Topic: dead topic  (Read 7262 times)

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Offline KBF_Gow

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dead topic
« on: January 28, 2010, 02:35:52 am »
Removed from battleclinic
« Last Edit: January 31, 2010, 05:35:58 am by KBF_Gow »

Offline Starfox1701

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Re: Continuing my TOS "style" plating project.
« Reply #1 on: January 28, 2010, 05:36:21 am »
Very nice workman. Its just to bad I dont have a hole in the klingon battle line for another cruiser.

Offline Terradyhne

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Re: Continuing my TOS "style" plating project.
« Reply #2 on: January 28, 2010, 05:57:04 am »
your work is not bad but these texture are to clean for me and the texture paneling on the command pod looks like a brick wall.



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Offline marstone

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Re: Continuing my TOS "style" plating project.
« Reply #3 on: January 28, 2010, 06:50:22 am »
Meh, I don't mind a clean looking ship so I like it.  As for the "brick" wall, probably closer to how plating would be done then anyone else has done.  Maybe alittle less on the actual joint so they blend alittle more.
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Offline marstone

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Re: Continuing my TOS "style" plating project.
« Reply #4 on: January 28, 2010, 08:01:48 am »
I am sure it will look good in the game, the zoomed in look will not be seen often, but as said, I likie
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Offline Roychipoqua_Mace

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Re: Continuing my TOS "style" plating project.
« Reply #5 on: January 28, 2010, 10:06:32 am »
I'm a big fan of the clean look too, so I'll be using this as my D5 when it's out. Nice work.

Offline JohanobesusII

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Re: Continuing my TOS "style" plating project.
« Reply #6 on: January 28, 2010, 03:32:26 pm »
That does look nice.  I tried to preserve the paneling on the wings, but as I said before, I can't do textures.

One thing, the model isn't my kitbash.  Maybe you were just mentioning mine as another grey retexture of Atra's model, but it looks like you're crediting me with the model that you're retexturing.

Offline Tus-XC

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Re: Continuing my TOS "style" plating project.
« Reply #7 on: January 28, 2010, 04:59:08 pm »
I like it thus far, would rather see some weathering.  While it is true that anything in a vacuum would be perserved, space itself is not a true vacuum, nor is it a closed system.  You have many sources that make space a very extreme enviroment to build in, not to mention an enviroment that would degrade the exterior of any ship.  Plus if its klinker, its a warship most likely.  I would expect to see some scaring on the hull.

Besides weathering, I would work on making the 'brick' work blend a bit better.  this could be accomplished by fading them and then making them part of larger panel work. 
Rob

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Offline Klingon Fanatic

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Re: Continuing my TOS "style" plating project.
« Reply #8 on: January 28, 2010, 06:02:57 pm »
KBF_Gow,

Nicely done for a TOS Klingon ship. I like your take on this texture set. Thanks for sharing this with us.

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Offline Tus-XC

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Re: Continuing my TOS "style" plating project.
« Reply #9 on: January 28, 2010, 07:20:38 pm »
Well to be more precise i graduated from that school for gifted boys and girls of the rockies in 2008 ;) (aka USAFA), so yea, i'm a zoomie and proud of it :)

Now back to weather.  I personally see it as taking that extra step in realism.  Yes, from a distance it won't be dicernable, but it doesn't mean it shouldn't be there.  Weathering is about making the model and textureing job more complete imo.
Rob

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Offline marstone

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Re: Continuing my TOS "style" plating project.
« Reply #10 on: January 28, 2010, 10:08:18 pm »
Well to be more precise i graduated from that school for gifted boys and girls of the rockies in 2008 ;) (aka USAFA), so yea, i'm a zoomie and proud of it :)

Now back to weather.  I personally see it as taking that extra step in realism.  Yes, from a distance it won't be dicernable, but it doesn't mean it shouldn't be there.  Weathering is about making the model and textureing job more complete imo.
The problem I think he sees with the weathering and so do I  is that people take it to the limit that you do see it from a distance.  Instead of a distance shot showing a ship alittle "darker" in color from weathering, you see strips on the joints from the distance not only in the close up.  I agree with the car analogy.  My silver car gets grimmy and looks like hell as winter runs on, but from a distance it looks like a very nice grey car.  you don't see the actual grimmy waves of gunk, just the nice shade of gray.  True now if you weathered it in such fine detail that you saw it close up but it washes away to just a "darker" tone on the hull that would be the best way done.  But no one does it that way, they want to "see" the gunk from 20k away from the ship.
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Offline JohanobesusII

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Re: Continuing my TOS "style" plating project.
« Reply #11 on: January 28, 2010, 11:12:05 pm »
That does look nice.  I tried to preserve the paneling on the wings, but as I said before, I can't do textures.

