To convert an SFC 2 model into an SFC 1, using M6 V2, do the following:
(1) Load The SFC 2 model.
(2) Select all Polys and Copy.
(3) Load any appropriate sized SFC 1 model.
(4) Select all Polys, then deselect one. (This is important!!).
(5) Delete all Polys. (The lone unselected Poly will remain).
(6) Paste in previous copied SFC 2 model (it is now an SFC 1 model, retaining all hardpoints. Textures will be for deleted SFC 1 host model though).
(7) Move pasted in model into position using the CTRL Vertex highlighter function to align.
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Delete the last remaining Poly of the host SFC 1 model.
(10) Select all Polys and click "Normalise" (synchronises the light & shadow direction). Select all Polys and click "Normalise Vertices" (locks all vertices).
(11) Save under new model name.
(12) Re-label SFC 2 model textures to match filenames of deleted host SFC 1 model to correct textures.
To convert an SFC 1 model to SFC 2 is a similar procedure except the host model will need to be an SFC 2 model.
It will also load SFC 3 models, conversion between models, from all versions of SFC, are possible.