Topic: Armored Voyager WIP (my first canon)  (Read 1992 times)

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J-O-K-E-R

  • Guest
Armored Voyager WIP (my first canon)
« on: March 29, 2003, 10:14:42 pm »
As promised to Chris Jones for his mod, to replace the re-textured version.

As of now, its sitting at just below 3,000 polys,I don't think there's anything else needed to add.







 

Pataflafla

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #1 on: March 30, 2003, 12:20:11 am »
Looks good. Let's see a paint job on that Intrepid!

Thanks to finding your site again, I also found that Orion dn of yours I downloaded a year ago. Can't believe I lost it. lol
Be real cool if you made some matching cruisers, destroyers, frigates, etc. That's an excellent design and the textures are similar enough to the Taldren Orion models that the look is preserved.........but in a much higher quality model.

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James Formo

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #2 on: March 30, 2003, 12:47:38 am »
Nice mesh.  I second Pataflafla  idea about the pirate ships. I have been trying to design a pirate ship. Trouble is they keep turning into fed ships  I guess I make a bad pirate.

The only stock pirate ship I like is the Pcl.  

 
 
 
« Last Edit: March 30, 2003, 02:02:45 am by James Formo »

Mackie

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #3 on: March 30, 2003, 07:50:20 am »
w00t remember to include 1024x1024 so i cna smash so b0rg cubes wit it    

J-O-K-E-R

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #4 on: March 30, 2003, 08:53:54 am »
So the game really supports 1024x1024 textures?  

Chris Jones

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #5 on: March 30, 2003, 11:49:24 am »
This will be very cool...

Thanks..

Mackie

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #6 on: March 30, 2003, 12:00:11 pm »
dont tell me didnt know it does    

Pataflafla

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #7 on: March 30, 2003, 12:19:35 pm »
Quote:

So the game really supports 1024x1024 textures?  





Yep, check out those FASA retextures I did and Lord Schtupp's new TOS ships for some examples. You should get Schtupp's TOS models anyway. Those things rock!

BTW, most of your download links are pointing thru a non-existent folder in the path. All except your Hendrix (cool name  ). The broken links point through a folder called  mars_station where it should be  msyards. I figured it out and was able to download all those models though. No worries, just a heads up.

Almost forgot......would you mind if I mirror your video tutorials on break models and texturing & illumination on my Resources page? I can't find them up for download anywhere anymore and there have been a bunch of people asking for good tutorials recently.

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J-O-K-E-R

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #8 on: March 30, 2003, 12:31:42 pm »
Quote:

Quote:

So the game really supports 1024x1024 textures?  





Yep, check out those FASA retextures I did and Lord Schtupp's new TOS ships for some examples. You should get Schtupp's TOS models anyway. Those things rock!

BTW, most of your download links are pointing thru a non-existent folder in the path. All except your Hendrix (cool name  ). The broken links point through a folder called  mars_station where it should be  msyards. I figured it out and was able to download all those models though. No worries, just a heads up.

Almost forgot......would you mind if I mirror your video tutorials on break models and texturing & illumination on my Resources page? I can't find them up for download anywhere anymore and there have been a bunch of people asking for good tutorials recently.

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Thanks for the heads up , I'm currently looking for a new home for my site , but I'll fix those as soon as I can.

As for the video tutorials , yes, most definatly, please email me the links if you would, I don't have them any more either & would like to have them when I get "Video Tutorials " back online    

James Formo

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #9 on: March 30, 2003, 04:00:44 pm »
Quote:

Quote:

So the game really supports 1024x1024 textures?  





Yep, check out those FASA retextures I did and Lord Schtupp's new TOS ships for some examples. You should get Schtupp's TOS models anyway. Those things rock!

BTW, most of your download links are pointing thru a non-existent folder in the path. All except your Hendrix (cool name  ). The broken links point through a folder called  mars_station where it should be  msyards. I figured it out and was able to download all those models though. No worries, just a heads up.

Almost forgot......would you mind if I mirror your video tutorials on break models and texturing & illumination on my Resources page? I can't find them up for download anywhere anymore and there have been a bunch of people asking for good tutorials recently.

_________________________

   





where are the tutes?  I clicked on tutorial and none came up

CptSavage

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #10 on: March 30, 2003, 04:12:20 pm »
It's nice, but what happened to "Non-canon ships for a non-canon world."   It still rules.  

James Formo

  • Guest
Re: Armored Voyager WIP (my first canon)
« Reply #11 on: March 30, 2003, 09:50:52 pm »
Hey Joker-technically this is your second canon model if you count your truck