Taldrenites > General Starfleet Command Forum
SFC Launcher (a dynaverse and gamespy's online services replacement)
d4v1ks:
--- Quote from: TarMinyatur on November 25, 2016, 02:36:38 pm ---Shouldn't that be...
2BB505: 1op // Are we using a custom server? (Yes 3C, No 18)?
--- End quote ---
Hey there!
Yes, you are right Tar. :coolsmiley:
But the value 3C is correct.
Was writting out of my memory... ;)
Not in home. But maybe Sunday i will have some time
d4v1ks:
Just look the old motd system working full power 8)
d4v1ks:
It totally blows me away how easy was this gamespy issue to fix.
You would too, if you could see it.
In the end, both the client and server just "needed a friend" that would understand them, in this small conversation... :'(
And noone was there, for them, in all these years... ;)
d4v1ks:
Today, in the afteernoon, i was able to go a step further.
i discovered how all the encryption works in the sfc - gamespy comunications. 8)
In the next version of the sfc launcher, no hexedit will be required on the sfcop 2563 version, for it to work.
The password authentication will not be ignored, but handled correctly.
It will be 100% compatible with the gamespy protocol. :police:
Nemesis:
:notworthy: :drinkinsong: :rockinband: :rockinband: :tonybanks: :notworthy: :thumbsup: :thumbsup:
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