Topic: A Wiley Coyote...  (Read 6581 times)

0 Members and 1 Guest are viewing this topic.

Offline Wicked Zombie

  • His Unholiness
  • Lt. Junior Grade
  • *
  • Posts: 387
  • Gender: Male
    • Demon Renegade Studios
A Wiley Coyote...
« on: March 04, 2010, 07:36:00 pm »
A TOS Era fighter for the Feds, designed by Atolm:





















A standard and warp-engine equipped version is included, as well as alternate textures for the Starbase and Planetary Outpost versions.
DRS Forums
Klingon Texture Tutorial - Aztec Summary



Reports, incredible as they may seem, are not the results of mass hysteria...

Offline FoaS_XC

  • Photorps, Sammiches, woot woot.
  • Global Moderator
  • Commander
  • *
  • Posts: 4571
  • Gender: Male
    • Robinomicon
Re: A Wiley Coyote...
« Reply #1 on: March 04, 2010, 07:36:36 pm »
NOICE!
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline TAnimaL

  • Lt.
  • *
  • Posts: 772
  • Gender: Male
    • Combat Logs from the Cold Depths of Space
Re: A Wiley Coyote...
« Reply #2 on: March 04, 2010, 10:55:51 pm »
that is TOTALLY WICKED!
Something about them is completely retro while being absolutely modern...

Offline FoaS_XC

  • Photorps, Sammiches, woot woot.
  • Global Moderator
  • Commander
  • *
  • Posts: 4571
  • Gender: Male
    • Robinomicon
Re: A Wiley Coyote...
« Reply #3 on: March 04, 2010, 11:59:35 pm »
It actually resembles a concept I was working on, but abandoned in favor of the Macross-esque fighters. Is that were you got the idea Atolm?
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline Magnum357

  • Lt.
  • *
  • Posts: 641
Re: A Wiley Coyote...
« Reply #4 on: March 05, 2010, 01:00:53 am »
All I can say is WOW!   :o  My only suggestion is to bring the cockpit forward a bit, doesn't seem like enough room for the engines.
"I sure am glad I like SFB!" - Magnum357 (me)

Offline CaptCujo

  • Lt. Junior Grade
  • *
  • Posts: 29
Re: A Wiley Coyote...
« Reply #5 on: March 05, 2010, 07:58:45 am »
Excellent design, I've already downloaded it and incorporated into OP.

I would love to see you redo the stock ( ridiculous ) Mirak/Kzinti fighter using FoaS_XC's Mirak textures ( hint ).

Offline marstone

  • Because I can
  • Commander
  • *
  • Posts: 3014
  • Gender: Male
  • G.E.C.K. - The best kit to have
    • Ramblings on the Q3, blog
Re: A Wiley Coyote...
« Reply #6 on: March 05, 2010, 09:05:57 am »
All I can say is WOW!   :o  My only suggestion is to bring the cockpit forward a bit, doesn't seem like enough room for the engines.

I will agree, cockpit forward, and maybe bubble it up some.  Doesn't look like the pilot can see to the front with that low windshield (spaceshield, whatever).
The smell of printer ink in the morning,
Tis the smell of programming.

Offline Norsehound

  • Lt.
  • *
  • Posts: 578
  • Gender: Male
Re: A Wiley Coyote...
« Reply #7 on: March 05, 2010, 09:27:46 am »
That's the most 1960's esque TOS spacefighter I've ever seen. I'd almost say this is what we would have seen onscreen during TOS...

Offline Klingon Fanatic

  • Lt. Commander
  • *
  • Posts: 2070
  • Gender: Male
Re: A Wiley Coyote...
« Reply #8 on: March 05, 2010, 11:28:46 am »
Nice work WZ!

HoD Radjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron

Offline Tus-XC

  • Capt
  • XenoCorp® Member
  • Commander
  • *
  • Posts: 2789
  • Gender: Male
Re: A Wiley Coyote...
« Reply #9 on: March 05, 2010, 12:11:13 pm »
All I can say is WOW!   :o  My only suggestion is to bring the cockpit forward a bit, doesn't seem like enough room for the engines.

I will agree, cockpit forward, and maybe bubble it up some.  Doesn't look like the pilot can see to the front with that low windshield (spaceshield, whatever).

Hmmm... don't think it matters, think of what the F35 helmet can do and then fast forward to trek time ;)
Rob

"Elige Sortem Tuam"

Offline FoaS_XC

  • Photorps, Sammiches, woot woot.
  • Global Moderator
  • Commander
  • *
  • Posts: 4571
  • Gender: Male
    • Robinomicon
Re: A Wiley Coyote...
« Reply #10 on: March 05, 2010, 12:36:19 pm »
I concur - plus visual contact isn't going to mean anything in space ranges.
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline marstone

  • Because I can
  • Commander
  • *
  • Posts: 3014
  • Gender: Male
  • G.E.C.K. - The best kit to have
    • Ramblings on the Q3, blog
Re: A Wiley Coyote...
« Reply #11 on: March 05, 2010, 01:09:02 pm »
If you don't need to "see", then why even have the weak spot on your ship of the canopy?  I would say being able to see directly by "eye" would be a safety issue, while on deck, landing, close maneuvers, back-up for systems failure due to damage, etc.

It just doesn't make sense to me to have a canopy that lets you look up? sorry, to me looks like it is there because a fighter is "suppose" to have one, but it was just textured on the hull.
The smell of printer ink in the morning,
Tis the smell of programming.

