Topic: Mandible Class  (Read 9066 times)

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Offline Aramus

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Mandible Class
« on: June 19, 2010, 09:26:46 am »
hello Dynaverse community.

I recently was playing SFCII OP and it got me in the mood to build a new model for it. a re-imagined centaur class to be exact. I may need help in getting her in game. I am happy with it so far, do you like? anything i should add to it?
The torpy lauchers will be located on the underside. I have shorter fatter pylons with integrated impulse assembly. Fighter bay will be located to the aft.

I have deleted all images as of 1st October 2010 and you can see the latest ones on page 2 thank you.

« Last Edit: October 01, 2010, 12:10:05 pm by Aramus »

Offline markyd

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Re: Centaur Class
« Reply #1 on: June 19, 2010, 09:30:50 am »
Good work so far mate.

Offline Aramus

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Re: Centaur Class
« Reply #2 on: June 19, 2010, 11:14:28 am »
I have finished the model.

I decided to not make a torpy area on the bottom because it looked too old fashioned. I want this to look like a lost era ship. between the excelsior and amby class  :) Now I am happy with the look and lines of her she is very aggressive, so will start textures now.

EDIT

Oops the underside
« Last Edit: October 01, 2010, 12:05:30 pm by Aramus »

Offline GotAFarmYet?

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Re: Centaur Class
« Reply #3 on: June 19, 2010, 11:23:06 am »
That is looking good

The Photon launcher in the later years was more like a single point and not a big bay by that time. You could very easily make it simular to the Sovergn (SP?) Class and put the launcher in the center of the lower part on the saucer
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Offline Aramus

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Re: Centaur Class
« Reply #4 on: June 19, 2010, 11:33:11 am »
That is looking good

The Photon launcher in the later years was more like a single point and not a big bay by that time. You could very easily make it simular to the Sovergn (SP?) Class and put the launcher in the center of the lower part on the saucer

Very good idea  :)  I will do that. Thank you.

Offline Aramus

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Re: Centaur Class
« Reply #5 on: June 19, 2010, 12:29:35 pm »
ok thanks to GotAFarmYet, Torpy is in place, in a dual formation. The structure underneath, is the main shuttle housing. Somewhat like the Capt yacht, but not just for him. Fighters and shuttles come out the rear, but the bottom houses a bigger diplomatic craft, suitable for it's needs.
 
« Last Edit: October 01, 2010, 12:05:13 pm by Aramus »

Offline Centurus

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Re: Centaur Class
« Reply #6 on: June 19, 2010, 12:31:38 pm »
Model looks good.  I have a feeling though that somehow, for a newb around here, you managed to keep the poly count on this model within range of what most people here would want.

*grabs shotgun and loads rubber chicken shells and thinks for a moment*
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Offline Aramus

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Re: Centaur Class
« Reply #7 on: June 19, 2010, 12:42:42 pm »
Thanks Centurus. It is clean (one object) and its count is 1958 Poly's. I like to keep them clean and low poly so it is easier on the mapping  :)

Offline Centurus

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Re: Centaur Class
« Reply #8 on: June 19, 2010, 12:45:10 pm »
*finishes shooting at black holes*  Under 2k polys.  Not bad.
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline Fedman NCC-3758

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Re: Centaur Class
« Reply #9 on: June 19, 2010, 12:52:23 pm »


                                    :thumbsup:


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Offline Aramus

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Re: Centaur Class
« Reply #10 on: June 19, 2010, 02:27:29 pm »
Thanks

Not allot to show, but this took a few hours to map right and here is where i am at.
« Last Edit: October 01, 2010, 12:04:53 pm by Aramus »

Offline FoaS_XC

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Re: Centaur Class
« Reply #11 on: June 19, 2010, 03:26:57 pm »
Nice gridlines. I would worry about poly-count though. Awesome design nonetheless.
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Offline Kreeargh

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Re: Centaur Class
« Reply #12 on: June 20, 2010, 10:05:25 pm »
Hella sweet job for under 2k in poly Looks real smooth there  :thumbsup:
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Offline markyd

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Re: Centaur Class
« Reply #13 on: June 25, 2010, 01:10:31 pm »
Nice start on those textures, the name mandible is quirky too  ;)

Offline Aramus

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Re: Centaur Class
« Reply #14 on: July 17, 2010, 01:15:10 pm »
Hello again Dynaverse,

this ship is not forgotten but with real life i have not had time to work on the mandible. but i have a free night so i want to finish the saucer if i can.

a belated happy 4th to all us members sorry i was not here on the day.
« Last Edit: October 01, 2010, 12:04:33 pm by Aramus »

Offline Centurus

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Re: Centaur Class
« Reply #15 on: July 17, 2010, 04:20:57 pm »
Coming along nicely.
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline Starforce2

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Re: Centaur Class
« Reply #16 on: July 21, 2010, 06:17:13 pm »
Looking great!

Offline Aramus

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Re: Centaur Class
« Reply #17 on: September 23, 2010, 01:36:01 pm »
Hello Dynaverse community  :)

This model is not forgotten, but time is something I do not have allot of. Thank you geezers for your comments.

« Last Edit: October 01, 2010, 12:04:12 pm by Aramus »

Offline Aramus

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Re: Centaur Class
« Reply #18 on: September 23, 2010, 03:30:46 pm »
I have done a little more to show you all.
« Last Edit: October 01, 2010, 12:03:09 pm by Aramus »

Offline FoaS_XC

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Re: Mandible Class
« Reply #19 on: September 23, 2010, 03:38:15 pm »
ooh - digging that blue treatment :)
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."