Topic: FYI: work in progress: OP+ 4.1  (Read 112320 times)

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Offline Czar Mohab

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Re: FYI: work in progress: OP+ 4.1
« Reply #200 on: March 11, 2011, 09:45:09 pm »
PS. My original response, which I backspaced and started over, would have probably gotten me banned from these forums.

Ctrl+a, then delete, is faster. Possibly more efficient. Depends on what your end goal is. 'Cause appearantly you have limited time issues. Or at least I may have read that somewhere...  :D

I may or may not have a life but I'm not the one down on my knees sucking off the kitty.

You gotta graduate from the goats, first, bucko.

You have a dead game to support.

It didn't die...

I'll flame you back tonight.

Going out on a limb - that's what she said...? I don't know - that one's a little akward and hard to get a grip on.

... THAT's what she said. :D I knew I had one in there somewhere.

... wow I just can't seem to stop after just one.

...

Good-Bye then, Banned for trolling, baiting, not maintaining a civil manner, and disruptive behavior.. simple as that.

Definately was not a master of at least one of those... or was he...??

---------------------------------------------------------------------------------

Hopefully that was taken as intended, and made you all laugh a little. I've been sans internet all day and totally missed this until now.

FS, and all the other providers - your stuff is the poo (slang for awesome)! I mean it. You work a full time job, some, if not most, have families on top of that, and then, squeezed in between sales reports, soccer practice, dinner and a school play, you find the time to bring imagination to life and give us not-quite-as-hard-working peeps something purdy to look at and nifty to play with.

... i'll let that go ...

Well, ultimately this is our house. I don't know about you, but I generally try to keep the poo (slang for poo) out of my house. Sometimes you just don't notice after you've stepped in it and taken a step or two inside. I think that that's all that happened here; someone stepped in poo that spread around the house a bit. Thankfully we caught it before it spread too far.
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Offline FireSoul

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Re: FYI: work in progress: OP+ 4.1
« Reply #201 on: March 11, 2011, 10:09:13 pm »
Nah Firesoul. There is no reason at all for a person with 5 posts to their name to come in and bash people in every single post.  we don't like our honored guests being treated that way.

This is your guys home as much as it is ours, and I know I speak for all of us, when I say, we won't let our family be talked to that way.

Stephen

Though he/she/it makes a good point: I shouldn't be an honoured guest. I think all SFC players should be honoured guest at this point on, many more than I since I was away from this community for about 5 years or so.


Author: OP+ Mod
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Offline Lieutenant_Q

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Re: FYI: work in progress: OP+ 4.1
« Reply #202 on: March 11, 2011, 10:45:21 pm »
Nah Firesoul. There is no reason at all for a person with 5 posts to their name to come in and bash people in every single post.  we don't like our honored guests being treated that way.

This is your guys home as much as it is ours, and I know I speak for all of us, when I say, we won't let our family be talked to that way.

Stephen

Though he/she/it makes a good point: I shouldn't be an honoured guest. I think all SFC players should be honoured guest at this point on, many more than I since I was away from this community for about 5 years or so.

We all take breaks, some longer than others.  Your work is very appreciated regardless.
"Your mighty GDI forces have been emasculated, and you yourself are a killer of children.  Now of course it's not true.  But the world only believes what the media tells them to believe.  And I tell the media what to believe, its really quite simple." - Kane (Joe Kucan) Command & Conquer Tiberium Dawn (1995)

Offline knightstorm

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Re: FYI: work in progress: OP+ 4.1
« Reply #203 on: March 11, 2011, 11:00:51 pm »


I may or may not have a life but I'm not the one down on my knees sucking off the kitty.


You gotta graduate from the goats, first, bucko.




He strikes me as being more the type of person that's into gerbiling.

Offline ShadowDiver

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Re: FYI: work in progress: OP+ 4.1
« Reply #204 on: March 12, 2011, 01:16:09 am »
hehehe...hahaha..hohohoh.hehehe
 :laugh: :laugh: :laugh: :laugh: :laugh: :laugh:
 :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
:dance: :dance: :dance: :dance: :dance:

Offline Sirgod

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Re: FYI: work in progress: OP+ 4.1
« Reply #205 on: March 12, 2011, 12:30:03 pm »
Nah Firesoul. There is no reason at all for a person with 5 posts to their name to come in and bash people in every single post.  we don't like our honored guests being treated that way.

This is your guys home as much as it is ours, and I know I speak for all of us, when I say, we won't let our family be talked to that way.

Stephen

Though he/she/it makes a good point: I shouldn't be an honoured guest. I think all SFC players should be honoured guest at this point on, many more than I since I was away from this community for about 5 years or so.
Shoot dude, I think all of you guys are honored guests. From the standbys of Dizzy and Age, to those who don't post that often like Indyshark, and Ravok.

This is your home man.

Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline Julin Eurthyr

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Re: FYI: work in progress: OP+ 4.1
« Reply #206 on: March 13, 2011, 11:37:26 am »
You have a dead game to support.

The scene - some little village in video game land...

Trauma Center WII:  Bring out your dead...
Call of Duty: Got one here
flops Starfleet Command: Empires at War onto cart
EAW: I'm not dead yet
TC: here you go, 9 pence...


I'm sure we know how the rest of the scene will go, when EAW gets off the cart after being throughly modded and blows CoD out of the skies... :)

AKA: Koloth Kinshaya - Lord of the House Kinshaya in the Klingon Empire
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Offline Keravnos

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Re: FYI: work in progress: OP+ 4.1
« Reply #207 on: March 13, 2011, 06:40:47 pm »
SFC (in every version therof) will only die when we allow it to die. This forum is proof enough that we care enough for SFC not to let this happen.
Truth is there aren't many games out there that can even come close.


Offline Lieutenant_Q

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Re: FYI: work in progress: OP+ 4.1
« Reply #208 on: March 13, 2011, 09:02:59 pm »
You have a dead game to support.

The scene - some little village in video game land...

Trauma Center WII:  Bring out your dead...
Call of Duty: Got one here
flops Starfleet Command: Empires at War onto cart
EAW: I'm not dead yet
TC: here you go, 9 pence...


I'm sure we know how the rest of the scene will go, when EAW gets off the cart after being throughly modded and blows CoD out of the skies... :)

Well, I mean, seriously, what does call of duty have?  A couple of tanks?  Even a "dead" starship usually still has one Phaser left, and I'll take one Phaser bank over a company of tanks any day.
"Your mighty GDI forces have been emasculated, and you yourself are a killer of children.  Now of course it's not true.  But the world only believes what the media tells them to believe.  And I tell the media what to believe, its really quite simple." - Kane (Joe Kucan) Command & Conquer Tiberium Dawn (1995)

Offline Czar Mohab

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Re: FYI: work in progress: OP+ 4.1
« Reply #209 on: March 14, 2011, 12:19:49 am »
Well, I mean, seriously, what does call of duty have?  A couple of tanks?  Even a "dead" starship usually still has one Phaser left, and I'll take one Phaser bank over a company of tanks any day.


Even if the "tanks" are a Qari T-80 command cruiser and two BM1 destroyers?

OOoo.. what if it is a phaser on a Qari "tank"?

Now there's a thought for the next enh. package...  ;)

EDIT: Can't believe I forgot this earlier:

« Last Edit: March 15, 2011, 12:25:47 am by Czar Mohab »
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Offline FA Frey XC

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Re: FYI: work in progress: OP+ 4.1
« Reply #210 on: March 16, 2011, 12:14:22 am »
It amazes me that this game is so awesome people have to come back under different logins just to try to prove it isn't.

 :smitten: :smitten: :smitten: :smitten:

You guys and gals all rock too, join us on Facebook!

Regards,
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Owner, CEO XenoCorp Inc.


Offline FA Frey XC

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Re: FYI: work in progress: OP+ 4.1
« Reply #211 on: March 16, 2011, 12:17:57 am »
At least FireSoul can legitimately claim he gets laid regularly.

Pffft, pics or it's lies.

Regards,
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Dynaverse Gaming Association
Owner, CEO XenoCorp Inc.


Offline FireSoul

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Re: FYI: work in progress: OP+ 4.1
« Reply #212 on: March 16, 2011, 01:47:41 am »
At least FireSoul can legitimately claim he gets laid regularly.


Pffft, pics or it's lies.

Regards,




Author: OP+ Mod
Maintainer: Coopace
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Offline Czar Mohab

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Re: FYI: work in progress: OP+ 4.1
« Reply #213 on: March 16, 2011, 02:08:32 am »
FireSoul FTW!
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Offline Bonk

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Re: FYI: work in progress: OP+ 4.1
« Reply #214 on: March 16, 2011, 09:03:48 am »
Holy crap... it has been that long?  :o  Seems like yesterday. Wow.

Offline FPF-DieHard

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Re: FYI: work in progress: OP+ 4.1
« Reply #215 on: April 05, 2011, 09:43:59 am »
What's your plan for Partial X refits?  Before I gave up we were going to add them to the SGO mod but all it was going to be wasw the additional power from XPR generators and converting Ph-2 to Ph-1.  Everything else was either impossible to impement or OTT.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FireSoul

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Re: FYI: work in progress: OP+ 4.1
« Reply #216 on: April 05, 2011, 08:10:49 pm »
What's your plan for Partial X refits?  Before I gave up we were going to add them to the SGO mod but all it was going to be wasw the additional power from XPR generators and converting Ph-2 to Ph-1.  Everything else was either impossible to impement or OTT.


It's mostly automated through code I wrote.
I tell it "here's a ship! find it in the shiplist and add a refit version of it that's partial X!". It then creates the ship and I check it out. I also get output that I put up on my wiki.

So. The script does a lot of dronerack upgrades, ph1,2 -> phX upgrades, XPR, XBatteries, ...
Plasmas with my own conversion adjustments.. (ie: S->R since there's no M, +10 BPV for the extra damage balances right).. I leave shoulder (LP/RP) PLaFs alone since they have a stasis and that helps a lot.
It does some disruptor range upgrades too.

It's a big question. Is there something specific you wanted to know?
See: http://pet.dhs.org/mediawiki/index.php/Partial_X_Refit_Rules .. I typed a lot of it out already.

-- FS




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Offline Magnum357

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Re: FYI: work in progress: OP+ 4.1
« Reply #217 on: April 06, 2011, 06:40:55 pm »
Hey Firesoul, good luck with your 4.1 mod.  I can't really play SFC anymore (Tron, and other situations) I hope you guys can keep this community alive.  I tried playing Space Empires to alieviate my "fun" cravings but that is a logistics nightmare. 

If anyone wants a copy of BAM (which is basically a "lighter" version of Firesouls shiplist) let me know.
"I sure am glad I like SFB!" - Magnum357 (me)

Offline FireSoul

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Re: FYI: work in progress: OP+ 4.1
« Reply #218 on: April 10, 2011, 09:33:18 pm »
Ok.. That should be the last of the playable ships from R12..

I just uploaded an OP+ Pre-alpha 3 installer.  (why 'pre-alpha' and not 'beta'? It's because it's not just testing, but I'm still developping it and changing things, adding things)

Download: http://klingon.pet.dhs.org/OP_plusrefit/opplus_41_models_20110410185624.exe
More Details: http://pet.dhs.org/mediawiki/index.php/OPPlus_4.1_project_wiki#Pre_Alpha_3

# of shiplist entries so far.. 8250.


-- FS


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Kitbash: SFC2 models

Offline Keravnos

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Re: FYI: work in progress: OP+ 4.1
« Reply #219 on: April 11, 2011, 12:03:09 pm »
No more to add, or if they are, they can't be really important.


A question.
Quote
Z-CVAx
Z-CVAR : is size class 2
Z-CVAR : 1*DroB upgraded to 1*DroB for 11BPV.
increased the number of ADD12 from GX racks from 0 to 1.
Z-CVAR : 2*DroB upgraded to 2*DroB for 22BPV.
increased the number of ADD12 from GX racks from 1 to 3.
Z-CVAR : 2*ADD12 upgraded to 2*DroB for 22BPV.
increased the number of ADD12 from GX racks from 3 to 5.
Z-CVAR : 1*DroB upgraded to 1*DroB for 11BPV.
increased the number of ADD12 from GX racks from 5 to 6.
Z-CVAR : 2*Ph1 upgraded to 2*PhX for 2BPV.
Z-CVAR : 3*Ph1 upgraded to 3*PhX for 3BPV.
Z-CVAR : 2*Ph1 upgraded to 2*PhX for 2BPV.
There are 6 ADD12 to set up
NOT ENOUGH ROOM. won't allocate add12 (6): not enough mountpoints (0) available!
now allocating to non-mountpoints. Fix it later!
Z-CVAR: batteries increased from 7 to 19 for 18 BPV.
Z-CVAR: APR increased from 5 to 10 for 12.5 BPV.
Z-CVAR: BPV increased from 252 to 356


when you say
Quote
NOT ENOUGH ROOM. won't allocate add12 (6): not enough mountpoints (0) available!
now allocating to non-mountpoints. Fix it later!


What do you mean? How can there be not enough room? Are there fixed limits? Is there a limit to how many hardpoints a ship can have?
And if that is the case, what do you propose to do about it, now that the code is accessible? Is there a way out of this ?