Also, speed 31 in SFC is supposed to be around warp 3 Corbo, or Tanimal can probably give you the speciics.
speeds in
SFC are left vague, probably intentionally. Since the ranges stated are in the "1" unit = 10,000 km format (e.g. The OP manual, pg.
we should assume SFC is sublight combat. In
SFB, yes, speeds are FTL; speed 1 is
c, so WF 2 would be speed 8 (2^3), warp 3 would be speed 27 (3^3), and the top game speed was 32 (WF3.17) because of the "impulse movement chart" that game uses. (As I always like to point out, plasmas in SFB travel at speed 32, not 36 like in EAW & OP...) "Later," post-Commander's edition (late 80s), a race was introduced that used "hyperdrones" that moved at speed 64; this topic was wildly debated, argued and playtested in the SFB community, after attempts to write rules that covered trans-32 movements like 48 led to many problems. (The "hyperdrones" are used by a "simulator" race that individual playgroups can decide to use/ignore.)
Personally, I like the combat = sublight/ escape = warp premise in SFC, since it reflects
most combat seen on screen post-1980 (Yes, yes, I know, there are contradictions that can be cited.) As I quoted from the SFB manual, the workaround to use a map scale that included planets while keeping turns to a minute were just gobbledeegook to me.