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Well, that sucks. How about getting them all ready for export as .mod with damage points, smoothing, etc,,, and having some others here who can, export to .mod for you? I would lend a hand, if you wanted.
If you get them all set ready to be exported and just saved in Gmax native format all anyone would have to do is open and then export. I can't imagine someone with Gmax and the .mod plugin not being willing to do that. I've converted quite a number of models from .lws, to .mod for people. That's a lot more work. I could do a few at a time for you, if you'd like me to, and I sure won't complain about the quality of them. I've always liked your models, personally.
Kreeargh, did you miss my post? I'll export models for you. I just need a link(s) and possibly if you have any that you are more keen to be done sooner, rather than later.
OK. I've exported it to .mod. Opened the .mod in another ap (Ultimate Unrap3D) with no problems. Mapping seems fine. Just for the heck of it I also re-saved the original files in Gmax. See if they behave better on your PC now. Maybe they will? They both opened and exported just fine for me. Of course, I'm on XP.Anyway, here's the file back with the .mod. All I did was a straight export. If you need something else done, let me know. If all you need is straight exports like this, I can do as many as you like. It only takes a few seconds.
Can I have the texture too? If it won't zip up small enough to post here, email it to me.