Topic: Tarfleet Command v0.1  (Read 1798 times)

0 Members and 1 Guest are viewing this topic.

Offline TarMinyatur

  • Lt.
  • *
  • Posts: 938
  • Gender: Male
Tarfleet Command v0.1
« on: June 11, 2014, 12:24:47 pm »
Hi. I've been learning C++ and have been working on this SFC clone. It's very basic and reminiscent of text-based games from 1982. The source code is included for Visual Studio 2013, should anyone want to continue this thing. It won't compile for Linux or Mac because I've used "conio.h" for non-blocking user input.

Unlike SFC, weapon damage and accuracy are customizable via tab-delimited text files! So far I've only written code for Photons (charging, switching between weapon modes, targeting, firing, accuracy, and damage dealt.

Anyway, I'm taking a long break from computers. Perhaps I'll return in 2015. I'm off to the Misty Mountains of the Andes.

Thanks.

You can download it from my Skydrive at http://1drv.ms/1pHBDU2