Having trouble getting indexed, sfc-paletted, 8-bit horizontal UI images into the game. The Q3_Editor turns the dark areas bright when it imports them. I've tried inverting the source colors but that doesn't work. Any help is appreciated.
How you doing that?
The images should have no color at all.
Are you you using the SFC palette that comes with the q3_Editor download?
Did you followed the tutorial there?
Maybe it is not so straightfoward... i will see if i make a small tutorial for that and put it on youtube.