Topic: Ideas For Early Kzinti Warships.  (Read 10965 times)

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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #20 on: December 11, 2011, 01:45:55 pm »
No kidding that you may have set the power levels a smigeon too high, Terradyne....

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Offline Terradyhne

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Re: Ideas For Early Kzinti Warships.
« Reply #21 on: December 12, 2011, 05:10:29 am »
here is the SSD of the Grenadier:



before the Grenadier there was the warp-refitted cruiser named Fusilier and its main shape in the SSD is the same as that of the Grenadier.
the only difference i spoted between those, is that the Fusilier has two less warp boxes on all of the three warpdrives.



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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #22 on: December 12, 2011, 09:06:18 am »
So it is possible to use the same model for both ships then.

Presumeably the Fusilier would have been of Fusion or Impulse Powered Warp Drive technology. Perhaps using the Grenadier model but with different styled Warp engine to reflect the earlier technology and lower power levels.

I have something roughly pictured in my mind's eye already....

What are the odds that the rest of the Hydran warships for the period follow the same design ethos and style??

I've also an idea for the very earliest of Kzinti Warp technology warships, which would have been centuries before ENT.

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Offline Terradyhne

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Re: Ideas For Early Kzinti Warships.
« Reply #23 on: December 12, 2011, 04:29:44 pm »
the Kzinti early ships in Y1 are much like the those in the standard SFB TOS era, only the warp refitted cruiser and destroyer are radically different from the later designs. this is something i don't like much on the SFB designs, most ships look yust the same, in all the different time periods which SFB covers.



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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #24 on: December 13, 2011, 10:32:43 am »
I'd ex[ect the ships to be radically more primitive though some of the races have had Warp technology longer than the other, namely the Lyrans, Kzinti and Hydrans. The Klingons only aquired Warp Drive somewhere in what would be Earth's early 20th century. Earth, itself, is the new kid on the block in terms of interstellar travel.

I'm more interested in further back than this, perhaps around the time of the earliest hostilities between the Kzinti and the Lyran. SFB history has them at war with each other for at least 500 years before TOS. They would need Warp Drive technology to achieve this. The Hydrans probally aquired Warp Drive at least 400 years before TOS.

As warships are so limited for power and the weaponry available so feeble, space battles would have involved large armadas so that combined firepower could be brought to bare onto an enemy.

I've uploaded the Kzinti Fusion Warp Drive fleet that I've been working on in Final Products as an example of what I mean by early as in very early.

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Offline Klingon Fanatic

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Re: Ideas For Early Kzinti Warships.
« Reply #25 on: December 13, 2011, 02:34:00 pm »
Are any of your ships up amd ready for anything other than SFC1?

Seems like your stuff would be good to Augment Firesoul's SFB mod.

I lost my SFC1 game a LONG  time ago....
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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #26 on: December 13, 2011, 08:29:43 pm »
Unfortunately here in the UK copies of SFC 2 EW and OP are about as rare as lawyers in heaven. It wasn't distributed here very much, maybe a few hundred copies for the whole country.

I could have a go at converting them to SFC 2 but I don't know how to do illumination textures. Converting the mesh over to SFC 2 isn't that big a problem as I normally convert SFC 2 models to SFC 1, so would just run the process in reverse.

I have approximately 100 Klingon ships in the shiplist for the SFC 1 game I run here. I even modelled the G6 gunboat....

Here's the current selection of Klingon ships used in the LAN games here (See the attached Word Pad insert).

One can never have too many Klingon models to select from for a scenario....

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Offline Kreeargh

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Re: Ideas For Early Kzinti Warships.
« Reply #27 on: December 13, 2011, 09:01:42 pm »
Unfortunately here in the UK copies of SFC 2 EW and OP are about as rare as lawyers in heaven. It wasn't distributed here very much, maybe a few hundred copies for the whole country.

I could have a go at converting them to SFC 2 but I don't know how to do illumination textures. Converting the mesh over to SFC 2 isn't that big a problem as I normally convert SFC 2 models to SFC 1, so would just run the process in reverse.

I have approximately 100 Klingon ships in the shiplist for the SFC 1 game I run here. I even modelled the G6 gunboat....

Here's the current selection of Klingon ships used in the LAN games here (See the attached Word Pad insert).

One can never have too many Klingon models to select from for a scenario....

If you wish to make imaps for your work.  I dont think anyone here makes I maps like I do.  The way I do it copy orignal map grey scale it. White out thoses parts that need illumination the most. Darken the pic to show just slightly the bumps on the hull . If done right and with the right lighting in sfc2 it will show the bumpaga for more advanced games than sfc. Tricks learned playing with sfced/m6 way back in the day . Most trek dont like my work so that said have fun.  :)


Edit : My thoughts work on lighting from sfc2 some /most angles on a fight may not show the same.
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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #28 on: December 13, 2011, 09:12:27 pm »
I've just had an idea for a possible very early Hydran warship....

