 448MB RAM,HDD 20GB 7200 Rpm,Creative labs SB 128,52x LG CD-ROM,Windows 98SE V4.10.2222A. .
Here are the bugs:
1)Shields are somehow weakened and will colapse after several phaser hits(shield X),
I think that shield X in V1.01 is as weak as shield III or IV in V1.00,they are like glass.
2)When you reinforce one side of a shield others are weakened before being fired upon,
best seen on sabre(shields are yellow and when you reinforce one others are red).
3)Borg Cube is made 200 times stronger,it was hard to tackle before but now it is indestructible(almost),
Sovereign should be able to handle it but now it takes up to 4 to handle the Cube and I am not a bad player.
4)Borg Cube is imposible to hit with torpedos(approximately every 15th (maybe) will hit it and the officers are legendary).
5)Borg armor(Cube) is abnormaly reinforced and virtually inpenetrable.
6)Phasers,distruptors,citting beam miss very often.
7)AI unable to repair damaged systems.
8)AI unable to use probes.
9)AI uses H.E.T. too many times and often comes to engine overload.
10)AI unable to preform erratic manuvers.
11)Romulan distruptors made stronger than phasers!!!!!!!!!(seen in WeaponItems.gf)
12)Why are fast firing phasers weaker then standard(also seen in WeaponItems.gf)
13)Legendary officer no longer fire multiplied torpedos from one tube,allways one.
14)Intrepid warp nacelles bent when in warp,not here.
15)Klingon Bird of Prey wings need to be up in green alert and down in red.
16)When cloaked and preforming warp your ship remains the same like it is not in warp(others are prolonged),do not misunderstand me you can go to warp.
17)When fighting against the Borg and you damage them your officer says:"Looks like we got some damage pass their shields".(Borg do not have shields).
18)For example if you are Romulan and have a Federation (AI)ship in your fleet and you give it orders it will respond to you with Romulan voice.
19)Hulls(not armor) are like glass and extremly weak even on Borg Cube,destroyed extra fast.
20)Destroyer class vesels(DD) are marked on the hex map as (CL)and not(DD).
21)AI able to warp after being hit with tachyon pulse(only tested on Borg Cube).
22)Sovereign weaker than warbird,cube and negh`var it should be at least stronger than warbird and negh`var.
23)Tractor beam taking more energy than before and require more time to recharge.
24)When you take over an enemy ship the minute it becomes yours its hull integrity drops to zero.
25)In Wolf359 mode when you are playing on the side of the federation and you destroy the cube it will allways display that you are defeated.
That`s all the bugs I encounterd.Please at least make shields and hull strong like in V1.00.
And now I have some suggestions about the game,
you should know that I watched every Star Trek episode their is and all the films (except Nemesis it is not yet in cinema here)so there is little I do not know about Star Trek.
Here are the suggestions:
1)Shelds are regenerating faster but not fast enough to make a difference in the heat of the battle.
2)In Federation ranks Admirals do not command ships(they have a desk job),so the ranks should be
Ensign,Lutenant,Lutenant Commander,Commander,Captain.
3)Ships are turning too slow and that makes it hard to use aft wepons.
4)Scimitar should be playable in skirmish and multiplayer.
5)When in warp ships do not drop shields in some episodes they fought while in warp and they had shields.
6)You should make hull able to repair (it should take 2 repair parts and great deal of time but at least you can fix it)or to repair in time like shields but slower.
7)Repair parts should replenish after some time(one part in 3 minutes)the crew replicate it.
8)Galaxy ships should be able to preform saucer separation(you can choose which part to control and other is controled by AI,you can give this part orders in fleet command),
this command should be between science systems and tractor systems where is a gap,the saucer should not be able to go to warp and preform H.E.T.,and it should have all the marines while the rear section shoul be slow at impulse and turn slowand have all the shutles and tractor beam.
9)You should make that stronger computer is more precise and will hit more accurately.
10)You should make modifications to Sovereign like in Nemesis and add shuttles like in Nemesis .
11)Federation shields not enough stronger than Romulan and Klingon.
12)Pulse phasers are not good enough they recharge too slow and are pretty weak.
13)Prerhaps there should be phased torpedos(seen in star trek bridge commander) instead of pulse phasers.
You made the best Star Trek game ever(beleve me i played them all),so now take this advices under consideration and make it perfect.Pleeeeeeeease answer me it took me 2 hours to write this and a lot of time to find all this bugs ,and to make all those suggestions ,say anything do not send me that automated respnse you send to everyone and do not be like those jerks in blizzar that never respond.
Thank you for making this game you are the greatest ever.Forgive me about grammar mestakes and spelling thank you.