Topic: Ideas For Early Kzinti Warships.  (Read 11022 times)

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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #40 on: December 15, 2011, 11:12:37 am »
I'll have to have a go at making an image of the install disc and E-mail it over. It will be then possible to create a copy of the SFC 1 CD hopefully.

Making copies of the old SFC 1 CD here has been no problem but I've not bothered to make an image file, just performed a straight Nero copy and burn across two drives.

If the image file fails then I'll use an archiver and clone either my SFC 1 installation or clone the install disc. However I'd have to explain how to use an archiver to the recipient so as to be able to establish a replica on their PC.

I'd also have to trust them not to use the most a powerful anti-copy protection tool for neferious uses such as piracy, hacking, etc.

Archivers are intended for use in backing up entire hard drives for secure data protection, fast hard drive installing (You don't need to go through installing Windows and software if it has been cloned) and secure bulk data transfers as 128 levels of passwords can be layered to deny access to the data contained on a compressed (4 x more compressed than a ZIP or RAR) archive.

Anyone else ever used an archiver before??

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Offline FoaS_XC

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Re: Ideas For Early Kzinti Warships.
« Reply #41 on: December 15, 2011, 02:40:12 pm »
We are taking a look at the market, but we're juggling a couple things at the moment. You'll know something when I know something, Panzer.
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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #42 on: December 16, 2011, 01:49:06 pm »
I actually have SFC 3 here but have only played it once over a year ago. I still prefer SFC 1, being an SFB vetran, as do the folks I normally play LAN games with.

Another problem was when one person turned up with the latest top of the range expensive Laptop running Windows 7, whilst SFC 1 rans on it after an hour of pissing around, SFC refused to run at all despite installing after an hour or more of pissing around with settings. On the Vista and Migraine Edition machines normally used, one just pops in the install disc, waits and then plays. No finger crossing, no praying too Bill Gates, no facing the computer towards Seatle, no playing around with settings, etc.

Unlike on Windows 7, on Vista and ME all versions of SFC just work as intended.

Mainly because of the game crashes Windows 7 machines are banned from our LAN sessions as a whole afternoon / evening can be wasted just trying to make the game run on a Windows 7 machine and then the rest of the network without crashing.

I don't really need SFC 2 as I'd have to start from scratch building up the library of models that are used in the LAN games here. A lot are my own work. So far were talking around 500 models for just about every race and purpose.

I'm also used to pushing SFC 1 further than Taldren originally intended. For example all races have fighters after I exploited one of the many glitches in the game. Although not launchable in game, fighter squadrons of races other than the Hydrans, can be deployed at the start of the game so long as the game identifier follows the same format (see attached Word Pad insert scrap).

It allows the Mirak as a playable stand alone race, though not the ISC or Tholians, which I added under Neutrals, along with the Borg, Cardassians, Andromedans plus a few others.

The Romulans have a cloaked decoy option, though this is easy to includer in SFC 2 as well.

I'd have to explore and learn a whole new load of glitches to stretch SFC 2 to maximum potential....

The Klingons have many ways to fry a cat. I prefer to use an L7 Fast Battlecruiser!!