Ok, I have a small problem of sorts...or more accurately a question.
What I want to do is this...create extra parts that can be exchanged on the model so that you can have three different versions. Now, for the War refit this is easy enough I think...create solid objects that will simply appear on the full mesh, abet intersect parts of the model here and there. You guys can let me know if that will be ok, or if it will cause errors.
But my conundrum is the crew module (globe). I created 2 different globes...one rounder, slimmer globe for those that like a look closer to the original D-7 and one that is sort of a globe/Neghvar cross for the refit.
I thought about creating two separate front ends, both one-piece meshes that would appear at the end of the neck, and you can choose which one you want. I can still have the meshes intersect so they would be whole objects...
Here is my question....should I include the parts (including the two globes) with the original model, along with texture sets, to give you a choice? Or should I release three complete models, each one set up for different versions.
Let me know what you think.