One thing, the model isn't my kitbash.  Maybe you were just mentioning mine as another grey retexture of Atra's model, but it looks like you're crediting me with the model that you're retexturing.

Hmm, the readme said you, but no matter, this one won't be released, just for my personal comp since creator is somewhat foggy.  It isn't all Atras, there is new mesh on the bridge, new TOS style warps that aren't his,  engine changed location, and several other things.  It was in a pack with a bash of his scout ship bridge onto the D-5 hull. 

I will have a texture pack for the standard and D-5W versions of Atra's ships instead, it is almost done.  I figured they are more common, and this way I'm not changing mesh.

That's weird.  I did two versions.  One was an "old" variant with a pod based on Atra's old scout, and a refitted variant with the pod from one of his support ships with a lump on the bottom and his standard nacelles.  On both versions I modified the windowed ledges on the neck to connect with the body.  The picture looks like Atra's original kcl mesh with a newer pod.  Perhaps someone replaced my kitbashed refit variant with the original but used my awful retexture?  Where did you get it?  Battleclinic has my original package.

By the way, when did Battleclinic get so messed up? 

Offline Kreeargh

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Re: Continuing my TOS "style" plating project.
« Reply #12 on: January 29, 2010, 12:33:02 am »
Final version.  One note, there are no actual Moonraker phototextures left, I drew over all that were visible.  I also corrected my texture on the end of the warps, having found some photos of the studio model warps that weren't distorted by intense studio lighting.

 Another problem, applying the textures to the D5W version is a bust, for some reason the wings on that version are dark polys, which really become apparent on this light texture.

This will be for the standard Atra D5W.  I have included the original red gaping maw texture in a separate folder for people who have to have the red "torp" thing.  Also both illuminated and non illuminated wings. 

Should be up tomorrowish, sooner if the RA and Fibro don't let me sleep again.  Being an old crippled horse trainer sucks at times.

You make wonders im glad ur back this place needs some old school to upgrade its Coolness and keep the 2d/3d art going here . Dyna feels more like a DnD forum these days to me  :-\
Time for life!

Offline Kreeargh

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Re: Continuing my TOS "style" plating project.
« Reply #13 on: January 29, 2010, 01:44:42 am »
I do miss the old days when Mok was the shiznit and there was fun in the play of the game. Edit: even though i sucked a fine ass in the play of the game it was fun ! Every day then was a " Good day to die" .
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Offline marstone

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Re: Continuing my TOS "style" plating project.
« Reply #14 on: January 29, 2010, 01:49:57 am »
I do miss the old days when Mok was the shiznit and there was fun in the play of the game. Edit: even though i sucked a fine ass in the play of the game it was fun ! Every day then was a " Good day to die" .

LOL, seems that is true for me too.  "Good day to die" and it truely was a day to die, and die, and die again.  I think me being a Captain of a ship kept many a union ship builders working overtime to replace my ships lost in combat.
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Offline Kreeargh

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Re: Continuing my TOS "style" plating project.
« Reply #15 on: January 29, 2010, 02:05:07 am »
I do miss the old days when Mok was the shiznit and there was fun in the play of the game. Edit: even though i sucked a fine ass in the play of the game it was fun ! Every day then was a " Good day to die" .

LOL, seems that is true for me too.  "Good day to die" and it truely was a day to die, and die, and die again.  I think me being a Captain of a ship kept many a union ship builders working overtime to replace my ships lost in combat.
Dude wow LOL thats how i felt and why for 1 reason i started to model to fix and replace the ships i had to fly and die :-\. A d7 isnt a c7 and i got tired of trying to immangne it with the stock same old with new hard points .
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Offline Starfox1701

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Re: dead topic
« Reply #16 on: January 31, 2010, 02:26:36 pm »
Whats going on all the ships you posted over the last few weeks are gone?

Offline Terradyhne

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Re: dead topic
« Reply #17 on: January 31, 2010, 03:49:02 pm »
Whats going on all the ships you posted over the last few weeks are gone?

sorry KBF_GOW has left the community and deleted his model downloads and wants to lurk now, the reason is that someone didn't like his words and arguments in an other thread.  :(



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Offline Starfox1701

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Re: dead topic
« Reply #18 on: January 31, 2010, 04:00:45 pm »
That really sucks. He was doing reall good work in a very ignored area. I really hate to see good people leave like that. :'(

Offline Terradyhne

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Re: dead topic
« Reply #19 on: January 31, 2010, 04:29:45 pm »
That really sucks. He was doing reall good work in a very ignored area. I really hate to see good people leave like that. :'(

yeah, i must say i didn't really like all he did but he made it like he wanted it and it was not that bad and its his decision but it was a bit stubborn  :(  ;)



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