First subscription based online game in the franchise.
That it is, but the article made no mention of that.
Also, I think the majority of SFC players tried multiplayer once got #$$raped, and never tried again. This game is notoriously unfriendly to noobs.
Well it was clear with SFC1 that anyone who played SFB for many years had a huge advantage over anyone who had not. That was the beauty of it partly. It was a game I could excel at. I trounced many opponents on mplayer with SFC1. By the time SFC2 and the dynaverse had come around I was a more moderate talent among the group. (and I was one of the weaker players in our SFB group, not bad, the rest of them just kicked ass - damn smart buggers.)
I mean before SFC even came out, I could tell you what the loadout of an NCL+ was (as well as dozens of ships from all the races), it's movement cost, photon arming rates and range brackets (boy did I know the range brackets), and hellbores arming, and seeking weapons dynamics, turn modes, racial matchups... all of it. We all knew it long before SFC hit the shelves. How could someone without that background compete? In retrospect, it is surprising how many did manage to compete. I remember defeating many people on mplayer with knowledge of turn modes alone. And the hydran 7th sheild... superior knowledge of the DAC is still an advantage.
I don't know how anyone who had not played SFB would be able to play SFC effectively. Those that have managed to figure out the game without any SFB background are very clever and creative folks. Thus, this (small) community.