Well for now, I can give you a few links to browse over. The Release Notes are only changes in game play, or changes in 'end user experience'. They do not include a detailed of work the conversion, recreating missing source, changes for new OS compatibility, a few old bugs, and lots of new ones, and not to forget, an updated mission API, which as also incomplete when I started, and all the same stuff for the serverkit, which has also been redone.
Fast forwarding a program language by 10-15 years is no minor task, it was never meant to run on these new OS, hardware, or programming language. So bringing it forward introduced a ton of design challenges more than 'end user challenges', such as how a weapon works. Porting the code to the new language
was thought to be
impossible, that alone took me circa 8 months. For a long time I didn't know if this would ever get off the ground.
Right now I want to finish the RC. We just found another bug.. I have to fix. Afterwards perhaps I'll make a dev blog.
SFC CE forum
http://www.dynaverse.net/forum/index.php/board,3303.0.htmlSFC 2 CE Release Notes
http://www.dynaverse.net/forum/index.php/topic,163393102.0.htmlSFC 2 Beta Forum, where many topics are on past work done
http://www.dynaverse.net/forum/index.php/board,3304.0.html