Topic: KoraH's D2 Klingon Destroyer Re-textured WIP  (Read 7468 times)

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Offline The Northern Star

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KoraH's D2 Klingon Destroyer Re-textured WIP
« on: February 10, 2010, 09:54:32 pm »
I started on this guy yesterday, trying to make textures that look similar to Ganymad's re-textured WZ K'Tinga. The nacelle texture came from this forum but I can't seem to find it again so I can ID the author, anybody remember?

Offline Chrystoff

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #1 on: February 10, 2010, 10:08:27 pm »
Wow! That looks great! :D

Offline The Northern Star

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #2 on: February 10, 2010, 10:16:27 pm »
I forgot to mention, I do have a reason for mounting the impulse exhaust manifolds on the wings beyond that it is more similar to cannon design. I'm going to put a shuttlebay in the center.

Offline The Northern Star

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #3 on: February 11, 2010, 12:54:52 am »
A little progress before I snooze.

Offline Klingon Fanatic

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #4 on: February 11, 2010, 05:37:42 am »
Nice work there! An excellent start on improving FASA's design even more.  Anybody have a close look at the ST: Legacy model of this ship?

Are you going to add torpedo tubes  or other weapon hard point mounts on the fore and aft?

Qapla'

KF
HoD Radjekk Vor Thruum
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Offline Klingon Fanatic

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #5 on: February 12, 2010, 05:23:15 pm »
I havent played Legacy in a while, But it does have a nice model compared to what we have had. But this should rival or best it with ease :)

I agree 100%

Qapla'

KF
HoD Radjekk Vor Thruum
IKV Kraag Dorr
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Commander, Task Force Kraag Dorr's Teeth First Strike Squadron

Offline KBF_Gow

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #6 on: February 13, 2010, 06:22:22 am »
Thats my texture, and I posted it for peeps to use, your rework looks good.

No credit needed, they are just my take on the studio model nacelle, with greebles on the front.  I didn't create the look.

Offline The Northern Star

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #7 on: February 13, 2010, 06:41:35 pm »
Thanks for the encouragement gentlemen. Here's where I'm at now . . . and I'll certainly be including your ID in the creds Gow, beautiful looking nacelles!

Offline The Northern Star

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #8 on: February 14, 2010, 01:27:22 am »
In answer to weapons, this ship is a missle boat isn't it? Trying to cope with the mirrored textures, I think the backwards trefoil on the bottom is acceptable . . . ?

Offline Klingon Fanatic

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #9 on: February 14, 2010, 07:58:04 am »
WOW! Excellent work there.

Qapla'

KF
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Offline Chrystoff

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #10 on: February 14, 2010, 12:05:42 pm »
That's looking incredible!

Offline KBF_Gow

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #11 on: February 14, 2010, 04:39:20 pm »
FASA ships look so much better with this style of clean texturing.

Offline The Northern Star

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #12 on: February 15, 2010, 08:09:23 pm »
Some more detail on the aft.
« Last Edit: February 16, 2010, 12:56:53 am by The Northern Star »

Offline The Northern Star

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #13 on: February 16, 2010, 09:01:12 am »
Well, I would have preferred to make a seperate texture for the top and bottom but this seems to work decently. I've tried to trade off having the top-down view of the ship as detailed as possible without making the inconsistancies on the underside too distracting. I toned-down the brightness of the cloaking field array and simplified the top of the command pod . . . might add a couple more weapons but I'm near completion otherwise. It's too bad the model didn't have light maps for some of the textures, I'd love to add lighting effects to the engines and weapons.

Offline Klingon Fanatic

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #14 on: February 16, 2010, 11:31:38 am »
It's coming along nicely.

Have you considered bashing one and two of Atrahasis cargo pods under it? I'm thinking this will make a great tug.

Keep up the great work!

KF
« Last Edit: February 16, 2010, 07:10:29 pm by Klingon Fanatic »
HoD Radjekk Vor Thruum
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Offline The Northern Star

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #15 on: February 17, 2010, 12:07:00 pm »
I think this is it, I've cleaned a couple of things up and added more greeblies to the top of the command pod. I've also added some disruptors amidships. I even had begun to make lightmaps for it but as I say, I'm not sure how to apply them to the model.

Offline Klingon Fanatic

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #16 on: February 17, 2010, 02:04:22 pm »
I even had begun to make lightmaps for it but as I say, I'm not sure how to apply them to the model.

I'd send it to Atheorhaven when you are just about finished. He can do the lighting.

Qapla'

KF
HoD Radjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron

Offline The Northern Star

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #17 on: February 05, 2011, 02:53:51 pm »
OK, I'm quite possibly the worst procrastonater in the world but I decided that since I'm not making any progress fixing this one I might as well release it as is. I have a new project to work on anyway.  ;)

Here it is: http://sfc.battleclinic.com/docks/view.php?id=4857

Offline Klingon Fanatic

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Re: KoraH's D2 Klingon Destroyer Re-textured WIP
« Reply #18 on: February 05, 2011, 05:05:57 pm »
Nice. Always good to have another Klingon ship around. Thanks for sharing this.
HoD Radjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron