Topic: Rio Grande  (Read 8322 times)

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Offline markyd

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Rio Grande
« on: August 28, 2010, 01:07:36 pm »
Been working on this on and off for the past few weeks as I am busy on a course..  already posted at BCC

« Last Edit: October 15, 2010, 04:04:14 pm by markyd »

Offline markyd

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Re: Rio Grande
« Reply #1 on: August 28, 2010, 02:17:29 pm »
Tonights addition.

This would look good flying out of the Typhon  ;)
« Last Edit: October 15, 2010, 04:04:37 pm by markyd »

Offline GotAFarmYet?

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Re: Rio Grande
« Reply #2 on: August 28, 2010, 08:17:14 pm »
looking good so far :D
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Offline Bernard Guignard

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Re: Rio Grande
« Reply #3 on: August 29, 2010, 09:06:33 am »
Very nice work there
 ;D

Offline Starfox1701

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Re: Rio Grande
« Reply #4 on: August 29, 2010, 10:20:58 am »
Nice Danube man

Offline atheorhaven

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Re: Rio Grande
« Reply #5 on: September 07, 2010, 02:50:43 pm »
Thanks for posting it here.. not all of us go over to BCC... :)
..ooOOoo..totally useless information..ooOOoo..

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Offline markyd

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Re: Rio Grande
« Reply #6 on: October 15, 2010, 04:06:12 pm »
Thanks for the comments fellas.

  I have been so busy lately and it's not going to change any time soon.. but I have been working on her when I have had the chance, I have mainly concentrated on cleaning up the model (allot) and smoothing her out as you can see. She did weigh in at 8.5k polies she now sits at a healthy 3.5k polies. I still have more cleaning to do and more detail to add, but I cannot see the poly count going over 5k as a finished mesh. I am enjoying this one so I intend to finish her. I will probably use the name U.S.S PROPHET or summat like that, like a special edition runabout to celibrate the first ship through the wormhole or summat..
« Last Edit: November 05, 2010, 12:08:24 pm by markyd »

Offline Starfox1701

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Re: Rio Grande
« Reply #7 on: October 15, 2010, 04:41:08 pm »
nice I can't wait to see the skined version.

Offline TAnimaL

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Re: Rio Grande
« Reply #8 on: October 15, 2010, 09:30:19 pm »
really really nice model, can't wait to see it done.

But I can't help thnking that all runabouts are named for rivers. "Eridanus" is the river that figures in the myth of Phaethon dying when he drove Apollo's sun-chariot, and the constellation with that name is the longest in the sky. Unfortunately, by most "maps" DS9 and Bajor are in a different part of the sky...

"Yolja" and "Holana" are names of rivers on Bajor.

Maybe a translated phrase - "zvezdy reki" is "star river" in Russian.

Just throwing out ideas

Offline markyd

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Re: Rio Grande
« Reply #9 on: October 16, 2010, 05:23:44 am »
I never knew that, I will keep that in mind for different reg's etc. Thanks.

Offline markyd

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Re: Rio Grande
« Reply #10 on: November 05, 2010, 12:11:01 pm »
Been very busy past few weeks, think i better just get used to the hugely long hours now, before we deploy to Kenya for pre Afghan Training. Anyway tonight I have to myself so I wanna do a little more on the "Rio Grande"

Thanks for all your comments and input thus far.


Offline markyd

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Re: Rio Grande
« Reply #11 on: November 05, 2010, 02:15:18 pm »
Here is a comparrison with the studio model that was sold in "Christies Auction!"

I was not going to show this, i was making it for a comparrison for myself but I liked it so I am sharing.


Offline Starfox1701

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Re: Rio Grande
« Reply #12 on: November 05, 2010, 02:53:11 pm »
nice good work

Offline markyd

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Re: Rio Grande
« Reply #13 on: November 05, 2010, 03:08:47 pm »
Thanks Starfox.

I have now rounded off the circular bit on top (Impulse related???) and the windows too.. rear windows cut in and the rear has been adjusted to show the cuts of each layer (deck) that were not there before.


Offline markyd

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Re: Rio Grande
« Reply #14 on: November 05, 2010, 04:27:42 pm »
So I have no idea what to do next.. the front side of the impulse housing and rear.. the bits under the arc, are so un referenced and i want to get it right.. also no refs of the underside bar the necelles... 
« Last Edit: November 05, 2010, 04:57:25 pm by markyd »

Offline Starfox1701

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Re: Rio Grande
« Reply #15 on: November 06, 2010, 11:08:21 pm »
These should help

Offline Starfox1701

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Re: Rio Grande
« Reply #16 on: November 06, 2010, 11:10:02 pm »
And a few more

Offline markyd

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Re: Rio Grande
« Reply #17 on: November 08, 2010, 06:07:00 am »
Thanks Starfox, Im certain a few of them will prove very usefull, especially on the texturing phase.

Offline markyd

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Re: Rio Grande
« Reply #18 on: November 18, 2010, 07:47:23 am »
Hi Fellas,

Final Poly Count 5.5k Polies thats about 9.4k Triangles. Both versions will be released once textured.

Offline Starfox1701

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Re: Rio Grande
« Reply #19 on: November 18, 2010, 12:22:07 pm »
Cool beans ;)

Offline markyd

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Re: Rio Grande
« Reply #20 on: November 19, 2010, 02:33:27 pm »
Started,


Offline pepperman

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Re: Rio Grande
« Reply #21 on: November 19, 2010, 05:12:00 pm »
some mighty fine work there markyd!

Offline markyd

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Re: Rio Grande
« Reply #22 on: November 26, 2010, 01:07:43 pm »
some mighty fine work there markyd!

Thanks mate

Update on the textures....


Offline markyd

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Re: Rio Grande
« Reply #23 on: November 26, 2010, 03:02:03 pm »
Final one for tonight, this is a planned release on BC for crimbo The SFC release will be before dec 20th  ;)

Offline TAnimaL

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Re: Rio Grande
« Reply #24 on: November 26, 2010, 10:33:56 pm »
Frakkin' awesome model, just beautiful, even in just the "clay model" images. Can't wait to try the SFC version out!

Offline Starfox1701

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Re: Rio Grande
« Reply #25 on: November 27, 2010, 12:24:10 am »
nice ;)

Offline Bernard Guignard

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Re: Rio Grande
« Reply #26 on: November 27, 2010, 08:00:05 am »
Great job there  ;D

Offline Magnum357

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Re: Rio Grande
« Reply #27 on: November 27, 2010, 08:02:59 pm »
Yes, a very nice model.  Great job.   8)
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Offline markyd

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Re: Rio Grande
« Reply #28 on: November 30, 2010, 08:09:28 am »
Thanks fellas.

A few more hours on her today  :)

Offline Starfox1701

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Re: Rio Grande
« Reply #29 on: November 30, 2010, 02:25:19 pm »
nice, you going to do visable insides in the windows?