Offline FoaS_XC

  • Photorps, Sammiches, woot woot.
  • Global Moderator
  • Commander
  • *
  • Posts: 4571
  • Gender: Male
    • Robinomicon
Re: A Wiley Coyote...
« Reply #12 on: March 05, 2010, 01:09:49 pm »
Exactly what I was thinking.
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline sierracharlie

  • Lt. Junior Grade
  • *
  • Posts: 36
Re: A Wiley Coyote...
« Reply #13 on: March 05, 2010, 01:42:31 pm »
I think pilots will always request a window. When the mercury capsules were designed, they originally didnt have a window, the "pilot" didnt need it. The capsule was completely automated. The Mercury 7 astronauts revolted as they refused to be "spam in a can".

I think visual for a combat spacecraft is a must. Stuff breaks. I flew in vietnam era F-4 phantoms and the mechanical radar would often fail in high G conditions. Imagine if the bird had an automatic landing system that required the radar to function.

Offline wulf111

  • Member of OutaLance Shipyards
  • Lt.
  • *
  • Posts: 626
  • Gender: Male
  • OutaLance, Where Dreams Become a Reality
Re: A Wiley Coyote...
« Reply #14 on: March 05, 2010, 02:06:01 pm »
i agree with the others great design but the cockpit canopy is defiantly to far back on the fuselage. to me upon a closer look the texture seems to be backwards maybe if it was turned around the canopy will be in the correct place.


Chuck Norris floats like a butterfly and stings like a tomahawk missile. At mach 3. In the face.

Offline Wicked Zombie

  • His Unholiness
  • Lt. Junior Grade
  • *
  • Posts: 387
  • Gender: Male
    • Demon Renegade Studios
Re: A Wiley Coyote...
« Reply #15 on: March 05, 2010, 05:22:15 pm »
The canopy is built into the model, not painted on, so a quick fix isn't possible.

The recessed view is a nod to the stock Fed fighter (the Wraith class as some call it), which also has it's cockpit hidden behind the forward hull.

Replacing the canopy with a hull-door just wouldn't look right, so I left it as-is to provide a sense of familiarity and a quick access point for the pilot. From what I've seen, Starfleet is heavily reliant on technology anyway so having automation, tractor-beam landings and computer assisted maneuvering would be standard for their way of thinking.

Besides, starships themselves don't have windows on the bridge for tactical uses, just a big holographic screen that's fed data from sensors all over the ship. If any of those systems are offline, I doubt anybody is going to run to the front window and start spouting targeting range info to Mr. Chekov; what they are gonna do is shout at Scotty to hurry up and fix it while Kirk stalls the enemy for repair time.

Not that it matters as how often have we ever seen the viewscreen fail, despite the ship suffering catastrophic damage? If they've managed to master super-reliability for a tv set, I think a fighter HUD wouldn't be that far behind. Sure the HUD could fail, but just as easily could the phasers and I doubt anyone would suggest installing a GE MiniGun into the fighter for extra redundancy.

As for the position of the drive, who's to say the bulk of the engine isn't in the front of the hull, like a modern car, with just the exhaust port mounted aft? There's a reason the warp drive wasn't built-in, afterall.
DRS Forums
Klingon Texture Tutorial - Aztec Summary



Reports, incredible as they may seem, are not the results of mass hysteria...

Offline FoaS_XC

  • Photorps, Sammiches, woot woot.
  • Global Moderator
  • Commander
  • *
  • Posts: 4571
  • Gender: Male
    • Robinomicon
Re: A Wiley Coyote...
« Reply #16 on: March 05, 2010, 11:54:43 pm »
WZ has my concurrence (not that he cares) on all points.
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline marstone

  • Because I can
  • Commander
  • *
  • Posts: 3014
  • Gender: Male
  • G.E.C.K. - The best kit to have
    • Ramblings on the Q3, blog
Re: A Wiley Coyote...
« Reply #17 on: March 06, 2010, 09:29:12 am »
don't agree, but not my model so doesn't really matter.  But I do agree with the other ones point, the canopy does look backwards.  Last word.
The smell of printer ink in the morning,
Tis the smell of programming.

Offline Atolm-Rising

  • Lt.
  • *
  • Posts: 658
  • Gender: Male
Re: A Wiley Coyote...
« Reply #18 on: March 06, 2010, 03:47:02 pm »

The design is rather old a couple of years I think... but regardless, if you look at the sketches you can see that i took into account a lot of stuff, that cannot be actually implemented into the model, like the sinking cockpit(in atmosphere and in low speeds it would rise to help aid the pilot if needed.  while at warp, and combat, it would sink to give the ship a smaller profile).
in space visuals are totally useless, but there are situations that could use it as an option, thus the design's configuration.  Stylistically, the shape was derived, by looking retro-esque, while being cutting edge.

Offline Kreeargh

  • Retired.
  • Lt. Commander
  • *
  • Posts: 1476
  • Gender: Male
  • Life is as is worth only what you learn from it!
Re: A Wiley Coyote...
« Reply #19 on: March 11, 2010, 01:12:58 am »
Kick arse I love the design but wheres the dl? I know im stupid but i am not blind  :angel:?
Time for life!

Offline FoaS_XC

  • Photorps, Sammiches, woot woot.
  • Global Moderator
  • Commander
  • *
  • Posts: 4571
  • Gender: Male
    • Robinomicon
Re: A Wiley Coyote...
« Reply #20 on: March 11, 2010, 01:13:32 am »
on WZ's site: DRS
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: A Wiley Coyote...
« Reply #21 on: March 17, 2010, 12:22:14 pm »
Damn cool ftr.