Kzinti Warp 6 capable starship design ethos:
All starships now tri-nacelle design.
As a legacy of Warp 5 starships & Kzinti paranoia about having Warp cores in the main hull, MAM reactors are still carried on each nacelle, which are longer than Warp 5 nacelles. This makes for easy mass production, repair and servicing of starships. In the event of an immanent MAM reactor disaster, the offending nacelle can be jettisoned, still leaving the vessel with Warp propulsion. Synchronising the Warp nacelles with each other to attain the best velocities, in the Warp 6 range, now depends on a dedicated computer core in main engineering, rather than skilled engineers.
Disrupter turrets carry their own Fusion APR reactor. This allows turrets to be added to or removed from, a vessel or station, without the hassle of plumbing into the main power grid. This also allows for warships to carry more disrupters.
Kzinti top military analysts had concluded that they lost all the past wars (that they started) with the Klingons, Lyrans, Federation, Andorians, Tellarites, Vulcans, Terrans, etc. was down to not launching enough drone missiles (and not poor tactics coupled with inferiors ships commanded by poor leaders). Therefore Kzinti Warp 6 warships carry more missile launchers than their previous Warp 5 counterparts, allowing for bigger salvoes.