Thank you! That will let me do what I need in the short term. I tried importing another model for size comparison and it was covered by the second import. Then I realized that it was not a good test anyway as the model.siz might be distorting model size and sure enough, it was. I have to wonder why the original models were not scaled in the first place.
I find it interesting you use a Y-wing as your example, as it was a Y-wing inspired fighter, the Liberty Class TOS fighter by Models Please (with textures by you!) that gave me a variety of ideas. Having long been a fan of the Y-wing (XvT!) as soon as I saw that model I knew I had to have if for something. I have since had ideas on making a versions for the F.Hawk I, II and III. I can see them in my head, getting them on the computer is another matter.
on a side note I have been doing tests with the model.siz file. It will correctly size the standard federation fighter (entry: ASSETS\MODELS\FFT\FFT.MOD 0.98) but totally ignores the added entry for the Javelin Class Starfighter by Narsil (entry: ASSETS\MODELS\FFT\jcs_lit.mod 0.98)
Note that I have added the Javelin to the same folder to eliminate variables regarding file location. I set the Jay fighters to the jcs model using shipedit so I could launch both at the same time. In game the standard fighter is normal, the jcs is huge. Changing the name of the fft.mod to fft.mod.bak and making a copy of the jcs.mod and renaming it fft.mod makes the Hawk a normal sized jcs, while the Jay is still huge! (same model, different names)
Changing the entry for the fft to 10.98 makes it almost as large as an FBB in game, so I know the fft entry is being read, why is the Javelin entry not?
I have no clue what is going on there.
At any rate, many thanks for your prompt help. It is greatly appreciated!