Okay guys, the Folly and the Hope are up.
I used install creators to extract the ships to their own subdirectory under your Downloads folder so you can rename the .MOD files to something like fca.mod etc before you put them into your game.
Also, if you do go to install the ship, someone looking to port is going to get a big nasty blurb not to port the ship to Bridge Commander. At all. Poked around Gamefront and have found 30 ships from 4 or 5 different people all ported over without letting me know. It's not terribly difficult to say,"Hey.. I'm porting your ship to Bridge Commander, and here are some screenies." Then, I can go, "Oooo, ahhh.. thnaks! Looks good!" Or "Hey, why do you have it flying upside down?"
But 30 ships ported without credit (including the one
named after my wife) is too much. Obviously, the Bridge Commander porters don't really respect the work we do here, it's just raw material. And stripping credit is
*NOT* cool. Not just my name, but a good number others. So, no ports to Bridge Commander for this ship. No ports for the textures (other than WZ45's included textures, those are his to determine what he does with them) for this ship. If it is to get ported, I'll do it. I've basically got that done already. I just don't know how to test it ingame. I know how to create the BCMod install, the ship is in a NIF, and the textures are ported. Opens fine in the viewer I have, just don't have an install of BC to try it in. If there's a demo of BC floating around somewhere, I'll try it and download Brex->Mackie at the same time.
Any rate, SFC 1, SFC 2, and SFC 3 installers are in my Box share in a buried Trek folder I am helpfully sharing here:
https://app.box.com/s/h7e8fqe0r8ftfosdg0w914a5jn7n4vgxI also have some of my other Trek work that was in SFC3: Generations at War in that folder. So you might see some other ships that were ported over to BC in that folder. I didn't do that porting either.
[rant] Can you tell that porting and then claiming all credit for all the work annoys the crap out of me? I've ported lots and lots of work with others and the credits will always indicate the original author first, and a line stating I converted the ship to SFC (or their name/atheorhaven if I have to do texture work). I would have thought that the same held true for BC. But I guess that unless your name is P81/Rick Knox, they don't seem to know how to share credit. [/rant] Sorry, forgot to say "get off my lawn".
Anyways...
Okay, work continues on the new B5 mesh, scaled and HP'ed to the proper size, all the textures are applied and I just have to track down one texture reference to get rid of a white area. Then it should be about ready mesh wise. I'm going to further modify the textures to get it to approach how it looks more in the show. Because that was part of it in the first place.. to give us a station ingame that looked more like the show. When I'm finished, should have two.. this new mesh, and also the original one with better textures on it. Good for low and higher poly games.
And now that the Folly and Hope are out the door, I'll be doing some more work on the TOS Jupiter station (remembered I already had a hanger available, derp), and I'm starting to play with a Blue Midget for Red Dwarf. And the Centuri Station from Space 1999 is about ready. I've decided I'm going to create a few test beds for SFC.. a Who, Trek, RD, B5, and 1999 install of the Demo. That'll give me a quick way to try out the new stuff ingame and make sure that it works. And haven't forgotten about Mudd's stuff either. Finally toying around with the idea of sprucing up an old Lord Vader mesh I have (if there's interest) for his Daedelus class. Think I still have it at any rate. Vader and I were buds way back in the day, along with Pataflafla and Sandman, and we all were learning together. So, trying to get some texture on his mesh that are as close to photorealistic as possible is the goal for that. We'll see if I still have the original mesh (I should) and will go for it if I do. I used it as the basis for my Cletus, so I should have it floating around.