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Thanks guys. I have started to work up some Spec files for them with restricted weapons arcs to encourage broadside engagement. I am not sure what the best way to release them would be. Should it be just model and textures (which would be easiest for me), or do I need to go into the UI, spec files , etc. etc. for SFCIII?
Well Kreeargh, that makes it easy. Once I get over this Isaac inconvenience, I can work on some releases. I assume SFC: CE uses the same hard points as SFC and OP? (remember, primary and heavy points were swapped for SFC3)I don't have the capability to do lods or true break models in Milkshape.
There seams to be plenty of programers in the SFC community; I wonder why no one ever bothered to fix that?