Topic: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT  (Read 32480 times)

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Offline Klingon Fanatic

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #40 on: August 23, 2012, 04:08:40 pm »
Come on kids....the DV is up .. tho unfortunately could not draft (at the moment)

As for the ancient EAW scripts....MORE!!!

ED mish would be Uber...perhaps some work could be done to downgrade the wonderful new scripts for OP down to EAW

IIRC the SFC: OP scripts  are different than the SFC1 and SFC2 scripts so they have to be specific to EAW.

I want the SFC1 Repair Roundevous and the CUSTOM SFC1 monster mission: The Quantum Factor put in SFC2 or OP...
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Offline Klingon Fanatic

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #41 on: August 23, 2012, 04:24:30 pm »
SFC: EAW Custom  mission: Yesterday's Enterprise can be downloaded here:

http://archive.kontek.net/sfc.strategyplanet.gamespy.com/reviews/yesterdays_enterprise_mike_fleisch.shtml

Unfortunately the game does not execute when you use this mission. This may be the SFC1 version?

Also, looking in the Scripts folder of SFC: EAW CE it looks like some of the big random ED missions are already included...
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Offline Travinator98

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #42 on: August 23, 2012, 04:43:04 pm »
Installed the beta on a WinXP OS and upon double clicking, I get "Not a valid Win32 app."  Is this a 64 bit only app?

Offline Strat

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #43 on: August 23, 2012, 04:47:14 pm »
Check here for the latest news on the beta:
http://www.dynaverse.net/forum/index.php/board,3304.0.html

As for the missions;
Actually, NONE of the original missions work on the beta, for technical reasons. The only reason we have what we have now is because I found the orignal source code for them, and update and re-released them. Unfortunately, the only missions the had the source code made available, that I could find, were the ED and NW missions for the dynaverse. These missions are in the beta.

I have not been able to find the source for YE.

Offline Klingon Fanatic

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #44 on: August 23, 2012, 05:13:56 pm »
Strat,

Arcturus "Centauri" Vaughn has offered to let somebody host his missions and host the source codes for his missions. He is listed as a member here....

Thanks for the update on the missions. That will save us all time d/l missions that won't work.
« Last Edit: August 23, 2012, 08:53:05 pm by Klingon Fanatic »
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Offline RazalYllib

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #45 on: August 28, 2012, 06:32:59 am »
Just a note to all "true" Captains here => The DV Drafing in SFC-CE is functional.

There is a need for multiple players to rattle the cage and see if anything odd show up with multiple draftee's.

IIRC there was some issue with multiple drafts in a single hex that was fixed at some point, though that might be OP code.

The passage of time has eroded my recollection of specifics.
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Offline FPF-Tobin Dax

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #46 on: August 28, 2012, 04:46:28 pm »
Many "true" captains are running XP and can't participate until the code is updated to allow us.
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Offline RazalYllib

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #47 on: August 28, 2012, 05:27:10 pm »
Point Taken Tobin...i forgot peeps here still running it
Comes a time when the blind man takes your hand
Says "don't you see?"
Gotta make it somehow
On the dreams you still believe
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Offline KBFLordKrueg

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #48 on: August 28, 2012, 05:51:41 pm »
Many "true" captains are running XP and can't participate until the code is updated to allow us.

So...if you have XP or XP64 we're unable to even try the BETA of this?
Somehow I missed that tidbit before if that's the case.
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Offline FPF-Tobin Dax

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #49 on: August 28, 2012, 06:30:01 pm »
Early bug report. XP players were getting a win32 problem message.  :'(
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Offline RazalYllib

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #50 on: August 28, 2012, 08:01:10 pm »
Ya Win7 for the moment.

But that is subject to change/improvement.

I am just glad to be flying again on a DV.

Comes a time when the blind man takes your hand
Says "don't you see?"
Gotta make it somehow
On the dreams you still believe
Don't give it up
You got an empty cup
Only love can fill
Only love can fill

Offline Klingon Fanatic

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #51 on: September 05, 2012, 08:47:12 pm »
Youtube video for the actual SFC1 Repair Roundevous skirmish mission:

http://www.dynaverse.net/forum/index.php/topic,163364266.0.html

I wonder if Rod  is still around doing any scripting?

IIRC, Nuclear Wessles scripted a generoc Repair Roundevous mission that allowed SFC: OP players to play it as other races trying to save their CA against the bad guys...
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Offline KBF-Crim

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #52 on: September 07, 2012, 05:31:36 am »
Its still fluffs fault.... ;D

Offline KBF-Nail

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #53 on: September 08, 2012, 12:52:03 am »
Awesome! Cant wait for the XP fix or whatever. I have a whole Stack of T-Bombs ready for friend and Foe alike!  :flame:

Offline Roychipoqua_Mace

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #54 on: September 10, 2012, 02:00:16 pm »
Awesome news!

Offline Strat

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #55 on: September 13, 2012, 04:13:24 pm »
The dyna has been working since the SFC 2:Ce was released, and Win XP works now as well:

See:
http://www.dynaverse.net/forum/index.php/board,3304.0.html

Offline Strat

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #56 on: September 13, 2012, 05:27:50 pm »
There were several Devs who started the conversion over a long period. Some of them are not here anymore.

Namely, (some should sound familiar if you know them):
Bonk
FireSoul
NuclearWessels
Marstone
[UFP]-Exeter
and me.

I would say they all played a valuable role in this release and in participating in some way with fixing the Windows Vista/7/8 Dynaverse, not to mention other things as well.
Edit: That in no way is a complete list. It only the ones I personally could find with the given records going back a few years.

Offline Strat

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #57 on: September 13, 2012, 06:09:03 pm »
As I have said, it was a team effort. No one I am aware of has taken sole accreditation.

However I will say, one of the devs had helped on that one task was Bonk. And that doesn't include the other devs and testers who contributed to it. Hopefully, that satisfies your concern on the matter of credit. You may like to see all the other advances the team has made as well. Never the less, I stand by my word: It was a team effort of many devs, testers, and the resources of the Dynaverse Association. I do not feel it necessary to make a list of what each person has done over the years, which by the way is quite vast and undocumented....

It is my hope that you will enjoy that we now have a beta working on Vista/7/8 as the result of a dedicated group of people and their hard work over a period of time. Personally, I have only been on the project for about a year, and I value greatly the work done by those before me. It is not often a 10 year old game can be given this type of attention and awesome support.



Offline Strat

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #58 on: September 14, 2012, 08:34:54 am »
Bonk is no longer here, but contributed a lot when he was active. AFAIK, FA Frey XC has his personal contact information. You might try to PM him.

Offline FCM_SFHQ_XC

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Re: Starfleet Command : Community Edition - OPEN BETA ANNOUNCEMENT
« Reply #59 on: September 14, 2012, 09:30:59 am »
Let's please limit this to SFCCE, we dont want to bloat this thread more than is necessary :)
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