Erm ok I agree, now give me a cloaking device and ill be happy!
The think is Ive started seeing so many Rom players doing apparantly SO well, it does make me wonder.
YES I HAVE IT...
A great idea, one to satisfty everyone, and those who arnt satisified can not reply cause I love this idea!!! Ok here it is, the solution to the problem, the balancing act, the "end game", I have it.
We all agree that cloaking in takes far too long right? I mean 4 seconds you cant so anything, thats stupid, nothing like Star Trek either. Whats the point in cloaking if when you decloak your a dead easy targert for 4 seconds, right? I say make the delay between fully activating weapons and shields and decloaking be half a second, thats right HALF A SECOND.
Not only is this cannon but its pretty damn good for the cloakers to get the first strike in pretty much unmolested, RIGHT? Well that is the point of the cloak after all, dont cry at me because you disagree, read on instead.
Furthermore, and this I dont expect to be done but, I think probe detection should be reduced further, but when it works it works well, as the cloaker should be decloaked for at least 4-6 seconds, somewhere around that area. Also anticloak scan should never give off target locks (does it ever?), but instead should give out a warning, cloaked ship astern, and what not. This would mean that they would have an idea of where to fire the probes, but still nothing to fire at really unless they are lucky (seriously 1 in 4 chance here folks, thats direct probe hit, get your maths right PLEASE).
Ok sound good so far Romulan players? Everyone else want to rip my head of?
This is the real killer, what will make the game just perfect for everyone, its so just amazing I dont know if I can say it.
Ok I can say it now, recloaking after the first decloak should take 8 seconds. Thats right, 8 whole seconds, in which your shields will be down you cant fire your weapons, however to compensate somewhat chance to hit should be reduced progressively through transition. This isnt cannon per say, but it is in the sense that in Star Trek how many ships did you find cloaking and decloaking constaly? None, why? Well because they would get there asses blown off thats why! Its just so perfect, once you decloak you better do a great hit and run as your going toe to toe with whoever your fighting against unless you can run for cover.
Here is another thing that will make it even more interesting, you can use the new increased asteroid and other entitie quantities to hide behind, a nebula would be perfect here. You hit, run, then find somewhere safe to recloak, otherwise you gota fight it out. To be honest, Feds, Roms and Klinks are hardly that much of a miss match anymore, sure the feds have the edge but really before the patch there were Rom players who could go toe to toe with a Fed and still beet them without using the cloak.
This will make the game extreamly far better balanced, gone will be the days of the annoying, 8 to 10 second window of opportunity to fire before they are gone, wait did I say 8 to 10 seconds? Well you know what I mean, I just think this will work better, hope my contradiction dosnt stop you from agreeing with me. I honestly beleive this will be sweet as hell, but I could be alone, lets find out.