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Starfleet Command Orion Pirates 2500-2563 HD (Unofficial Patch)

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Corbomite:

--- Quote from: d4v1ks on February 04, 2016, 04:28:29 pm --- But i recommend also overwriting the "aaStrings.txt" and "tooltips.txt" files.

--- End quote ---

OK, but why? What did you mod in there? I feel like an idiot for asking Tar to do that .exe mod now. I got the impression the HD thing wasn't related to the .exe, just spritesq3.

d4v1ks:
The HD required like... changing 20 offsets in the EXE. And the sprites.q3 needed some work.
Was Tar that made the "aaStrings.txt" and "Tooltips.txt" files and produced the v2561 exe to be customizable with SFC Editor.
He also fixed some things on the "sprites.q3".
Then i changed it in a way to enable HD to work.
And if he says it is better to overwrite them, i trust on him. I also don't know everything.
We don't need to get burnout trying to understand everything.  We have to trust each others.

Corbomite:
Oh, ok I know what's in them now. I thought you had done some additional work in there.

Were you able to fix the Mirak H&R pause button in OP too?

Corbomite:

--- Quote from: d4v1ks on February 04, 2016, 04:45:49 pm ---We don't need to get burnout trying to understand everything.  We have to trust each others.

--- End quote ---

It's not a matter of trust. We trust your intentions and your work, but if you want us to look for bugs and anomalies we need to know what to look for. You have about 0% play testing on this stuff.

d4v1ks:
Dammit, tested the mirak interface now, and it doesnt work at any resolution in the packs!  :o
Have no ideia what went wrong. Have to see what happened.  :buck2:

The others seem to work fine!

Anyway, i really appreciate your wish to help Carbonite. It really needs some play testing.
It seems that Orion Pirates is a bit different of SFC CE as it lacks some resolutions layouts. So some of them must be shared.
I've to debug it a bit more to notice if there are some little things i missed.

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