Taldrenites > General Starfleet Command Forum
SFC2CE HD Patch
JanB:
Did this require deep coding of the engine or is there a chance HD can be forced in SFC3 too?
d4v1ks:
It is pretty straightforward.
It is likely that it can be applied to SFC3 too, as it is based in the same assets' structure that previous SFC versions are.
Tumulorum Fossor:
How about some OP love? :)
d4v1ks:
--- Quote from: Tumulorum Fossor on February 03, 2016, 10:51:16 pm ---How about some OP love? :)
--- End quote ---
I got you covered 8)
TarMinyatur:
SFBMode is activated by placing SFBMode=1 in your sfc.ini file under the UI section. SFBMode is off if it is not present or if SFBMode=0.
Here is a mirror for the 2.670 --> 2.679 Patch ftp://www.dynaverse.net/Uploads/SFC2CE%202679%20Patch.zip
Thanks.
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