Thanks for the info.
I'll look into PvP pretty soon, school's out for me yo!!
Though I am dating someone, girls + SFC just isn't a match in heaven.
I can't do ANY sfc modding or pvp since I'm on a windows 7 netbook right now, well maybe pvp but I heard there were serious problems on it, and my software won't work / this netbook can't handle it. My laptop decided to explode, will be fixing it though, can't unlove xp.
Umm OK, so, I got the file up on filefront and it works now. it's the sexplosions mod, I'm gonna keep making it better, it's made explosions so much more fantastic for me thus far, at one point literally making my eyes pop when it was frigate to frigate with my lights out thinking sh*t that was bright.
working link currently;
http://www.gamefront.com/files/21458639/Epic__se_XplosionsIncludes;
-Smaller epic explosion with hotspots "fx0smaller"
-Huge ass nova explosion
-Exterior Ship Fires (just red plasma)
-new heavyphotons "sharper" look
-slightly reddened phasers
-probes are changed due to sharing fx0.bmp, all looks better on lower gamma settings but still looks good on gamma up to around 1.2ish.
As always backup! The starbase interior isn't working quite right, guess that's what happens when models are huge. I'll release it later.
Please people feedback is important. I know there's an issue with the larger explosion having some blockyness, this'll be corrected when my 'real' lappy is purring again.
However for the ship exploding business...I really like having a ship get to the point of no lock blipping above on the hud and being totally damaged and fubared. Is there a way to make a shiplist favour that more than usual? (other than having little sensors, I'm going for all weapons gone, no sensors, and still alive for a while ;P, the experience you know of utter doom) What would be cool is having a ship pre-damaged, and I thought there was a way to make that happen in the shiplist due to a glitch, but haven't been able to recreate it with SFCOP latest patch...that or I can't remember how it's done, smth about bpv mismatch?
For the record, I did try the excess damage in shipedit, however going up to an 18 (shipedits limit) seems to not quite do it.
EDIT: something to do with this threadish...
http://www.dynaverse.net/forum/index.php/topic,163390960.0.html