Using the "V" shape of the Grenadier for the primary hull but without the Warp engines.

Have a propulsion hull attached to this "V" shaped hull that is decorated with fuel tanks, plumbing, gizmoes and a Fusion power plant with attached cylindrical, rectangular, collared, etc. Warp Drive engine or engines.

The ship would resemble a "<-" or "<--" or "<-=" looking down from above with the "<" being the primary hull, the central "-" being the Fusion powerplant and the end "-" or "=" being the Warp Drive engines.

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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #29 on: December 13, 2011, 09:26:02 pm »
The problem is that I would be doing illumination maps blind as I would have no means of testing them and would have to hope that they came out alright.

For example, the Fusion powered starships I modelled would trail a glowing exhaust cloud when viewed in darkness.

Similarily the early Kzinti MAM warships would also have a the rear heat radiators of their Warp engines glowing brightly in darkness.

It would be nice to be able to create the radiant white hot heat effects with the glow blingingly bright at the tips and deminishing to a rosy white as it moves towards the engine body.

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Offline Kreeargh

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Re: Ideas For Early Kzinti Warships.
« Reply #30 on: December 13, 2011, 09:55:10 pm »
The problem is that I would be doing illumination maps blind as I would have no means of testing them and would have to hope that they came out alright.

For example, the Fusion powered starships I modelled would trail a glowing exhaust cloud when viewed in darkness.

Similarily the early Kzinti MAM warships would also have a the rear heat radiators of their Warp engines glowing brightly in darkness.

It would be nice to be able to create the radiant white hot heat effects with the glow blingingly bright at the tips and deminishing to a rosy white as it moves towards the engine body.

Use m6sfced to test the imaps  hit the L button to show the i map , it will glow the entire model if no imaps exist.  When the imaps do show if the maps are made right it should show the grey scale imap.  Otherwise it will show black / glow windows ect.   My rule if it works in M6/sfced it works in game.  Not always the truth but in most cases it works.
« Last Edit: December 13, 2011, 10:09:51 pm by Kreeargh »
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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #31 on: December 13, 2011, 10:39:58 pm »
KF.... the original copy of SFC 1 here is treated much in the same way as the Sword Of Kahless.... it is in a secure place and guarded by legions of Klingon warriors, attack Targs, etc.

We play with copies made from the master CD. They are never removed from the PCs that are used in LAN games.

The master CD is never used for games.

By contrast my son uses a Legacy CD as a coaster for his drinks whilst playing SFC....

I'm wondering is an image file of a SFC 1 install CD will compress into a RAR and be sendable over E-Mail??

If it is and you have NERO then you should be able to burn a number of SFC 1 CD copies.

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Offline Terradyhne

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Re: Ideas For Early Kzinti Warships.
« Reply #32 on: December 14, 2011, 05:43:41 am »
Unfortunately here in the UK copies of SFC 2 EW and OP are about as rare as lawyers in heaven. It wasn't distributed here very much, maybe a few hundred copies for the whole country.

than i wonder why i got my  SFC-OP original from a retailer in the UK ?? :huh:
and if i search the SFC-2 or SFC-OP games on Ebay, than i get mostly results from UK or US sellers, for horribly high prices.  :(



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Re: Ideas For Early Kzinti Warships.
« Reply #33 on: December 14, 2011, 10:58:48 am »
Guys, you can get an electronic copy of SFC2 or SFCOP on the Dynaverse Marketplace http://www.dynaverse.net/market/
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Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #34 on: December 14, 2011, 12:17:38 pm »
Now you tell us!!!!

Unfortunately it imforms me that it is inaccessable from the UK.

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Offline FoaS_XC

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Re: Ideas For Early Kzinti Warships.
« Reply #35 on: December 14, 2011, 12:25:21 pm »
Crap. I wasn't aware we only did US/Canada, sorry. I'll pass the word to Frey and see what's going on.
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Offline FoaS_XC

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Re: Ideas For Early Kzinti Warships.
« Reply #36 on: December 14, 2011, 12:41:53 pm »
Panzergranate, what is the exact error that its giving you?
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"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline Panzergranate

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Re: Ideas For Early Kzinti Warships.
« Reply #37 on: December 14, 2011, 01:45:12 pm »
"You cannot access our store from your country. We appologise of any inconvenience".

Message is on a pink background with dark pink writing.

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Offline Kreeargh

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Re: Ideas For Early Kzinti Warships.
« Reply #38 on: December 14, 2011, 11:15:54 pm »
"You cannot access our store from your country. We appologise of any inconvenience".

Message is on a pink background with dark pink writing.

if the legal sale in Uk is not fixed it will be hacked. sfc1 as stated is true?
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Re: Ideas For Early Kzinti Warships.
« Reply #39 on: December 15, 2011, 12:02:35 am »
SFC1 isn't available in the store, no - sorry, but we don't have the rights to resell that one.
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"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."